Player Matchup

Ra
Ra
 
Ra
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
J0shh13
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,559 Elo+
Party 3
Ymir
Ymir
TiGeR0006
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,548 Elo+
Party 3
Artemis
Artemis
herbertoonies
Artemis
Level 67
God Stats
5W - 4L
1,486 SR
Queue Stats
19W - 14L
1,536 Elo+
Party 3
Nemesis
Nemesis
kiralala
Nemesis
Level 154
God Stats
4W - 3L
1,681 SR
Queue Stats
80W - 62L
1,627 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,554 Elo+

VS

Team Averages
Level 125
1,487 SR
1,506 Elo+
Heimdallr
Heimdallr
GetGankedByDan
Heimdallr
Level 146
God Stats
6W - 3L
1,673 SR
Queue Stats
145W - 130L
1,502 Elo+
Party 1
Hercules
Hercules
GoW x ApPlEs
Hercules
Level 141
God Stats
7W - 7L
1,591 SR
Queue Stats
214W - 199L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
RaymanM2
Aphrodite
Level 142
God Stats
8W - 10L
1,387 SR
Queue Stats
382W - 378L
1,468 Elo+
Solo
Lancelot
Lancelot
SelfishWinner60
Lancelot
Level 64
God Stats
0W - 2L
1,277 SR
Queue Stats
195W - 187L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
neithsitonmyface
Kuzenbo
Level 132
God Stats
2W - 6L
1,505 SR
Queue Stats
230W - 197L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 5
6,795
680
6,280
5,904
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
J0shh13
Horus
9
1 / 1 / 2
5,415
542
2,373
8,318
3,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
11
4 / 0 / 3
6,872
687
5,915
5,761
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
10
1 / 0 / 2
5,330
533
4,124
3,037
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
kiralala
Nemesis
11
6 / 0 / 4
6,170
617
7,333
8,574
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GetGankedByDan
Heimdallr
9
1 / 2 / 0
5,173
517
3,760
5,866
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GoW x ApPlEs
Hercules
10
0 / 4 / 0
5,407
541
2,888
10,117
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
RaymanM2
Aphrodite
8
0 / 4 / 0
4,686
469
3,717
7,818
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
9
0 / 4 / 0
4,879
488
4,758
9,833
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 1
4,980
498
3,210
5,612
3,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
1
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
L
Heimdallr
GetGankedByDan
Heimdallr
1
2
0
0.5
L
Hercules
GoW x ApPlEs
Hercules
0
4
0
0
W
Horus
J0shh13
Horus
1
1
2
2
L
Aphrodite
RaymanM2
Aphrodite
0
4
0
0
L
Lancelot
0
4
0
0
W
Ymir
4
0
3
5.5
W
Artemis
1
0
2
2
W
Nemesis
kiralala
Nemesis
6
0
4
8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
18,333
31,594
Taken
39,246
13,514
Mitigated
17,180
13,923
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,280
1,106
612
2,651
5,904
2,111
0
3,348
2,556
46,144
539
L
Heimdallr
GetGankedByDan
Heimdallr
3,760
1,620
0
2,321
5,866
1,717
0
289
5,577
0
32,855
L
Hercules
GoW x ApPlEs
Hercules
2,888
1,445
0
2,952
10,117
5,721
0
4,937
5,180
0
32,554
W
Horus
J0shh13
Horus
2,373
1,470
1,479
3,378
8,318
3,458
325
1,049
7,269
0
19,050
L
Aphrodite
RaymanM2
Aphrodite
3,717
285
659
3,378
7,818
2,646
0
4,177
3,578
24,140
0
L
Lancelot
4,758
832
0
4,073
9,833
3,139
0
2,007
7,826
0
37,178
W
Ymir
5,915
2,744
0
3,245
5,761
3,578
0
30
5,480
38,640
2,883
W
Artemis
4,124
1,811
0
1,038
3,037
824
638
783
2,254
0
37,621
W
Nemesis
kiralala
Nemesis
7,333
3,433
0
1,520
8,574
3,543
0
1,717
6,857
0
39,669
L
3,210
1,106
0
1,250
5,612
3,957
0
269
5,343
14,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
25,125
313
Minions Killed
270
0
Camps Cleared
0
1,079,057
Distance Traveled
986,576
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,795
680
85
9
0
223,752
2
L
Heimdallr
5,173
517
61
6
0
179,540
2
L
Hercules
5,407
541
71
7
0
169,881
2
W
Horus
5,415
542
47
5
0
207,925
0
L
Aphrodite
4,686
469
42
4
0
202,565
4
L
Lancelot
4,879
488
71
7
0
238,556
0
W
Ymir
6,872
687
69
7
0
185,934
0
W
Artemis
5,330
533
50
5
0
178,062
0
W
Nemesis
6,170
617
62
6
0
283,384
0
L
Kuzenbo
4,980
498
25
3
0
196,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role