Player Matchup

Chang'e
Chang'e
Legit Shot58
Chang'e
Level 118
God Stats
40W - 44L
1,496 SR
Queue Stats
92W - 114L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
NothnLast4Ever-
Gilgamesh
Level 108
God Stats
8W - 6L
1,526 SR
Queue Stats
74W - 95L
1,420 Elo+
Party 1
Neith
Neith
XenophobiaNT
Neith
Level 43
God Stats
7W - 15L
1,431 SR
Queue Stats
76W - 103L
1,415 Elo+
Party 1
Team Averages
Level 90
1,484 SR
1,413 Elo+

VS

Team Averages
Level 96
1,556 SR
1,440 Elo+
Discordia
Discordia
Suicide_Blondexx
Discordia
Level 66
God Stats
9W - 5L
1,488 SR
Queue Stats
123W - 136L
1,349 Elo+
Solo
Artemis
Artemis
Wolf_Blood19
Artemis
Level 101
God Stats
6W - 1L
1,658 SR
Queue Stats
54W - 41L
1,490 Elo+
Solo
Surtr
Surtr
entwie_dumayla
Surtr
Level 122
God Stats
14W - 10L
1,523 SR
Queue Stats
38W - 42L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Legit Shot58
Chang'e
16
3 / 4 / 2
9,756
750
8,264
15,132
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
NothnLast4Ever-
Gilgamesh
16
1 / 2 / 3
9,320
717
6,549
17,072
14,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 4
9,166
705
6,728
10,012
4,065
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
3 / 0 / 5
10,609
816
14,315
5,048
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Wolf_Blood19
Artemis
15
3 / 4 / 3
10,249
788
9,927
9,299
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 5
10,262
789
13,124
13,171
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Legit Shot58
Chang'e
3
4
2
1
L
Gilgamesh
NothnLast4Ever-
Gilgamesh
1
2
3
1.25
W
Discordia
3
0
5
5.5
W
Artemis
Wolf_Blood19
Artemis
3
4
3
1.13
L
1
2
4
1.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
37,366
42,216
Taken
27,518
24,790
Mitigated
14,109
8,112
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Legit Shot58
Chang'e
8,264
38
1,560
4,582
15,132
5,766
0
4,547
10,508
37,047
0
L
Gilgamesh
NothnLast4Ever-
Gilgamesh
6,549
1,623
0
106
17,072
14,959
0
5,591
11,352
0
22,599
W
Discordia
14,315
635
444
2,024
5,048
1,979
79
1,446
3,522
49,411
0
W
Artemis
Wolf_Blood19
Artemis
9,927
3,833
101
946
9,299
3,466
308
3,288
5,617
0
31,209
L
6,728
1,877
123
1,741
10,012
4,065
0
4,993
4,961
0
31,822
W
13,124
4,811
0
7,348
13,171
8,664
14
2,726
10,029
1,591
41,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
31,120
158
Minions Killed
185
0
Camps Cleared
0
684,859
Distance Traveled
689,512
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,756
750
62
5
0
213,063
1
L
Gilgamesh
9,320
717
30
2
0
240,945
0
W
Discordia
10,609
816
73
6
0
253,289
1
W
Artemis
10,249
788
45
3
0
181,802
0
L
Neith
9,166
705
66
5
0
230,851
0
W
Surtr
10,262
789
67
5
0
254,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role