Player Matchup

Cthulhu
Cthulhu
Silver IV
AchillesSamaras
Cthulhu
Silver IV
Level 109
God Stats
40W - 78L
1,374 SR
Queue Stats
692W - 751L
866 MMR
Solo
Khepri
Khepri
Silver II
OLD_Segalla
Khepri
Silver II
Level 203
God Stats
49W - 51L
1,427 SR
Queue Stats
375W - 390L
892 MMR
Solo
Chang'e
Chang'e
Silver IV
ShamanChavo
Chang'e
Silver IV
Level 369
God Stats
4W - 6L
1,609 SR
Queue Stats
596W - 691L
899 MMR
Solo
Bellona
Bellona
Silver III
SlimThe2nd
Bellona
Silver III
Level 106
God Stats
4W - 6L
1,454 SR
Queue Stats
80W - 97L
920 MMR
Solo
Nemesis
Nemesis
Silver III
dealwithryzee
Nemesis
Silver III
Level 83
God Stats
18W - 25L
1,529 SR
Queue Stats
97W - 119L
948 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 174
1,479 SR
905 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,512 SR
1,026 MMR
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
CocoMadeMeDoIt_
Neith
Silver III
Level 156
God Stats
16W - 30L
1,408 SR
Queue Stats
435W - 462L
914 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
RIPDAC
Morgan Le Fay
Silver III
Level 67
God Stats
6W - 4L
1,642 SR
Queue Stats
156W - 179L
954 MMR
Solo
Nox
Nox
Silver I
Simp4Gank
Nox
Silver I
Level 107
God Stats
13W - 9L
1,348 SR
Queue Stats
115W - 117L
934 MMR
Solo
Bastet
Bastet
Silver IV
SkiftUi
Bastet
Silver IV
Level 164
God Stats
42W - 26L
1,660 SR
Queue Stats
279W - 325L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,055
811
1,746
3,220
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
1
0 / 0 / 0
2,409
482
0
0
0
Chang'e
ShamanChavo
Chang'e
6
0 / 1 / 0
3,508
702
1,118
3,087
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
SlimThe2nd
Bellona
5
0 / 1 / 1
3,344
669
2,521
4,028
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
6
3 / 3 / 1
3,693
739
2,228
3,938
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bans
King ArthurKukulkanAo KuangDanzaburou

VS

Bans
AchillesAthenaThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
1 / 1 / 0
3,465
693
2,098
4,713
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 2 / 0
3,054
611
1,126
2,263
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
RIPDAC
Morgan Le Fay
7
1 / 0 / 1
3,414
683
1,861
1,958
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,298
660
478
2,944
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
SkiftUi
Bastet
6
2 / 1 / 1
3,499
700
1,625
3,869
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
0
1
L
2
0
1
2.5
W
0
2
0
0
L
Khepri
0
0
0
0
W
Morgan Le Fay
RIPDAC
Morgan Le Fay
1
0
1
1.5
L
Chang'e
ShamanChavo
Chang'e
0
1
0
0
W
0
1
1
0.5
W
Bastet
SkiftUi
Bastet
2
1
1
2.5
L
Bellona
SlimThe2nd
Bellona
0
1
1
0.5
L
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,613
Damage
7,188
14,273
Taken
15,747
5,103
Mitigated
4,897
5,413
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,098
379
0
1,528
4,713
1,903
0
0
4,713
0
14,254
L
1,746
376
0
1,002
3,220
1,182
0
311
2,909
12,365
3,767
W
1,126
500
0
483
2,263
638
0
788
1,475
0
15,700
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
RIPDAC
Morgan Le Fay
1,861
503
0
1,310
1,958
531
0
923
1,035
16,014
0
L
Chang'e
ShamanChavo
Chang'e
1,118
0
40
1,783
3,087
645
0
1,324
1,577
15,940
808
W
478
31
0
492
2,944
1,039
0
648
2,296
9,377
0
W
Bastet
SkiftUi
Bastet
1,625
649
0
2,907
3,869
786
0
426
3,443
0
13,674
L
Bellona
SlimThe2nd
Bellona
2,521
999
0
2,014
4,028
2,119
0
0
4,028
0
14,961
L
Nemesis
2,228
1,286
0
574
3,938
1,157
0
480
3,420
0
13,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,009
Gold Earned
16,730
111
Minions Killed
122
0
Camps Cleared
0
424,185
Distance Traveled
494,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,465
693
27
5
0
100,202
0
L
Cthulhu
4,055
811
39
8
0
100,138
0
W
Neith
3,054
611
22
4
0
87,248
2
L
Khepri
2,409
482
0
0
0
82
0
W
Morgan Le Fay
3,414
683
17
3
0
98,209
0
L
Chang'e
3,508
702
32
6
0
95,542
0
W
Nox
3,298
660
21
4
0
95,105
0
W
Bastet
3,499
700
35
7
0
113,264
0
L
Bellona
3,344
669
20
4
0
98,306
0
L
Nemesis
3,693
739
20
4
0
130,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role