Player Matchup

Hercules
Hercules
Atanarix
Hercules
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 264L
1,557 Elo+
Solo
Arachne
Arachne
TheBillyBob
Arachne
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,186 Elo+
Solo
Apollo
Apollo
Zicaa_7
Apollo
Level 126
God Stats
15W - 24L
1,478 SR
Queue Stats
129W - 202L
1,416 Elo+
Party 1
Sobek
Sobek
shegazy-z
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 286L
1,426 Elo+
Party 1
Ra
Ra
sherif_tarek96
Ra
Level 111
God Stats
17W - 19L
1,832 SR
Queue Stats
139W - 185L
1,450 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,407 Elo+

VS

Team Averages
Level 114
1,568 SR
1,466 Elo+
Charybdis
Charybdis
Fruit_Individual
Charybdis
Level 103
God Stats
4W - 4L
1,609 SR
Queue Stats
249W - 230L
1,563 Elo+
Solo
Izanami
Izanami
JeepzTTV
Izanami
Level 143
God Stats
2W - 1L
1,758 SR
Queue Stats
4W - 3L
1,379 Elo+
Solo
Aphrodite
Aphrodite
Zherlotto
Aphrodite
Level 87
God Stats
4W - 4L
1,552 SR
Queue Stats
365W - 358L
1,522 Elo+
Solo
Loki
Loki
itsAR3NA
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 200L
1,434 Elo+
Party 2
Merlin
Merlin
unknown_YJ_
Merlin
Level 128
God Stats
2W - 2L
1,423 SR
Queue Stats
263W - 267L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atanarix
Hercules
15
4 / 9 / 0
8,788
517
8,744
20,976
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Arachne
TheBillyBob
Arachne
12
0 / 8 / 4
6,849
403
4,259
15,909
4,902
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
Zicaa_7
Apollo
11
0 / 6 / 1
6,665
392
2,097
13,445
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
shegazy-z
Sobek
10
0 / 2 / 5
6,692
394
3,704
15,988
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 2
6,953
409
4,861
10,729
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
6 / 0 / 5
11,681
687
10,388
9,401
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JeepzTTV
Izanami
18
12 / 2 / 9
12,525
737
26,665
14,656
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Zherlotto
Aphrodite
14
4 / 3 / 9
8,931
525
9,518
10,282
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Loki
16
3 / 3 / 6
9,441
555
3,572
13,409
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
4 / 0 / 8
10,085
593
11,752
6,427
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
29
29
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atanarix
Hercules
4
9
0
0.44
W
Charybdis
6
0
5
8.5
W
Izanami
JeepzTTV
Izanami
12
2
9
8.25
L
Arachne
TheBillyBob
Arachne
0
8
4
0.25
W
Aphrodite
Zherlotto
Aphrodite
4
3
9
2.83
L
Apollo
Zicaa_7
Apollo
0
6
1
0.08
W
Loki
3
3
6
2
L
Sobek
shegazy-z
Sobek
0
2
5
1.25
L
2
4
2
0.75
W
Merlin
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
61,895
77,047
Taken
54,175
35,571
Mitigated
22,109
17,415
Healing
29,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atanarix
Hercules
8,744
2,263
0
5,148
20,976
12,014
0
3,674
17,302
0
55,853
W
Charybdis
10,388
4,783
0
4,372
9,401
4,072
4,613
929
8,376
0
100,608
W
Izanami
JeepzTTV
Izanami
26,665
19,990
0
6,313
14,656
5,971
7,307
805
13,549
0
113,355
L
Arachne
TheBillyBob
Arachne
4,259
1,938
0
3,596
15,909
4,902
0
4,651
11,258
0
28,596
W
Aphrodite
Zherlotto
Aphrodite
9,518
1,240
5,119
4,996
10,282
5,165
504
3,233
6,927
28,213
864
L
Apollo
Zicaa_7
Apollo
2,097
1,264
0
2,141
13,445
3,114
0
1,715
11,730
0
39,155
W
Loki
3,572
457
0
6,404
13,409
4,526
710
1,866
11,464
0
65,763
L
Sobek
shegazy-z
Sobek
3,704
175
0
3,556
15,988
12,371
0
7,223
8,765
14,583
0
L
4,861
281
831
2,143
10,729
3,170
0
3,640
7,089
47,249
0
W
Merlin
11,752
562
0
1,815
6,427
2,375
537
2,082
4,345
66,560
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
52,663
327
Minions Killed
635
0
Camps Cleared
0
1,397,919
Distance Traveled
1,639,237
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,788
517
112
7
0
282,550
2
W
Charybdis
11,681
687
170
10
0
311,618
4
W
Izanami
12,525
737
176
10
0
279,781
0
L
Arachne
6,849
403
53
3
0
344,039
0
W
Aphrodite
8,931
525
49
3
0
336,837
2
L
Apollo
6,665
392
75
4
0
236,942
2
W
Loki
9,441
555
109
6
0
370,790
0
L
Sobek
6,692
394
8
0
0
254,578
2
L
Ra
6,953
409
79
5
0
279,810
3
W
Merlin
10,085
593
131
8
0
340,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role