Player Matchup

Kukulkan
Kukulkan
REXterminator
Kukulkan
Level 69
God Stats
8W - 7L
1,261 SR
Queue Stats
499W - 511L
1,480 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 146
God Stats
424W - 377L
1,561 SR
Queue Stats
575W - 549L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
kesalexx
Gilgamesh
Level 157
God Stats
8W - 8L
1,540 SR
Queue Stats
218W - 221L
1,546 Elo+
Solo
Geb
Geb
tomanynameson
Geb
Level 128
God Stats
1W - 5L
1,118 SR
Queue Stats
99W - 76L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
vRiddler
Amaterasu
Level 99
God Stats
23W - 13L
1,591 SR
Queue Stats
328W - 310L
1,505 Elo+
Party 1
Team Averages
Level 120
1,414 SR
1,522 Elo+

VS

Team Averages
Level 116
1,498 SR
1,502 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JaceWBalron
Baron Samedi
Level 122
God Stats
12W - 12L
1,558 SR
Queue Stats
259W - 241L
1,505 Elo+
Solo
Anhur
Anhur
el paps94
Anhur
Level 156
God Stats
9W - 6L
1,432 SR
Queue Stats
152W - 156L
1,517 Elo+
Solo
Achilles
Achilles
soupwithmen
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
REXterminator
Kukulkan
13
0 / 1 / 2
7,349
668
2,627
4,371
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
TheRapyMelons
Danzaburou
11
4 / 2 / 1
6,784
617
8,175
7,989
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
kesalexx
Gilgamesh
11
2 / 0 / 0
6,544
595
3,866
7,228
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 1
6,188
563
5,684
10,249
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
vRiddler
Amaterasu
10
1 / 0 / 3
5,810
528
3,970
7,562
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 1 / 1
6,111
556
5,141
11,963
6,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
12
3 / 2 / 1
5,946
541
2,572
7,843
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
JaceWBalron
Baron Samedi
1
0 / 0 / 0
2,108
192
0
0
0
Anhur
el paps94
Anhur
9
0 / 3 / 4
5,345
486
5,995
8,935
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
soupwithmen
Achilles
10
0 / 3 / 0
5,241
476
2,707
8,380
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
1
2.5
L
Mercury
 
Mercury
3
2
1
1.75
L
Baron Samedi
JaceWBalron
Baron Samedi
0
0
0
0
W
Kukulkan
REXterminator
Kukulkan
0
1
2
1
W
Danzaburou
TheRapyMelons
Danzaburou
4
2
1
2.25
L
Anhur
el paps94
Anhur
0
3
4
0.67
W
Gilgamesh
kesalexx
Gilgamesh
2
0
0
2
L
Achilles
soupwithmen
Achilles
0
3
0
0
W
1
2
1
0.75
W
Amaterasu
vRiddler
Amaterasu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
16,415
37,399
Taken
37,121
17,685
Mitigated
18,525
12,367
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,141
2,162
1,765
3,167
11,963
6,738
0
3,061
8,902
23,973
0
L
Mercury
 
Mercury
2,572
1,085
0
3,193
7,843
2,467
0
1,014
6,829
0
35,053
L
Baron Samedi
JaceWBalron
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
REXterminator
Kukulkan
2,627
389
0
539
4,371
1,544
0
0
4,371
58,967
2,120
W
Danzaburou
TheRapyMelons
Danzaburou
8,175
4,039
0
4,063
7,989
2,351
867
2,013
5,936
0
44,350
L
Anhur
el paps94
Anhur
5,995
2,831
0
2,367
8,935
2,506
0
2,390
6,545
0
37,587
W
Gilgamesh
kesalexx
Gilgamesh
3,866
1,477
0
2,720
7,228
3,521
0
0
6,965
0
38,348
L
Achilles
soupwithmen
Achilles
2,707
358
0
2,187
8,380
6,814
0
1,508
6,391
0
28,050
W
5,684
683
0
1,331
10,249
7,282
54
1,857
8,392
22,099
1,579
W
Amaterasu
vRiddler
Amaterasu
3,970
1,455
0
3,714
7,562
2,987
269
1,271
6,291
0
31,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
24,751
341
Minions Killed
231
0
Camps Cleared
0
1,053,972
Distance Traveled
860,531
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,111
556
30
3
0
215,478
6
L
Mercury
5,946
541
75
7
0
248,257
1
L
Baron Samedi
2,108
192
0
0
0
0
0
W
Kukulkan
7,349
668
116
11
0
202,521
0
W
Danzaburou
6,784
617
70
6
0
189,514
0
L
Anhur
5,345
486
74
7
0
181,888
1
W
Gilgamesh
6,544
595
58
5
0
183,647
0
L
Achilles
5,241
476
52
5
0
214,908
0
W
Geb
6,188
563
35
3
0
220,561
1
W
Amaterasu
5,810
528
62
6
0
257,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role