Player Matchup

Yemoja
Yemoja
Cheezy_Pizza21
Yemoja
Level 102
God Stats
16W - 17L
1,311 SR
Queue Stats
80W - 91L
1,309 Elo+
Party 1
Tiamat
Tiamat
DP578819
Tiamat
Level 46
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
NimpO78
Anhur
Level 67
God Stats
11W - 16L
1,439 SR
Queue Stats
169W - 176L
1,386 Elo+
Party 1
Tyr
Tyr
R-u-t-e-k-t
Tyr
Level 144
God Stats
0W - 3L
1,320 SR
Queue Stats
281W - 286L
1,505 Elo+
Solo
Ix Chel
Ix Chel
cool-boy54
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,356 Elo+
Party 1
Team Averages
Level 97
1,429 SR
1,411 Elo+

VS

Team Averages
Level 109
1,589 SR
1,486 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Fiwry
Thanatos
Level 141
God Stats
12W - 8L
1,789 SR
Queue Stats
88W - 78L
1,589 Elo+
Party 2
Charon
Charon
Magicherb
Charon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 81L
1,439 Elo+
Solo
Izanami
Izanami
Noozpick
Izanami
Level 159
God Stats
3W - 1L
1,292 SR
Queue Stats
120W - 105L
1,484 Elo+
Solo
Cthulhu
Cthulhu
lykantropik
Cthulhu
Level 49
God Stats
8W - 2L
1,862 SR
Queue Stats
85W - 98L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,560
456
1,611
6,112
2,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
DP578819
Tiamat
6
0 / 4 / 0
4,212
421
606
5,680
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
NimpO78
Anhur
8
0 / 2 / 0
4,585
459
2,036
5,661
1,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 0
5,959
596
6,405
10,109
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
cool-boy54
Ix Chel
10
2 / 3 / 1
5,975
598
2,928
6,495
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 4
6,365
637
3,957
5,982
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Fiwry
Thanatos
10
6 / 1 / 2
6,399
640
5,626
7,676
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Magicherb
Charon
11
2 / 0 / 1
6,303
630
3,156
3,729
2,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Noozpick
Izanami
11
1 / 0 / 2
5,944
594
2,554
4,078
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lykantropik
Cthulhu
11
2 / 2 / 0
6,440
644
4,709
8,412
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
12
12
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
4
1.5
L
0
2
0
0
L
Tiamat
DP578819
Tiamat
0
4
0
0
W
Thanatos
Fiwry
Thanatos
6
1
2
7
W
Charon
Magicherb
Charon
2
0
1
2.5
L
Anhur
NimpO78
Anhur
0
2
0
0
W
Izanami
Noozpick
Izanami
1
0
2
2
L
2
1
0
2
L
Ix Chel
cool-boy54
Ix Chel
2
3
1
0.83
W
Cthulhu
lykantropik
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
20,002
34,057
Taken
29,877
13,811
Mitigated
13,207
9,750
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,957
1,017
0
1,202
5,982
1,690
0
1,560
4,422
0
43,588
L
1,611
365
673
1,060
6,112
2,788
0
1,687
4,425
11,913
0
L
Tiamat
DP578819
Tiamat
606
168
0
163
5,680
2,292
0
269
5,411
12,596
0
W
Thanatos
Fiwry
Thanatos
5,626
1,388
0
6,907
7,676
2,364
0
2,188
5,488
0
39,390
W
Charon
Magicherb
Charon
3,156
408
0
1,285
3,729
2,225
176
776
2,953
18,723
0
L
Anhur
NimpO78
Anhur
2,036
1,306
0
1,047
5,661
1,406
0
1,417
4,244
0
25,566
W
Izanami
Noozpick
Izanami
2,554
1,273
0
1,956
4,078
942
523
470
3,608
0
52,399
L
6,405
434
0
4,107
10,109
5,588
0
4,078
6,031
0
34,938
L
Ix Chel
cool-boy54
Ix Chel
2,928
186
0
2,700
6,495
1,737
0
0
6,495
34,854
0
W
Cthulhu
lykantropik
Cthulhu
4,709
641
0
2,170
8,412
5,986
0
151
8,261
39,221
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
31,451
224
Minions Killed
331
0
Camps Cleared
0
922,215
Distance Traveled
1,048,766
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,365
637
74
7
0
231,621
0
L
Yemoja
4,560
456
13
1
0
154,736
4
L
Tiamat
4,212
421
24
2
0
209,002
0
W
Thanatos
6,399
640
61
6
0
240,556
0
W
Charon
6,303
630
20
2
0
216,217
3
L
Anhur
4,585
459
52
5
0
159,498
2
W
Izanami
5,944
594
98
10
0
194,837
0
L
Tyr
5,959
596
67
7
0
212,416
4
L
Ix Chel
5,975
598
68
7
0
186,563
1
W
Cthulhu
6,440
644
78
8
0
165,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role