Player Matchup

Neith
Neith
DJ N3vermore
Neith
Level 84
God Stats
14W - 11L
1,498 SR
Queue Stats
75W - 93L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
DonxNikex
Ao Kuang
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 240L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
TheOldWolfMAster
Zhong Kui
Level 146
God Stats
3W - 1L
1,861 SR
Queue Stats
243W - 258L
1,400 Elo+
Solo
Nemesis
Nemesis
Ziggy Pog
Nemesis
Level 86
God Stats
3W - 0L
1,636 SR
Queue Stats
76W - 62L
1,441 Elo+
Party 1
Discordia
Discordia
queenxdimplesx
Discordia
Level 116
God Stats
3W - 3L
1,463 SR
Queue Stats
270W - 258L
1,441 Elo+
Party 2
Team Averages
Level 113
1,592 SR
1,415 Elo+

VS

Team Averages
Level 105
1,452 SR
1,453 Elo+
Ao Kuang
Ao Kuang
FalseWeevil3919
Ao Kuang
Level 75
God Stats
1W - 4L
1,277 SR
Queue Stats
44W - 26L
1,522 Elo+
Solo
Mulan
Mulan
SMOKENUNDERCUT
Mulan
Level 89
God Stats
13W - 9L
1,522 SR
Queue Stats
105W - 107L
1,481 Elo+
Party 3
Medusa
Medusa
Toasteroftoast77
Medusa
Level 108
God Stats
6W - 3L
1,617 SR
Queue Stats
110W - 105L
1,489 Elo+
Solo
Chang'e
Chang'e
UNK0WNPLAY3R
Chang'e
Level 159
God Stats
1W - 2L
1,150 SR
Queue Stats
162W - 168L
1,393 Elo+
Solo
Artio
Artio
YTimmanuel
Artio
Level 94
God Stats
1W - 2L
1,694 SR
Queue Stats
126W - 138L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,030
535
8,570
8,003
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
DonxNikex
Ao Kuang
15
7 / 1 / 1
8,171
545
9,008
9,937
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Zhong Kui
12
4 / 1 / 5
8,053
537
7,247
10,630
8,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Ziggy Pog
Nemesis
13
2 / 2 / 4
7,475
498
6,027
10,924
9,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
queenxdimplesx
Discordia
13
0 / 4 / 1
7,506
500
6,117
7,108
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 2 / 0
7,255
484
1,695
10,099
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 0
8,675
578
13,226
15,830
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 6 / 3
6,873
458
5,235
10,531
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
UNK0WNPLAY3R
Chang'e
14
3 / 1 / 3
8,367
558
4,544
9,364
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
11
1 / 1 / 3
7,203
480
2,210
13,234
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
11
11
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Ao Kuang
DonxNikex
Ao Kuang
7
1
1
7.5
L
Ao Kuang
2
2
0
1
L
5
5
0
1
W
Zhong Kui
4
1
5
6.5
L
0
6
3
0.25
L
Chang'e
UNK0WNPLAY3R
Chang'e
3
1
3
4.5
L
Artio
1
1
3
2.5
W
Nemesis
Ziggy Pog
Nemesis
2
2
4
2
W
Discordia
queenxdimplesx
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,969
Damage
26,910
46,602
Taken
59,058
26,041
Mitigated
26,818
16,132
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,570
3,711
0
1,345
8,003
2,506
704
1,083
6,920
0
62,509
W
Ao Kuang
DonxNikex
Ao Kuang
9,008
2,419
0
6,883
9,937
3,194
0
1,027
8,910
53,196
1,616
L
Ao Kuang
1,695
249
0
2,741
10,099
3,604
0
3,141
6,842
41,223
0
L
13,226
1,851
0
2,871
15,830
9,072
563
4,412
11,362
0
55,363
W
Zhong Kui
7,247
1,202
0
5,034
10,630
8,168
409
2,181
8,449
28,200
0
L
5,235
1,560
0
1,597
10,531
3,349
284
4,089
6,442
0
44,790
L
Chang'e
UNK0WNPLAY3R
Chang'e
4,544
110
560
4,691
9,364
2,383
282
4,530
4,206
49,610
357
L
Artio
2,210
253
896
4,245
13,234
8,410
210
5,453
7,741
18,350
0
W
Nemesis
Ziggy Pog
Nemesis
6,027
1,843
0
1,558
10,924
9,949
0
386
10,538
3,444
43,745
W
Discordia
queenxdimplesx
Discordia
6,117
722
0
1,312
7,108
2,224
0
3,741
3,367
52,079
1,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
38,373
402
Minions Killed
346
0
Camps Cleared
0
1,373,183
Distance Traveled
1,396,291
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,030
535
97
6
0
240,870
0
W
Ao Kuang
8,171
545
86
6
0
344,507
0
L
Ao Kuang
7,255
484
71
5
0
288,833
0
L
Mulan
8,675
578
90
6
0
240,605
0
W
Zhong Kui
8,053
537
45
3
0
266,367
0
L
Medusa
6,873
458
77
5
0
247,665
0
L
Chang'e
8,367
558
79
5
0
315,831
0
L
Artio
7,203
480
29
2
0
303,357
0
W
Nemesis
7,475
498
70
5
0
261,719
0
W
Discordia
7,506
500
104
7
0
259,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role