Player Matchup

Danzaburou
Danzaburou
Silver III
John9153739
Danzaburou
Silver III
Level 96
God Stats
8W - 4L
1,665 SR
Queue Stats
94W - 106L
978 MMR
Solo
Chronos
Chronos
Silver III
MIDNIGHTzs
Chronos
Silver III
Level 191
God Stats
3W - 5L
1,319 SR
Queue Stats
626W - 673L
951 MMR
Solo
Cerberus
Cerberus
Silver II
MrStrappyy
Cerberus
Silver II
Level 104
God Stats
1W - 9L
1,692 SR
Queue Stats
54W - 70L
1,072 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
TacticalxOrange3
Baba Yaga
Silver III
Level 123
God Stats
6W - 9L
1,444 SR
Queue Stats
247W - 268L
869 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
osakanuh
Ao Kuang
Silver III
Level 174
God Stats
13W - 18L
1,503 SR
Queue Stats
358W - 351L
949 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,525 SR
964 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,507 SR
965 MMR
Rama
Rama
Bronze I
DownwithTrump
Rama
Bronze I
Level 52
God Stats
14W - 21L
1,419 SR
Queue Stats
99W - 137L
1,026 MMR
Solo
Shiva
Shiva
Silver IV
KNDcorsa
Shiva
Silver IV
Level 128
God Stats
2W - 0L
1,707 SR
Queue Stats
60W - 72L
861 MMR
Party 1
Nox
Nox
Silver II
Scyll1234567
Nox
Silver II
Level 152
God Stats
2W - 4L
1,414 SR
Queue Stats
263W - 277L
1,050 MMR
Solo
Nemesis
Nemesis
Silver III
hardcore989
Nemesis
Silver III
Level 172
God Stats
9W - 8L
1,566 SR
Queue Stats
177W - 214L
859 MMR
Solo
Cthulhu
Cthulhu
Silver IV
smitecarlo
Cthulhu
Silver IV
Level 99
God Stats
22W - 22L
1,428 SR
Queue Stats
35W - 45L
1,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
John9153739
Danzaburou
13
3 / 5 / 0
7,545
580
6,948
11,503
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
MIDNIGHTzs
Chronos
7
0 / 5 / 1
5,027
387
1,249
7,019
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
MrStrappyy
Cerberus
11
3 / 4 / 1
6,504
500
5,844
12,181
7,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
11
0 / 3 / 0
6,278
483
1,439
4,909
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
osakanuh
Ao Kuang
15
1 / 0 / 1
7,162
551
3,425
8,216
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
LokiChang'eVamanaBacchusAwilix

VS

Bans
AnubisFreyaMulanMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,534
503
4,421
7,296
2,059
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
KNDcorsa
Shiva
10
1 / 4 / 1
6,838
526
7,318
10,658
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 0 / 1
7,672
590
3,784
4,809
1,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
hardcore989
Nemesis
15
6 / 0 / 2
8,157
627
7,313
8,359
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
smitecarlo
Cthulhu
12
4 / 0 / 3
7,631
587
3,926
7,481
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
17
17
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Danzaburou
John9153739
Danzaburou
3
5
0
0.6
W
Shiva
KNDcorsa
Shiva
1
4
1
0.38
L
Chronos
MIDNIGHTzs
Chronos
0
5
1
0.1
L
Cerberus
MrStrappyy
Cerberus
3
4
1
0.88
W
4
0
1
4.5
L
Baba Yaga
0
3
0
0
W
Nemesis
hardcore989
Nemesis
6
0
2
7
L
Ao Kuang
osakanuh
Ao Kuang
1
0
1
1.5
W
Cthulhu
smitecarlo
Cthulhu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
26,762
43,828
Taken
38,603
17,156
Mitigated
19,366
13,758
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,421
2,941
0
1,792
7,296
2,059
1,589
283
7,013
0
39,790
L
Danzaburou
John9153739
Danzaburou
6,948
2,335
0
3,030
11,503
3,843
400
1,659
9,844
0
51,308
W
Shiva
KNDcorsa
Shiva
7,318
1,738
0
1,622
10,658
7,292
196
4,801
5,194
0
36,295
L
Chronos
MIDNIGHTzs
Chronos
1,249
153
0
211
7,019
1,508
0
834
6,148
13,475
617
L
Cerberus
MrStrappyy
Cerberus
5,844
286
0
3,869
12,181
7,572
0
1,622
9,966
27,268
0
W
3,784
229
0
1,799
4,809
1,688
0
1,981
2,692
46,811
886
L
Baba Yaga
1,439
0
0
739
4,909
1,389
0
3,193
1,677
34,754
0
W
Nemesis
hardcore989
Nemesis
7,313
2,621
0
519
8,359
3,207
0
1,952
6,297
0
63,716
L
Ao Kuang
osakanuh
Ao Kuang
3,425
747
0
5,909
8,216
2,844
0
152
8,033
60,970
1,294
W
Cthulhu
smitecarlo
Cthulhu
3,926
322
567
1,831
7,481
5,120
287
1,660
5,679
31,505
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
36,832
373
Minions Killed
382
0
Camps Cleared
0
1,234,879
Distance Traveled
1,328,011
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,534
503
73
6
0
213,473
0
L
Danzaburou
7,545
580
86
7
0
244,915
0
W
Shiva
6,838
526
57
4
0
256,799
0
L
Chronos
5,027
387
27
2
0
259,752
0
L
Cerberus
6,504
500
80
6
0
204,406
0
W
Nox
7,672
590
95
7
0
289,955
2
L
Baba Yaga
6,278
483
56
4
0
214,378
0
W
Nemesis
8,157
627
108
8
0
309,743
0
L
Ao Kuang
7,162
551
124
10
0
311,428
0
W
Cthulhu
7,631
587
49
4
0
258,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role