Player Matchup

Raijin
Raijin
DonkyLong
Raijin
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,543 Elo+
Solo
Osiris
Osiris
IWIPEMYOWNA55
Osiris
Level 87
God Stats
15W - 10L
1,699 SR
Queue Stats
91W - 67L
1,655 Elo+
Solo
Fenrir
Fenrir
ItsNaj
Fenrir
Level 127
God Stats
9W - 14L
1,478 SR
Queue Stats
223W - 199L
1,499 Elo+
Solo
Olorun
Olorun
LyricalSpring29
Olorun
Level 215
God Stats
0W - 2L
1,370 SR
Queue Stats
160W - 221L
1,517 Elo+
Solo
Jormungandr
Jormungandr
xMattwoo
Jormungandr
Level 146
God Stats
4W - 5L
1,117 SR
Queue Stats
165W - 153L
1,640 Elo+
Solo
Team Averages
Level 152
1,433 SR
1,571 Elo+

VS

Team Averages
Level 123
1,611 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BanjoJoseph
Fafnir
Level 147
God Stats
12W - 9L
1,514 SR
Queue Stats
250W - 210L
1,565 Elo+
Solo
Poseidon
Poseidon
PancreaStone
Poseidon
Level 117
God Stats
17W - 13L
1,616 SR
Queue Stats
375W - 343L
1,648 Elo+
Solo
Surtr
Surtr
Vorpalim
Surtr
Level 194
God Stats
273W - 177L
1,716 SR
Queue Stats
363W - 330L
1,548 Elo+
Solo
Serqet
Serqet
bhunk
Serqet
Level 87
God Stats
9W - 8L
1,707 SR
Queue Stats
74W - 63L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DonkyLong
Raijin
12
1 / 8 / 1
7,099
507
5,543
10,783
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 6 / 0
7,849
561
14,767
18,287
19,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ItsNaj
Fenrir
12
3 / 5 / 4
7,556
540
6,803
18,464
12,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
5 / 1 / 2
9,105
650
7,090
7,318
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
xMattwoo
Jormungandr
13
3 / 5 / 1
7,242
517
5,080
14,008
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 4 / 3
7,308
522
9,408
10,949
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
15
5 / 2 / 11
8,939
639
11,553
9,969
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
PancreaStone
Poseidon
15
1 / 5 / 3
8,228
588
5,736
7,601
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Vorpalim
Surtr
12
0 / 5 / 5
7,714
551
9,440
17,753
9,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
bhunk
Serqet
16
16 / 1 / 5
9,947
711
14,998
11,713
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
17
Kills
25
25
Deaths
17
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
4
3
1.13
W
Fafnir
5
2
11
5.25
L
Raijin
DonkyLong
Raijin
1
8
1
0.19
L
5
6
0
0.83
L
Fenrir
ItsNaj
Fenrir
3
5
4
1
L
5
1
2
6
W
Poseidon
PancreaStone
Poseidon
1
5
3
0.5
W
Surtr
Vorpalim
Surtr
0
5
5
0.5
W
Serqet
bhunk
Serqet
16
1
5
18.5
L
Jormungandr
xMattwoo
Jormungandr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
51,135
68,860
Taken
57,985
44,067
Mitigated
31,117
15,479
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,408
2,635
0
1,690
10,949
6,629
75
4,376
6,505
0
41,396
W
Fafnir
11,553
3,905
0
4,464
9,969
6,691
22
4,322
5,255
51,467
2,858
L
Raijin
DonkyLong
Raijin
5,543
456
0
506
10,783
2,942
0
3,188
7,098
41,550
957
L
14,767
3,995
0
3,035
18,287
19,350
0
2,769
14,839
9,861
46,835
L
Fenrir
ItsNaj
Fenrir
6,803
881
0
4,996
18,464
12,281
0
6,298
10,639
0
24,334
L
7,090
3,961
540
2,599
7,318
2,564
432
1,947
4,829
75,104
5,035
W
Poseidon
PancreaStone
Poseidon
5,736
934
0
1,239
7,601
2,270
0
3,819
3,782
61,857
1,088
W
Surtr
Vorpalim
Surtr
9,440
5,285
0
6,772
17,753
9,426
20
4,751
12,948
1,704
54,560
W
Serqet
bhunk
Serqet
14,998
2,347
0
750
11,713
6,101
0
3,997
7,636
0
50,008
L
Jormungandr
xMattwoo
Jormungandr
5,080
657
0
3,803
14,008
6,930
12
2,425
11,232
58,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
42,136
489
Minions Killed
428
0
Camps Cleared
0
1,377,139
Distance Traveled
1,477,045
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,308
522
68
5
0
245,366
6
W
Fafnir
8,939
639
63
5
0
302,896
1
L
Raijin
7,099
507
88
6
0
238,120
2
L
Osiris
7,849
561
106
8
0
274,155
0
L
Fenrir
7,556
540
38
3
0
283,623
1
L
Olorun
9,105
650
145
10
0
279,504
3
W
Poseidon
8,228
588
121
9
0
277,868
1
W
Surtr
7,714
551
94
7
0
280,083
0
W
Serqet
9,947
711
82
6
0
370,832
0
L
Jormungandr
7,242
517
112
8
0
301,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role