Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BrunoKelfs
Ah Puch
Level 123
God Stats
1W - 3L
1,393 SR
Queue Stats
279W - 260L
1,515 Elo+
Solo
Chernobog
Chernobog
DonitasYT
Chernobog
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 98L
1,454 Elo+
Solo
Ne Zha
Ne Zha
ferociousbus
Ne Zha
Level 86
God Stats
2W - 1L
1,542 SR
Queue Stats
17W - 15L
1,499 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,494 Elo+

VS

Team Averages
Level 91
1,444 SR
1,425 Elo+
Jing Wei
Jing Wei
BootySchmeat
Jing Wei
Level 105
God Stats
7W - 7L
1,611 SR
Queue Stats
148W - 135L
1,425 Elo+
Party 1
Chang'e
Chang'e
CammyyToe
Chang'e
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 78L
1,400 Elo+
Party 1
Arachne
Arachne
G-A-R-I-S-I-T-O
Arachne
Level 65
God Stats
19W - 15L
1,529 SR
Queue Stats
69W - 59L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Gabriel_Luz32
Kukulkan
Level 128
God Stats
1W - 1L
1,122 SR
Queue Stats
132W - 137L
1,480 Elo+
Solo
Surtr
Surtr
WeekOld____Water
Surtr
Level 69
God Stats
61W - 54L
1,460 SR
Queue Stats
166W - 163L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 0
6,282
571
2,559
8,372
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,677
425
3,813
3,499
845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
BrunoKelfs
Ah Puch
11
0 / 1 / 0
5,916
538
3,240
3,478
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
DonitasYT
Chernobog
9
0 / 4 / 0
4,951
450
3,206
5,932
1,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
9
0 / 2 / 0
5,043
458
4,163
9,057
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BootySchmeat
Jing Wei
11
3 / 0 / 4
6,479
589
3,002
5,145
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Chang'e
CammyyToe
Chang'e
10
1 / 0 / 7
5,437
494
2,581
7,660
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
6,251
568
5,462
8,195
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Gabriel_Luz32
Kukulkan
12
0 / 0 / 0
6,493
590
456
3,652
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 2
7,371
670
4,476
5,274
2,358
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Jing Wei
BootySchmeat
Jing Wei
3
0
4
5
L
Ah Puch
BrunoKelfs
Ah Puch
0
1
0
0
W
Chang'e
CammyyToe
Chang'e
1
0
7
4.5
L
Chernobog
DonitasYT
Chernobog
0
4
0
0
W
5
0
3
6.5
W
Kukulkan
Gabriel_Luz32
Kukulkan
0
0
0
0
W
2
0
2
3
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
15,977
30,338
Taken
29,926
8,938
Mitigated
12,229
8,598
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,559
2,155
0
3,155
8,372
2,460
0
255
8,117
0
53,839
L
Nu Wa
 
Nu Wa
3,813
1,453
0
535
3,499
845
0
336
3,163
26,565
1,582
W
Jing Wei
BootySchmeat
Jing Wei
3,002
1,039
0
1,855
5,145
1,743
135
980
4,165
0
48,970
L
Ah Puch
BrunoKelfs
Ah Puch
3,240
99
0
1,467
3,478
1,074
0
456
3,022
38,075
387
W
Chang'e
CammyyToe
Chang'e
2,581
242
2,245
3,154
7,660
4,215
39
1,967
5,693
17,747
0
L
Chernobog
DonitasYT
Chernobog
3,206
1,004
0
1,134
5,932
1,582
0
1,052
4,680
0
28,548
W
5,462
4,207
0
2,706
8,195
2,767
85
3,003
4,902
0
24,347
W
Kukulkan
Gabriel_Luz32
Kukulkan
456
0
0
0
3,652
1,146
0
605
2,891
54,680
0
W
4,476
1,799
0
1,881
5,274
2,358
75
0
5,274
1,689
54,390
L
Ne Zha
4,163
1,733
0
2,307
9,057
2,977
0
819
8,064
0
42,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
32,031
361
Minions Killed
398
0
Camps Cleared
0
1,082,997
Distance Traveled
1,122,430
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,282
571
114
10
0
175,222
0
L
Nu Wa
4,677
425
40
4
0
199,757
0
W
Jing Wei
6,479
589
85
8
0
194,990
0
L
Ah Puch
5,916
538
90
8
0
222,309
2
W
Chang'e
5,437
494
32
3
0
216,779
4
L
Chernobog
4,951
450
51
5
0
231,638
4
W
Arachne
6,251
568
44
4
0
269,356
0
W
Kukulkan
6,493
590
135
12
0
210,738
0
W
Surtr
7,371
670
102
9
0
230,567
1
L
Ne Zha
5,043
458
66
6
0
254,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role