Player Matchup

Heimdallr
Heimdallr
Frihk
Heimdallr
Level 149
God Stats
4W - 0L
1,612 SR
Queue Stats
351W - 307L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
MenacingGecko72
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,462 Elo+
Solo
Anubis
Anubis
Transportcore
Anubis
Level 146
God Stats
1W - 5L
1,080 SR
Queue Stats
129W - 135L
1,475 Elo+
Solo
Chaac
Chaac
elsmay
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,502 Elo+
Solo
Nu Wa
Nu Wa
merciа
Nu Wa
Level 77
God Stats
95W - 75L
1,636 SR
Queue Stats
500W - 434L
1,533 Elo+
Party 1
Team Averages
Level 123
1,466 SR
1,512 Elo+

VS

Team Averages
Level 151
1,578 SR
1,528 Elo+
Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Adorned_Despair
Ra
Level 126
God Stats
14W - 13L
1,789 SR
Queue Stats
226W - 196L
1,593 Elo+
Solo
Yemoja
Yemoja
Simikiel_HPA32
Yemoja
Level 140
God Stats
20W - 18L
1,488 SR
Queue Stats
308W - 288L
1,586 Elo+
Solo
Fenrir
Fenrir
Unforsaken_King_
Fenrir
Level 156
God Stats
4W - 5L
1,480 SR
Queue Stats
281W - 261L
1,472 Elo+
Solo
Heimdallr
Heimdallr
WafflesTXRanger
Heimdallr
Level 160
God Stats
7W - 5L
1,632 SR
Queue Stats
192W - 187L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frihk
Heimdallr
12
4 / 0 / 5
6,780
678
7,904
6,377
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 0 / 6
6,108
611
4,696
8,630
4,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 0 / 2
6,097
610
2,681
5,254
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
elsmay
Chaac
11
0 / 1 / 0
5,949
595
4,977
7,991
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
merciа
Nu Wa
12
2 / 0 / 1
6,145
615
4,206
2,210
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 0
6,181
618
5,457
8,661
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 0
5,650
565
3,771
6,615
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,641
464
1,729
6,929
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 1 / 0
3,997
400
1,266
3,521
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
WafflesTXRanger
Heimdallr
8
0 / 4 / 0
4,637
464
2,254
7,760
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
0
2
0
0
W
Heimdallr
Frihk
Heimdallr
4
0
5
6.5
W
2
0
6
5
L
0
3
0
0
W
2
0
2
3
L
0
1
0
0
L
Heimdallr
WafflesTXRanger
Heimdallr
0
4
0
0
W
Chaac
elsmay
Chaac
0
1
0
0
W
Nu Wa
merciа
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
14,477
30,462
Taken
33,486
13,793
Mitigated
14,150
14,252
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,457
1,220
0
3,166
8,661
6,093
0
173
8,448
0
43,921
L
3,771
255
396
1,722
6,615
1,520
0
4,261
2,121
45,390
0
W
Heimdallr
Frihk
Heimdallr
7,904
3,691
0
3,146
6,377
2,080
890
912
5,457
0
52,898
W
4,696
522
1,519
2,732
8,630
4,984
28
1,678
6,785
20,997
2,055
L
1,729
202
363
1,704
6,929
3,856
0
2,715
4,168
14,022
692
W
2,681
138
0
3,335
5,254
2,294
388
1,636
3,395
47,701
808
L
1,266
766
0
886
3,521
820
0
1,499
1,849
0
6,919
L
Heimdallr
WafflesTXRanger
Heimdallr
2,254
1,578
0
2,224
7,760
1,861
0
1,995
5,725
0
25,280
W
Chaac
elsmay
Chaac
4,977
965
0
3,044
7,991
3,833
0
0
7,435
0
44,215
W
Nu Wa
merciа
Nu Wa
4,206
758
0
476
2,210
602
92
723
1,343
43,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
25,106
368
Minions Killed
246
0
Camps Cleared
0
1,002,885
Distance Traveled
846,399
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,181
618
70
7
0
206,358
2
L
Ra
5,650
565
94
9
0
188,642
0
W
Heimdallr
6,780
678
83
8
0
192,099
2
W
Cthulhu
6,108
611
28
3
0
205,196
4
L
Yemoja
4,641
464
30
3
0
163,813
1
W
Anubis
6,097
610
91
9
0
211,937
0
L
Fenrir
3,997
400
12
1
0
86,826
0
L
Heimdallr
4,637
464
40
4
0
200,760
0
W
Chaac
5,949
595
85
9
0
191,199
4
W
Nu Wa
6,145
615
81
8
0
202,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role