Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Platinum I
DarkDommqe
Bacchus
Platinum I
Level 144
God Stats
3W - 3L
1,560 SR
Queue Stats
138W - 118L
1,789 MMR
Solo
Chang'e
Chang'e
Platinum IV
Pistaletov
Chang'e
Platinum IV
Level 56
God Stats
5W - 8L
1,409 SR
Queue Stats
103W - 99L
1,801 MMR
Solo
Anhur
Anhur
Diamond III
Shàwn
Anhur
Diamond III
Level 183
God Stats
5W - 1L
1,779 SR
Queue Stats
92W - 76L
1,865 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,550 SR
1,691 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,533 SR
1,623 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum I
 
Hades
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Gold I
Khaargax
Lancelot
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,680 MMR
Party 2
Athena
Athena
Platinum V
Sipisapi
Athena
Platinum V
Level 120
God Stats
5W - 2L
1,796 SR
Queue Stats
131W - 130L
1,781 MMR
Solo
Hachiman
Hachiman
Gold I
XerxesImperioO
Hachiman
Gold I
Level 128
God Stats
1W - 2L
1,370 SR
Queue Stats
544W - 541L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 4
6,702
670
4,297
3,876
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
 
Susano
12
3 / 0 / 2
6,647
665
6,348
5,699
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DarkDommqe
Bacchus
10
2 / 0 / 8
6,507
651
4,649
5,383
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Pistaletov
Chang'e
12
4 / 0 / 4
6,229
623
2,933
4,826
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Shàwn
Anhur
11
6 / 2 / 1
6,633
663
10,457
6,459
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebCthulhuAo KuangFreya

VS

Bans
MedusaBastetAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 0
5,884
588
2,775
4,899
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
 
Hades
9
0 / 2 / 0
5,093
509
3,005
7,480
3,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Khaargax
Lancelot
9
0 / 3 / 2
5,068
507
2,168
5,898
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Sipisapi
Athena
7
0 / 5 / 1
4,789
479
1,553
11,427
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
9
1 / 4 / 0
5,254
525
2,049
8,309
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
2
2
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
4
4
W
Susano
 
Susano
3
0
2
4
L
Ra
 
Ra
1
3
0
0.33
L
Hades
 
Hades
0
2
0
0
W
Bacchus
DarkDommqe
Bacchus
2
0
8
6
L
Lancelot
Khaargax
Lancelot
0
3
2
0.33
W
Chang'e
Pistaletov
Chang'e
4
0
4
6
W
Anhur
Shàwn
Anhur
6
2
1
3.25
L
Athena
Sipisapi
Athena
0
5
1
0.1
L
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
11,550
26,243
Taken
38,013
10,916
Mitigated
13,296
13,079
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,297
497
0
1,097
3,876
1,216
0
2,247
1,629
47,370
1,713
W
Susano
 
Susano
6,348
2,174
0
2,143
5,699
1,810
0
2,414
3,285
0
38,929
L
Ra
 
Ra
2,775
215
265
1,045
4,899
1,191
0
3,274
1,625
44,457
0
L
Hades
 
Hades
3,005
408
78
2,695
7,480
3,339
0
1,322
6,158
27,067
105
W
Bacchus
DarkDommqe
Bacchus
4,649
790
0
2,795
5,383
4,625
0
1,267
4,116
23,487
1,739
L
Lancelot
Khaargax
Lancelot
2,168
492
0
1,870
5,898
1,939
0
2,685
3,213
0
24,769
W
Chang'e
Pistaletov
Chang'e
2,933
235
379
3,782
4,826
1,299
0
335
4,491
43,256
0
W
Anhur
Shàwn
Anhur
10,457
6,212
0
2,883
6,459
1,966
450
1,047
5,412
0
47,223
L
Athena
Sipisapi
Athena
1,553
516
0
1,253
11,427
5,101
0
2,988
8,439
11,451
0
L
Hachiman
2,049
973
0
1,907
8,309
1,726
0
1,246
7,063
0
28,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
26,088
353
Minions Killed
278
0
Camps Cleared
0
1,070,591
Distance Traveled
1,084,606
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,702
670
100
10
0
225,106
2
W
Susano
6,647
665
75
8
0
216,128
2
L
Ra
5,884
588
91
9
0
216,485
2
L
Hades
5,093
509
56
6
0
195,841
0
W
Bacchus
6,507
651
24
2
0
206,798
3
L
Lancelot
5,068
507
57
6
0
251,210
0
W
Chang'e
6,229
623
78
8
0
243,181
0
W
Anhur
6,633
663
76
8
0
179,378
1
L
Athena
4,789
479
21
2
0
231,797
4
L
Hachiman
5,254
525
53
5
0
189,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role