Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
Eder_34_3
Awilix
Gold I
Level 193
God Stats
11W - 10L
1,612 SR
Queue Stats
380W - 369L
1,644 MMR
Solo
Merlin
Merlin
Gold II
Krishnafro
Merlin
Gold II
Level 262
God Stats
44W - 68L
1,491 SR
Queue Stats
707W - 704L
1,648 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
mario_vianor
Sun Wukong
Gold II
Level 126
God Stats
2W - 1L
1,887 SR
Queue Stats
171W - 170L
1,612 MMR
Solo
Geb
Geb
Gold II
zabuzakk
Geb
Gold II
Level 159
God Stats
104W - 100L
1,547 SR
Queue Stats
655W - 651L
1,604 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 179
1,607 SR
1,602 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,562 SR
1,596 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Jízzla
Ao Kuang
Platinum V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 59L
1,636 MMR
Solo
Skadi
Skadi
Bronze III
Kcisty42069
Skadi
Bronze III
Level 64
God Stats
6W - 8L
1,372 SR
Queue Stats
66W - 69L
1,600 MMR
Solo
Nu Wa
Nu Wa
Gold II
Viktorbb
Nu Wa
Gold II
Level 117
God Stats
13W - 6L
1,705 SR
Queue Stats
29W - 28L
1,618 MMR
Solo
Cthulhu
Cthulhu
Gold IV
xtnie
Cthulhu
Gold IV
Level 85
God Stats
3W - 0L
1,735 SR
Queue Stats
48W - 45L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 0
3,695
739
2,639
2,745
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
Eder_34_3
Awilix
1
0 / 0 / 0
967
193
0
141
26
Merlin
Krishnafro
Merlin
8
0 / 2 / 0
3,481
696
1,322
2,617
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
mario_vianor
Sun Wukong
7
1 / 1 / 0
3,831
766
2,644
5,196
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 1 / 1
3,225
645
1,544
4,174
1,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eAgniKing ArthurThor

VS

Bans
FreyaBacchusAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 1 / 1
3,602
720
2,841
4,744
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Jízzla
Ao Kuang
7
3 / 0 / 0
4,122
824
1,244
3,574
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 0
3,241
648
2,034
2,525
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Viktorbb
Nu Wa
7
0 / 0 / 1
3,932
786
1,466
1,774
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xtnie
Cthulhu
6
0 / 1 / 1
3,402
680
1,519
4,009
1,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
0
2
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
Awilix
Eder_34_3
Awilix
0
0
0
0
W
Ao Kuang
Jízzla
Ao Kuang
3
0
0
3
W
1
1
0
1
L
Merlin
Krishnafro
Merlin
0
2
0
0
W
Nu Wa
Viktorbb
Nu Wa
0
0
1
0.5
L
Sun Wukong
mario_vianor
Sun Wukong
1
1
0
1
W
Cthulhu
xtnie
Cthulhu
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,149
Damage
9,104
14,873
Taken
16,626
5,342
Mitigated
5,638
3,599
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,639
954
0
1,038
2,745
674
0
974
1,735
0
18,347
W
Gilgamesh
 
Gilgamesh
2,841
1,030
0
1,683
4,744
2,678
0
0
4,744
0
17,384
L
Awilix
Eder_34_3
Awilix
0
0
0
0
141
26
0
105
0
0
0
W
Ao Kuang
Jízzla
Ao Kuang
1,244
235
0
2,373
3,574
855
0
188
3,386
15,645
447
W
2,034
1,187
0
427
2,525
570
0
389
2,136
0
16,964
L
Merlin
Krishnafro
Merlin
1,322
58
0
500
2,617
591
0
1,408
1,139
20,419
0
W
Nu Wa
Viktorbb
Nu Wa
1,466
412
0
662
1,774
339
13
1,203
571
21,397
1,155
L
Sun Wukong
mario_vianor
Sun Wukong
2,644
692
0
1,311
5,196
2,523
0
529
4,291
0
20,007
W
Cthulhu
xtnie
Cthulhu
1,519
366
562
1,155
4,009
1,196
0
1,086
2,923
12,010
0
L
1,544
501
0
750
4,174
1,528
0
917
3,209
9,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,199
Gold Earned
18,299
130
Minions Killed
158
0
Camps Cleared
0
418,574
Distance Traveled
546,720
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,695
739
33
7
0
103,109
0
W
Gilgamesh
3,602
720
26
5
0
116,504
0
L
Awilix
967
193
0
0
0
0
0
W
Ao Kuang
4,122
824
40
8
0
137,969
0
W
Skadi
3,241
648
28
6
0
95,266
0
L
Merlin
3,481
696
40
8
0
101,498
0
W
Nu Wa
3,932
786
48
10
0
94,749
0
L
Sun Wukong
3,831
766
37
7
0
110,274
0
W
Cthulhu
3,402
680
16
3
0
102,232
0
L
Geb
3,225
645
20
4
0
103,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role