Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
I HolyGenesis I
Baron Samedi
Level 143
God Stats
5W - 3L
1,593 SR
Queue Stats
500W - 455L
1,524 Elo+
Solo
Anhur
Anhur
Ronim6276
Anhur
Level 82
God Stats
23W - 17L
1,537 SR
Queue Stats
301W - 279L
1,399 Elo+
Solo
Anubis
Anubis
Tawdo
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,445 Elo+
Solo
Thanatos
Thanatos
The Stivi Swang
Thanatos
Level 146
God Stats
18W - 27L
1,469 SR
Queue Stats
24W - 41L
1,383 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,450 Elo+

VS

Team Averages
Level 113
1,453 SR
1,505 Elo+
Erlang Shen
Erlang Shen
GlizzyxGobbler
Erlang Shen
Level 146
God Stats
2W - 2L
1,486 SR
Queue Stats
90W - 96L
1,541 Elo+
Solo
Cerberus
Cerberus
KJT_Kage
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,662 Elo+
Solo
Charybdis
Charybdis
Ripazha1900
Charybdis
Level 128
God Stats
3W - 3L
1,413 SR
Queue Stats
89W - 84L
1,422 Elo+
Solo
King Arthur
King Arthur
SoulHarv3st3r
King Arthur
Level 140
God Stats
22W - 23L
1,471 SR
Queue Stats
133W - 129L
1,464 Elo+
Solo
Scylla
Scylla
littleyesl
Scylla
Level 64
God Stats
2W - 6L
1,393 SR
Queue Stats
93W - 87L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 0
6,720
560
7,265
11,740
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
I HolyGenesis I
Baron Samedi
11
4 / 0 / 4
7,118
593
6,643
7,687
6,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Ronim6276
Anhur
9
1 / 3 / 4
5,598
467
4,710
5,416
1,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Tawdo
Anubis
12
3 / 2 / 1
6,654
555
7,127
6,139
2,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
11
5 / 2 / 2
6,334
528
3,607
8,334
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GlizzyxGobbler
Erlang Shen
13
4 / 3 / 2
7,249
604
4,512
9,104
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
KJT_Kage
Cerberus
9
1 / 5 / 3
5,791
483
3,513
13,368
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Ripazha1900
Charybdis
11
2 / 3 / 2
6,823
569
3,969
6,816
1,538
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
SoulHarv3st3r
King Arthur
12
1 / 2 / 0
7,031
586
7,976
12,648
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
littleyesl
Scylla
11
0 / 2 / 2
6,114
510
1,178
6,114
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
8
8
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
0
2
W
Erlang Shen
GlizzyxGobbler
Erlang Shen
4
3
2
1.67
L
Baron Samedi
I HolyGenesis I
Baron Samedi
4
0
4
6
W
Cerberus
KJT_Kage
Cerberus
1
5
3
0.5
W
Charybdis
Ripazha1900
Charybdis
2
3
2
1
L
Anhur
Ronim6276
Anhur
1
3
4
1
W
King Arthur
SoulHarv3st3r
King Arthur
1
2
0
0.5
L
Anubis
Tawdo
Anubis
3
2
1
1.75
L
Thanatos
5
2
2
3
W
Scylla
littleyesl
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
21,148
39,316
Taken
48,050
23,689
Mitigated
22,182
14,598
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,265
1,657
0
2,356
11,740
10,461
0
0
11,740
0
47,119
W
Erlang Shen
GlizzyxGobbler
Erlang Shen
4,512
2,563
0
3,753
9,104
3,180
0
3,624
5,480
0
43,806
L
Baron Samedi
I HolyGenesis I
Baron Samedi
6,643
1,567
204
2,902
7,687
6,570
0
1,147
6,540
29,536
1,416
W
Cerberus
KJT_Kage
Cerberus
3,513
526
16
4,276
13,368
7,551
0
6,206
7,162
17,306
0
W
Charybdis
Ripazha1900
Charybdis
3,969
2,060
0
1,418
6,816
1,538
910
1,418
5,398
0
46,618
L
Anhur
Ronim6276
Anhur
4,710
3,158
0
1,501
5,416
1,462
0
957
4,459
0
29,046
W
King Arthur
SoulHarv3st3r
King Arthur
7,976
967
0
3,565
12,648
8,517
0
0
12,648
0
48,712
L
Anubis
Tawdo
Anubis
7,127
349
0
2,950
6,139
2,229
0
1,830
4,309
48,880
758
L
Thanatos
3,607
1,001
0
4,685
8,334
2,967
0
607
7,727
0
34,011
W
Scylla
littleyesl
Scylla
1,178
190
0
1,490
6,114
1,396
0
2,411
3,703
29,818
1,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
33,008
341
Minions Killed
353
0
Camps Cleared
0
1,044,148
Distance Traveled
1,141,877
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,720
560
94
8
0
218,146
4
W
Erlang Shen
7,249
604
78
7
0
279,687
0
L
Baron Samedi
7,118
593
54
5
0
212,458
0
W
Cerberus
5,791
483
41
3
0
225,053
0
W
Charybdis
6,823
569
90
8
0
220,533
2
L
Anhur
5,598
467
48
4
0
160,669
0
W
King Arthur
7,031
586
89
7
0
206,960
0
L
Anubis
6,654
555
95
8
0
201,642
0
L
Thanatos
6,334
528
50
4
0
251,233
2
W
Scylla
6,114
510
55
5
0
209,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role