Player Matchup

Izanami
Izanami
BlizzardWolf29
Izanami
Level 127
God Stats
4W - 5L
1,415 SR
Queue Stats
38W - 71L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
GuyInTow
Zhong Kui
Level 108
God Stats
11W - 14L
1,791 SR
Queue Stats
649W - 614L
1,537 Elo+
Solo
Arachne
Arachne
RiasKirigaya75
Arachne
Level 149
God Stats
5W - 8L
1,547 SR
Queue Stats
118W - 180L
1,430 Elo+
Party 2
Poseidon
Poseidon
UnivalentPizza1
Poseidon
Level 127
God Stats
7W - 2L
1,996 SR
Queue Stats
108W - 176L
1,433 Elo+
Party 2
Bacchus
Bacchus
xCaskets
Bacchus
Level 40
God Stats
0W - 1L
1,229 SR
Queue Stats
19W - 22L
1,486 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,454 Elo+

VS

Team Averages
Level 122
1,332 SR
1,504 Elo+
Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Alarcoo
Chronos
Level 125
God Stats
2W - 0L
1,274 SR
Queue Stats
192W - 195L
1,527 Elo+
Solo
Chaac
Chaac
Nicetax57975665
Chaac
Level 108
God Stats
1W - 0L
1,207 SR
Queue Stats
26W - 25L
1,523 Elo+
Solo
Cabrakan
Cabrakan
Rëgulüs
Cabrakan
Level 122
God Stats
1W - 3L
1,135 SR
Queue Stats
333W - 314L
1,504 Elo+
Party 1
Skadi
Skadi
SinistrixSoda
Skadi
Level 102
God Stats
242W - 199L
1,542 SR
Queue Stats
371W - 347L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,207
517
5,250
7,168
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
GuyInTow
Zhong Kui
12
0 / 4 / 1
6,531
544
5,797
9,212
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 3 / 0
6,093
508
3,976
9,012
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
10
0 / 7 / 1
5,847
487
3,339
6,447
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
xCaskets
Bacchus
11
1 / 1 / 0
6,527
544
4,711
11,192
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 1 / 2
7,520
627
5,770
8,632
7,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
Alarcoo
Chronos
14
2 / 1 / 6
8,053
671
4,115
6,349
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
11 / 1 / 1
7,722
644
9,599
9,629
3,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Rëgulüs
Cabrakan
11
2 / 0 / 3
6,613
551
4,633
9,158
8,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
5,787
482
7,012
4,677
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
2
5
W
Chronos
Alarcoo
Chronos
2
1
6
5
L
0
5
1
0.1
L
Zhong Kui
GuyInTow
Zhong Kui
0
4
1
0.13
W
11
1
1
11.5
L
2
3
0
0.67
W
Cabrakan
Rëgulüs
Cabrakan
2
0
3
3.5
W
1
1
1
1.5
L
Poseidon
0
7
1
0.07
L
Bacchus
xCaskets
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
31,129
43,031
Taken
38,445
23,760
Mitigated
22,753
11,325
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,770
863
0
2,968
8,632
7,307
0
5,044
3,588
43,283
1,360
W
Chronos
Alarcoo
Chronos
4,115
1,432
0
1,691
6,349
2,055
1,064
2,443
3,906
55,107
3,012
L
5,250
3,934
0
674
7,168
2,238
164
1,203
5,965
0
46,976
L
Zhong Kui
GuyInTow
Zhong Kui
5,797
1,579
0
3,457
9,212
6,923
0
5,727
3,399
39,312
11,493
W
9,599
1,588
0
2,795
9,629
3,566
0
2,655
6,974
0
52,286
L
3,976
2,920
0
2,849
9,012
3,247
0
1,867
7,099
0
36,696
W
Cabrakan
Rëgulüs
Cabrakan
4,633
682
0
1,602
9,158
8,549
0
2,721
6,437
20,329
0
W
7,012
2,720
0
1,273
4,677
1,276
0
480
4,197
0
43,985
L
Poseidon
3,339
490
0
340
6,447
1,562
0
3,122
3,093
33,806
1,101
L
Bacchus
xCaskets
Bacchus
4,711
931
0
4,005
11,192
9,790
0
2,077
9,115
17,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
35,695
327
Minions Killed
394
0
Camps Cleared
0
1,222,568
Distance Traveled
1,237,813
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,520
627
91
8
0
197,631
6
W
Chronos
8,053
671
121
10
0
262,839
0
L
Izanami
6,207
517
91
8
0
209,006
0
L
Zhong Kui
6,531
544
85
7
0
207,148
0
W
Chaac
7,722
644
78
7
0
274,177
0
L
Arachne
6,093
508
66
6
0
319,392
4
W
Cabrakan
6,613
551
22
2
0
264,373
6
W
Skadi
5,787
482
82
7
0
238,793
4
L
Poseidon
5,847
487
59
5
0
239,018
0
L
Bacchus
6,527
544
26
2
0
248,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role