Player Matchup

Awilix
Awilix
DayoB88
Awilix
Level 107
God Stats
3W - 1L
1,839 SR
Queue Stats
30W - 37L
1,392 Elo+
Party 2
Ishtar
Ishtar
Kasoru
Ishtar
Level 121
God Stats
2W - 1L
1,688 SR
Queue Stats
111W - 112L
1,428 Elo+
Party 2
Bacchus
Bacchus
King-plear
Bacchus
Level 127
God Stats
19W - 16L
1,428 SR
Queue Stats
41W - 43L
1,411 Elo+
Solo
Mulan
Mulan
Theleaper5000
Mulan
Level 65
God Stats
31W - 21L
1,563 SR
Queue Stats
71W - 61L
1,452 Elo+
Party 2
Chang'e
Chang'e
npr2002
Chang'e
Level 40
God Stats
7W - 10L
1,409 SR
Queue Stats
85W - 86L
1,405 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,418 Elo+

VS

Team Averages
Level 101
1,571 SR
1,462 Elo+
Sol
Sol
Checkers_Dady
Sol
Level 82
God Stats
14W - 7L
1,658 SR
Queue Stats
16W - 11L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 107
God Stats
175W - 137L
1,587 SR
Queue Stats
319W - 312L
1,471 Elo+
Solo
Fenrir
Fenrir
abhjbeh55
Fenrir
Level 83
God Stats
14W - 13L
1,428 SR
Queue Stats
134W - 124L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
paco_soler
Cu Chulainn
Level 125
God Stats
13W - 16L
1,455 SR
Queue Stats
196W - 203L
1,417 Elo+
Party 1
Ullr
Ullr
sovetskiy_krolik
Ullr
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
178W - 167L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DayoB88
Awilix
12
5 / 3 / 0
6,914
532
6,412
9,680
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Kasoru
Ishtar
9
0 / 5 / 0
5,071
390
1,248
8,276
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
King-plear
Bacchus
9
0 / 2 / 1
5,681
437
4,521
10,124
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
5,726
440
4,125
9,699
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
npr2002
Chang'e
9
0 / 0 / 3
5,826
448
2,002
2,701
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,038
618
7,642
5,486
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Furrulk
Baron Samedi
12
4 / 2 / 4
7,333
564
7,591
6,462
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
abhjbeh55
Fenrir
13
2 / 1 / 3
7,411
570
4,426
9,292
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
paco_soler
Cu Chulainn
13
3 / 0 / 0
8,282
637
6,946
7,887
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 1 / 2
7,161
551
1,941
5,154
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Awilix
DayoB88
Awilix
5
3
0
1.67
W
Baron Samedi
Furrulk
Baron Samedi
4
2
4
3
L
Ishtar
Kasoru
Ishtar
0
5
0
0
L
Bacchus
King-plear
Bacchus
0
2
1
0.25
L
0
3
0
0
W
Fenrir
abhjbeh55
Fenrir
2
1
3
3.5
L
Chang'e
npr2002
Chang'e
0
0
3
1.5
W
Cu Chulainn
paco_soler
Cu Chulainn
3
0
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
28,546
40,480
Taken
34,281
18,565
Mitigated
14,397
7,380
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,642
2,734
0
1,547
5,486
1,388
4,194
1,651
3,835
44,937
0
L
Awilix
DayoB88
Awilix
6,412
2,280
0
500
9,680
3,296
0
1,778
7,788
0
43,471
W
Baron Samedi
Furrulk
Baron Samedi
7,591
190
247
2,507
6,462
2,073
0
1,029
5,433
31,266
0
L
Ishtar
Kasoru
Ishtar
1,248
131
0
989
8,276
2,086
0
6,542
1,195
0
20,115
L
Bacchus
King-plear
Bacchus
4,521
402
0
2,800
10,124
8,144
0
5,280
4,447
23,903
748
L
4,125
408
0
1,922
9,699
4,370
0
613
9,086
0
33,469
W
Fenrir
abhjbeh55
Fenrir
4,426
604
0
2,026
9,292
3,734
0
1,801
7,491
0
53,195
L
Chang'e
npr2002
Chang'e
2,002
260
120
1,049
2,701
669
0
609
1,950
25,614
530
W
Cu Chulainn
paco_soler
Cu Chulainn
6,946
903
0
1,650
7,887
5,644
326
343
7,544
5,664
47,409
W
1,941
368
0
1,520
5,154
1,558
0
1,423
3,731
0
45,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
38,225
243
Minions Killed
402
0
Camps Cleared
0
1,175,469
Distance Traveled
1,248,299
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,038
618
90
7
0
224,545
0
L
Awilix
6,914
532
72
6
0
274,646
1
W
Baron Samedi
7,333
564
51
4
0
237,188
2
L
Ishtar
5,071
390
38
3
0
193,652
4
L
Bacchus
5,681
437
27
2
0
269,532
1
L
Mulan
5,726
440
57
4
0
227,442
2
W
Fenrir
7,411
570
85
7
0
261,184
0
L
Chang'e
5,826
448
49
4
0
210,197
0
W
Cu Chulainn
8,282
637
86
7
0
266,679
0
W
Ullr
7,161
551
90
7
0
258,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role