Player Matchup

Sobek
Sobek
HansNoober
Sobek
Level 77
God Stats
2W - 2L
1,397 SR
Queue Stats
60W - 66L
1,513 Elo+
Party 2
Ratatoskr
Ratatoskr
Trey_Troll
Ratatoskr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,540 Elo+
Solo
Lancelot
Lancelot
Trippy03
Lancelot
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,538 Elo+
Party 2
Cupid
Cupid
WizardryAntics
Cupid
Level 157
God Stats
6W - 1L
1,635 SR
Queue Stats
63W - 73L
1,466 Elo+
Solo
Kukulkan
Kukulkan
xxxmomleftxxx
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,512 Elo+
Party 2
Team Averages
Level 122
1,506 SR
1,514 Elo+

VS

Team Averages
Level 103
1,534 SR
1,499 Elo+
Ratatoskr
Ratatoskr
GsKshadow
Ratatoskr
Level 67
God Stats
7W - 5L
1,735 SR
Queue Stats
158W - 168L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
L1-_-S-A-L-T
Sun Wukong
Level 120
God Stats
21W - 16L
1,611 SR
Queue Stats
183W - 164L
1,499 Elo+
Solo
Janus
Janus
SlimzUS
Janus
Level 100
God Stats
5W - 6L
1,460 SR
Queue Stats
101W - 98L
1,547 Elo+
Party 3
Sobek
Sobek
christophervi069
Sobek
Level 136
God Stats
2W - 5L
1,345 SR
Queue Stats
176W - 183L
1,584 Elo+
Party 3
Freya
Freya
chuckyiscool
Freya
Level 94
God Stats
1W - 2L
1,519 SR
Queue Stats
117W - 133L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 4 / 7
7,785
433
7,015
18,953
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
Trey_Troll
Ratatoskr
17
6 / 2 / 6
9,645
536
8,548
16,247
5,802
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Trippy03
Lancelot
16
4 / 2 / 3
9,900
550
17,126
19,773
19,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 4 / 8
8,257
459
9,053
11,617
3,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
xxxmomleftxxx
Kukulkan
16
2 / 2 / 4
9,557
531
11,403
8,477
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GsKshadow
Ratatoskr
13
3 / 5 / 4
8,035
446
12,897
15,453
4,343
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
L1-_-S-A-L-T
Sun Wukong
16
3 / 1 / 1
9,696
539
12,567
22,816
27,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
SlimzUS
Janus
17
0 / 3 / 3
9,603
534
7,103
10,312
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 3
9,280
516
8,236
17,663
18,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 4 / 1
8,064
448
6,623
10,871
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
16
Kills
14
14
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
GsKshadow
Ratatoskr
3
5
4
1
W
Sobek
2
4
7
1.38
L
Sun Wukong
L1-_-S-A-L-T
Sun Wukong
3
1
1
3.5
L
Janus
SlimzUS
Janus
0
3
3
0.5
W
Ratatoskr
Trey_Troll
Ratatoskr
6
2
6
4.5
W
Lancelot
Trippy03
Lancelot
4
2
3
2.75
W
2
4
8
1.5
L
4
3
3
1.83
L
4
4
1
1.13
W
Kukulkan
xxxmomleftxxx
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,145
Damage
47,426
75,067
Taken
77,115
48,943
Mitigated
57,332
24,488
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
GsKshadow
Ratatoskr
12,897
3,209
0
5,527
15,453
4,343
0
5,895
9,406
0
52,644
W
Sobek
7,015
710
0
3,640
18,953
16,169
0
8,389
9,684
19,260
1,257
L
Sun Wukong
L1-_-S-A-L-T
Sun Wukong
12,567
1,810
0
5,548
22,816
27,429
0
427
21,111
1,133
66,236
L
Janus
SlimzUS
Janus
7,103
46
0
1,481
10,312
3,298
0
4,064
6,248
93,904
0
W
Ratatoskr
Trey_Troll
Ratatoskr
8,548
1,200
0
7,050
16,247
5,802
0
2,040
14,099
0
77,146
W
Lancelot
Trippy03
Lancelot
17,126
2,437
0
6,561
19,773
19,895
0
1,175
18,584
0
68,873
W
9,053
4,374
1,510
5,194
11,617
3,668
0
4,772
6,558
0
45,670
L
8,236
490
0
6,876
17,663
18,076
0
4,071
13,495
29,504
1,624
L
6,623
2,376
0
883
10,871
4,186
141
3,318
7,508
39,619
209
W
Kukulkan
xxxmomleftxxx
Kukulkan
11,403
793
0
533
8,477
3,409
443
4,219
4,092
81,063
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
44,678
496
Minions Killed
484
0
Camps Cleared
0
1,902,624
Distance Traveled
1,799,268
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,035
446
85
5
0
364,110
0
W
Sobek
7,785
433
24
1
0
387,014
0
L
Sun Wukong
9,696
539
110
6
0
359,797
2
L
Janus
9,603
534
191
11
0
368,529
0
W
Ratatoskr
9,645
536
122
7
0
460,887
2
W
Lancelot
9,900
550
119
7
0
364,447
0
W
Cupid
8,257
459
80
4
0
338,967
3
L
Sobek
9,280
516
39
2
0
360,639
0
L
Freya
8,064
448
59
3
0
346,193
0
W
Kukulkan
9,557
531
151
8
0
351,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role