Player Matchup

Danzaburou
Danzaburou
Bonstein
Danzaburou
Level 141
God Stats
9W - 4L
1,886 SR
Queue Stats
200W - 188L
1,519 Elo+
Solo
Ymir
Ymir
Frank_Jagerr
Ymir
Level 154
God Stats
13W - 9L
1,452 SR
Queue Stats
196W - 191L
1,406 Elo+
Party 2
Hera
Hera
HARBI1_Q8
Hera
Level 85
God Stats
4W - 5L
1,739 SR
Queue Stats
208W - 190L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
Icerex_x
Gilgamesh
Level 60
God Stats
2W - 6L
1,664 SR
Queue Stats
78W - 92L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
x_-SH1N0B1-_x
Jing Wei
Level 152
God Stats
1W - 1L
1,600 SR
Queue Stats
466W - 453L
1,541 Elo+
Solo
Team Averages
Level 118
1,668 SR
1,471 Elo+

VS

Team Averages
Level 116
1,590 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ichigo784
Neith
Level 141
God Stats
49W - 39L
1,487 SR
Queue Stats
327W - 335L
1,441 Elo+
Solo
Merlin
Merlin
MrTalor
Merlin
Level 81
God Stats
2W - 0L
1,726 SR
Queue Stats
44W - 45L
1,443 Elo+
Party 1
Horus
Horus
Xzexze
Horus
Level 158
God Stats
5W - 1L
1,738 SR
Queue Stats
129W - 142L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonstein
Danzaburou
10
1 / 2 / 0
6,024
502
4,882
6,222
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
6,033
503
2,078
8,854
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
9
0 / 3 / 0
5,305
442
635
4,708
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Icerex_x
Gilgamesh
8
0 / 6 / 0
5,142
429
3,723
11,331
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
x_-SH1N0B1-_x
Jing Wei
10
1 / 3 / 0
5,520
460
2,417
8,559
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 0 / 4
8,268
689
9,673
6,680
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
4 / 0 / 8
8,022
669
8,797
5,170
1,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Ichigo784
Neith
11
1 / 0 / 3
6,228
519
6,933
3,638
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
MrTalor
Merlin
11
0 / 0 / 2
6,572
548
1,334
2,897
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Xzexze
Horus
10
0 / 2 / 3
6,051
504
2,396
10,889
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
4
12
W
Ymir
 
Ymir
4
0
8
8
L
Danzaburou
Bonstein
Danzaburou
1
2
0
0.5
L
0
1
2
1
L
Hera
0
3
0
0
L
Gilgamesh
Icerex_x
Gilgamesh
0
6
0
0
W
Neith
Ichigo784
Neith
1
0
3
2.5
W
Merlin
MrTalor
Merlin
0
0
2
1
W
Horus
Xzexze
Horus
0
2
3
0.75
L
Jing Wei
x_-SH1N0B1-_x
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
29,133
39,674
Taken
29,274
14,115
Mitigated
13,663
8,922
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,673
78
0
4,863
6,680
2,898
731
165
6,515
63,760
905
W
Ymir
 
Ymir
8,797
2,743
0
1,125
5,170
1,918
696
0
5,170
50,005
1,720
L
Danzaburou
Bonstein
Danzaburou
4,882
2,419
0
2,059
6,222
1,959
0
661
5,561
0
47,754
L
2,078
50
0
3,896
8,854
5,690
27
1,379
7,475
19,361
0
L
Hera
635
120
0
995
4,708
800
0
3,597
1,111
27,925
0
L
Gilgamesh
Icerex_x
Gilgamesh
3,723
571
0
81
11,331
3,583
0
8,903
2,428
0
23,020
W
Neith
Ichigo784
Neith
6,933
2,448
0
752
3,638
1,332
0
937
2,701
0
49,398
W
Merlin
MrTalor
Merlin
1,334
132
0
500
2,897
865
0
304
2,593
34,165
0
W
Horus
Xzexze
Horus
2,396
1,009
822
3,949
10,889
6,650
0
1,307
9,582
0
16,217
L
Jing Wei
x_-SH1N0B1-_x
Jing Wei
2,417
1,946
0
1,891
8,559
2,083
0
4,808
3,751
0
27,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
35,141
281
Minions Killed
368
0
Camps Cleared
0
1,085,268
Distance Traveled
1,155,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,268
689
94
8
0
261,912
0
W
Ymir
8,022
669
92
8
0
248,376
0
L
Danzaburou
6,024
502
70
6
0
209,246
1
L
Ymir
6,033
503
47
4
0
222,881
0
L
Hera
5,305
442
54
5
0
168,446
0
L
Gilgamesh
5,142
429
44
4
0
234,888
0
W
Neith
6,228
519
98
8
0
200,961
2
W
Merlin
6,572
548
71
6
0
203,226
0
W
Horus
6,051
504
13
1
0
241,416
0
L
Jing Wei
5,520
460
66
6
0
249,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role