Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond V
 
Surtr
Diamond V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
TheGreat33
Janus
Platinum I
Level 117
God Stats
29W - 36L
1,515 SR
Queue Stats
270W - 258L
1,937 MMR
Solo
Agni
Agni
Platinum II
TonyM0ntana7608
Agni
Platinum II
Level 119
God Stats
52W - 41L
1,654 SR
Queue Stats
552W - 550L
1,943 MMR
Solo
Apollo
Apollo
Platinum II
catalinmarc
Apollo
Platinum II
Level 139
God Stats
17W - 14L
1,678 SR
Queue Stats
161W - 152L
1,926 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,569 SR
1,761 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,587 SR
2,075 MMR
Sylvanus
Sylvanus
Platinum II
Hrbulino
Sylvanus
Platinum II
Level 182
God Stats
9W - 10L
1,670 SR
Queue Stats
372W - 352L
1,905 MMR
Solo
Anubis
Anubis
Platinum II
JOOMGOOM
Anubis
Platinum II
Level 147
God Stats
1W - 0L
1,667 SR
Queue Stats
104W - 101L
1,886 MMR
Solo
Neith
Neith
Diamond III
ShaDowSlaYeR11
Neith
Diamond III
Level 103
God Stats
25W - 11L
1,788 SR
Queue Stats
121W - 100L
2,202 MMR
Solo
King Arthur
King Arthur
Diamond III
ShadowHunter9998
King Arthur
Diamond III
Level 166
God Stats
3W - 4L
1,261 SR
Queue Stats
162W - 150L
2,218 MMR
Solo
Skadi
Skadi
Platinum I
ZenadorDima
Skadi
Platinum I
Level 129
God Stats
35W - 39L
1,549 SR
Queue Stats
268W - 247L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 2
5,004
715
7,166
7,356
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Surtr
 
Surtr
8
2 / 1 / 1
4,618
660
1,773
5,066
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
6
0 / 5 / 2
3,673
525
1,468
3,302
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
4,857
694
2,780
3,386
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
6
0 / 4 / 1
3,839
548
3,107
6,518
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AresSusanoThanatosFreya

VS

Bans
AchillesMedusaFafnirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hrbulino
Sylvanus
9
4 / 1 / 1
5,479
783
1,733
5,836
3,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
JOOMGOOM
Anubis
9
2 / 1 / 2
4,777
682
2,971
4,504
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 1 / 3
5,628
804
3,024
3,990
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
ShadowHunter9998
King Arthur
9
1 / 2 / 0
4,939
706
4,045
9,482
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
4 / 1 / 2
5,729
818
5,138
3,579
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
13
13
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
2
3
L
Surtr
 
Surtr
2
1
1
2.5
W
Sylvanus
Hrbulino
Sylvanus
4
1
1
4.5
W
Anubis
JOOMGOOM
Anubis
2
1
2
3
W
2
1
3
3.5
W
King Arthur
ShadowHunter9998
King Arthur
1
2
0
0.5
L
Janus
0
5
2
0.2
L
2
2
0
1
W
4
1
2
5
L
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
16,911
25,628
Taken
27,391
7,470
Mitigated
11,078
7,205
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,166
791
56
2,708
7,356
2,941
0
1,183
6,173
33,278
0
L
Surtr
 
Surtr
1,773
516
0
2,080
5,066
1,399
55
1,382
3,684
911
15,847
W
Sylvanus
Hrbulino
Sylvanus
1,733
255
385
2,155
5,836
3,752
258
1,102
4,550
12,959
2,095
W
Anubis
JOOMGOOM
Anubis
2,971
203
0
2,980
4,504
1,611
0
1,425
2,971
32,964
0
W
3,024
762
0
1,338
3,990
1,009
49
1,668
2,016
0
37,350
W
King Arthur
ShadowHunter9998
King Arthur
4,045
543
0
2,616
9,482
3,692
0
5,811
3,171
0
26,354
L
Janus
1,468
220
0
60
3,302
586
0
625
2,677
10,664
0
L
2,780
190
0
756
3,386
784
0
477
2,909
25,907
0
W
5,138
2,356
0
629
3,579
1,014
165
299
3,200
0
35,723
L
Apollo
3,107
1,590
0
1,545
6,518
1,760
0
1,025
5,493
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,991
Gold Earned
26,552
208
Minions Killed
268
0
Camps Cleared
0
731,665
Distance Traveled
729,632
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,004
715
54
8
0
147,107
0
L
Surtr
4,618
660
41
6
0
167,291
0
W
Sylvanus
5,479
783
34
5
0
134,774
4
W
Anubis
4,777
682
54
8
0
171,265
0
W
Neith
5,628
804
65
9
0
140,219
1
W
King Arthur
4,939
706
51
7
0
143,874
0
L
Janus
3,673
525
16
2
0
107,958
0
L
Agni
4,857
694
66
9
0
155,673
0
W
Skadi
5,729
818
64
9
0
139,500
2
L
Apollo
3,839
548
31
4
0
153,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role