Player Matchup

Scylla
Scylla
End iMigu3l
Scylla
Level 115
God Stats
11W - 6L
1,589 SR
Queue Stats
126W - 121L
1,479 Elo+
Solo
Achilles
Achilles
OGSHREDZ
Achilles
Level 129
God Stats
151W - 131L
1,575 SR
Queue Stats
343W - 303L
1,466 Elo+
Solo
Nut
Nut
PROJ Horizon
Nut
Level 158
God Stats
9W - 10L
1,414 SR
Queue Stats
142W - 152L
1,428 Elo+
Solo
Horus
Horus
RadPanda402
Horus
Level 132
God Stats
6W - 2L
1,729 SR
Queue Stats
178W - 164L
1,547 Elo+
Solo
Aphrodite
Aphrodite
squanchy024
Aphrodite
Level 119
God Stats
36W - 35L
1,479 SR
Queue Stats
158W - 148L
1,522 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,488 Elo+

VS

Team Averages
Level 137
1,696 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Khaleoth3Goat
Da Ji
Level 89
God Stats
2W - 4L
1,558 SR
Queue Stats
91W - 82L
1,508 Elo+
Solo
Bastet
Bastet
coralitoxx
Bastet
Level 127
God Stats
0W - 1L
1,806 SR
Queue Stats
125W - 126L
1,495 Elo+
Solo
Hachiman
Hachiman
douglasalmeida8
Hachiman
Level 152
God Stats
8W - 2L
2,054 SR
Queue Stats
431W - 413L
1,471 Elo+
Solo
Ix Chel
Ix Chel
smokinthekush420
Ix Chel
Level 159
God Stats
37W - 33L
1,560 SR
Queue Stats
519W - 501L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 0
5,660
472
3,450
5,763
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
OGSHREDZ
Achilles
12
4 / 1 / 1
6,689
557
4,106
10,079
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
7 / 2 / 3
7,685
640
6,403
8,865
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
6,325
527
3,053
8,038
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
squanchy024
Aphrodite
9
1 / 4 / 7
5,813
484
2,444
6,681
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
4 / 7 / 3
6,191
516
5,432
9,189
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 6
5,844
487
4,742
8,344
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
coralitoxx
Bastet
12
1 / 0 / 0
6,665
555
3,850
6,443
4,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
11
4 / 5 / 1
6,845
570
4,806
7,963
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
7,059
588
5,246
5,949
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
13
13
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
7
3
0.79
W
Scylla
0
5
0
0
L
1
2
6
2
W
Achilles
OGSHREDZ
Achilles
4
1
1
4.5
W
7
2
3
4.25
W
0
1
2
1
L
Bastet
coralitoxx
Bastet
1
0
0
1
L
Hachiman
4
5
1
0.9
L
3
1
2
4
W
Aphrodite
squanchy024
Aphrodite
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
24,076
39,426
Taken
37,888
13,718
Mitigated
14,408
15,557
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,432
1,204
0
570
9,189
3,259
0
960
8,229
23,224
0
W
Scylla
3,450
162
0
750
5,763
1,491
0
3,123
2,578
37,844
0
L
4,742
804
0
654
8,344
2,928
0
1,530
6,781
0
31,228
W
Achilles
OGSHREDZ
Achilles
4,106
935
0
3,527
10,079
4,039
322
2,025
8,042
0
53,942
W
6,403
3,449
0
3,049
8,865
2,660
1,578
3,333
5,182
0
49,157
W
3,053
1,096
40
3,845
8,038
3,710
0
147
7,851
0
33,167
L
Bastet
coralitoxx
Bastet
3,850
713
0
2,026
6,443
4,262
0
0
6,149
0
38,529
L
Hachiman
4,806
1,767
0
1,218
7,963
2,118
259
933
7,030
0
40,389
L
5,246
692
216
2,240
5,949
1,841
120
2,471
3,478
45,448
2,193
W
Aphrodite
squanchy024
Aphrodite
2,444
611
1,661
2,685
6,681
1,818
0
1,396
5,143
22,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
32,604
329
Minions Killed
329
0
Camps Cleared
0
1,149,664
Distance Traveled
1,071,876
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,191
516
43
4
0
199,203
0
W
Scylla
5,660
472
57
5
0
221,424
3
L
Da Ji
5,844
487
48
4
0
262,377
0
W
Achilles
6,689
557
78
7
0
287,830
0
W
Nut
7,685
640
89
7
0
196,072
0
W
Horus
6,325
527
65
5
0
234,192
7
L
Bastet
6,665
555
72
6
0
229,928
4
L
Hachiman
6,845
570
62
5
0
183,318
0
L
Ix Chel
7,059
588
104
9
0
197,050
2
W
Aphrodite
5,813
484
40
3
0
210,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role