Player Matchup

Maui
Maui
AcruxShadowz
Maui
Level 145
God Stats
1W - 2L
1,505 SR
Queue Stats
124W - 123L
1,429 Elo+
Party 1
Charybdis
Charybdis
Bloodbunny31114
Charybdis
Level 143
God Stats
7W - 11L
1,366 SR
Queue Stats
109W - 105L
1,471 Elo+
Solo
Lancelot
Lancelot
Jacach_
Lancelot
Level 43
God Stats
4W - 6L
1,298 SR
Queue Stats
187W - 211L
1,367 Elo+
Solo
Hera
Hera
MrHouseV
Hera
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 111L
1,432 Elo+
Party 1
Osiris
Osiris
Stinkig
Osiris
Level 125
God Stats
22W - 20L
1,641 SR
Queue Stats
542W - 515L
1,497 Elo+
Solo
Team Averages
Level 119
1,462 SR
1,439 Elo+

VS

Team Averages
Level 96
1,547 SR
1,478 Elo+
Poseidon
Poseidon
AwkwardPencils
Poseidon
Level 115
God Stats
2W - 1L
1,630 SR
Queue Stats
161W - 144L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
BigGankHank
Danzaburou
Level 105
God Stats
28W - 18L
1,632 SR
Queue Stats
158W - 141L
1,489 Elo+
Party 2
Surtr
Surtr
EVERTEMR
Surtr
Level 46
God Stats
7W - 6L
1,599 SR
Queue Stats
56W - 36L
1,484 Elo+
Solo
Cernunnos
Cernunnos
LogiFugginBear
Cernunnos
Level 125
God Stats
4W - 7L
1,453 SR
Queue Stats
490W - 492L
1,425 Elo+
Solo
Sobek
Sobek
ThiccDumper
Sobek
Level 88
God Stats
6W - 8L
1,418 SR
Queue Stats
53W - 46L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
8,680
511
5,058
18,020
15,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Bloodbunny31114
Charybdis
15
0 / 2 / 3
8,900
524
9,389
13,359
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Jacach_
Lancelot
11
2 / 9 / 1
7,282
428
9,083
15,850
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
3 / 5 / 2
9,335
549
8,969
9,005
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Stinkig
Osiris
15
2 / 7 / 0
9,282
546
9,653
21,078
18,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
10 / 1 / 4
10,559
621
15,058
6,244
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BigGankHank
Danzaburou
16
2 / 2 / 3
9,831
578
10,416
8,488
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
EVERTEMR
Surtr
16
9 / 4 / 9
10,581
622
13,824
21,128
14,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
LogiFugginBear
Cernunnos
15
2 / 1 / 6
9,686
570
11,721
11,237
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 4
7,892
464
4,636
13,779
12,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
24
24
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Poseidon
10
1
4
12
W
Danzaburou
BigGankHank
Danzaburou
2
2
3
1.75
L
Charybdis
Bloodbunny31114
Charybdis
0
2
3
0.75
W
Surtr
EVERTEMR
Surtr
9
4
9
3.38
L
Lancelot
Jacach_
Lancelot
2
9
1
0.28
W
Cernunnos
LogiFugginBear
Cernunnos
2
1
6
5
L
Hera
3
5
2
0.8
L
Osiris
Stinkig
Osiris
2
7
0
0.29
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,152
Damage
55,655
77,312
Taken
60,876
47,275
Mitigated
38,332
22,045
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
881
3,764
4,966
18,020
15,470
27
7,119
10,292
19,410
1,048
W
Poseidon
15,058
2,254
0
250
6,244
2,045
226
1,625
4,619
78,402
1,088
W
Danzaburou
BigGankHank
Danzaburou
10,416
5,661
0
3,350
8,488
3,274
226
2,247
6,241
0
78,435
L
Charybdis
Bloodbunny31114
Charybdis
9,389
5,281
0
6,662
13,359
5,038
588
1,718
11,575
0
83,424
W
Surtr
EVERTEMR
Surtr
13,824
6,991
0
5,450
21,128
14,054
0
5,963
15,165
2,508
67,419
L
Lancelot
Jacach_
Lancelot
9,083
1,717
0
2,561
15,850
5,052
0
6,973
8,549
0
35,741
W
Cernunnos
LogiFugginBear
Cernunnos
11,721
5,515
0
4,159
11,237
6,834
535
1,084
10,153
0
68,523
L
Hera
8,969
1,760
0
834
9,005
2,921
418
2,526
6,035
58,889
2,354
L
Osiris
Stinkig
Osiris
9,653
2,508
0
3,258
21,078
18,794
0
947
19,335
0
78,067
W
4,636
147
0
3,846
13,779
12,125
0
2,975
10,804
20,779
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
48,549
477
Minions Killed
497
0
Camps Cleared
0
1,647,769
Distance Traveled
1,793,800
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,680
511
33
2
0
348,520
4
W
Poseidon
10,559
621
128
8
0
383,100
5
W
Danzaburou
9,831
578
134
8
0
347,775
0
L
Charybdis
8,900
524
159
9
0
306,919
0
W
Surtr
10,581
622
83
5
0
369,242
0
L
Lancelot
7,282
428
51
3
0
381,992
0
W
Cernunnos
9,686
570
121
7
0
316,265
0
L
Hera
9,335
549
118
7
0
335,631
2
L
Osiris
9,282
546
116
7
0
274,707
6
W
Sobek
7,892
464
31
2
0
377,418
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role