Player Matchup

Ra
Ra
CreeperSonic6
Ra
Level 54
God Stats
1W - 2L
1,265 SR
Queue Stats
112W - 105L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
Nexusart
Cernunnos
Level 69
God Stats
15W - 9L
1,597 SR
Queue Stats
66W - 80L
1,342 Elo+
Party 3
Sun Wukong
Sun Wukong
Tchiouette
Sun Wukong
Level 132
God Stats
3W - 4L
1,370 SR
Queue Stats
116W - 120L
1,452 Elo+
Party 3
Arachne
Arachne
kittymeuble
Arachne
Level 57
God Stats
29W - 21L
1,632 SR
Queue Stats
111W - 106L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
thired
Cthulhu
Level 141
God Stats
1W - 1L
1,387 SR
Queue Stats
116W - 121L
1,453 Elo+
Party 3
Team Averages
Level 91
1,450 SR
1,420 Elo+

VS

Team Averages
Level 67
1,404 SR
1,392 Elo+
Khepri
Khepri
BigAlex_128
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 93L
1,360 Elo+
Party 1
Sol
Sol
Checkers_Dady
Sol
Level 82
God Stats
14W - 7L
1,740 SR
Queue Stats
16W - 11L
1,573 Elo+
Solo
Poseidon
Poseidon
Joset2491
Poseidon
Level 105
God Stats
0W - 9L
1,123 SR
Queue Stats
35W - 48L
1,411 Elo+
Solo
Bakasura
Bakasura
SoloEythor
Bakasura
Level 58
God Stats
1W - 2L
1,270 SR
Queue Stats
6W - 13L
1,219 Elo+
Solo
Neith
Neith
cxnxy2011
Neith
Level 29
God Stats
20W - 29L
1,388 SR
Queue Stats
31W - 40L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,893
519
6,634
12,085
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Nexusart
Cernunnos
17
10 / 6 / 4
11,410
543
15,280
14,753
5,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Tchiouette
Sun Wukong
16
2 / 5 / 2
9,927
473
7,368
18,817
12,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
kittymeuble
Arachne
19
5 / 3 / 2
11,216
534
9,342
18,912
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
thired
Cthulhu
17
3 / 3 / 12
11,873
565
10,802
19,055
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 4 / 7
9,442
450
3,364
15,880
15,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 3
10,256
488
14,711
11,958
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Joset2491
Poseidon
16
8 / 6 / 3
11,022
525
13,743
12,301
3,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SoloEythor
Bakasura
18
5 / 3 / 5
10,926
520
12,723
21,374
10,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
cxnxy2011
Neith
16
2 / 6 / 5
9,590
457
6,824
11,006
3,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
22
Kills
20
21
Deaths
22
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
7
1.13
L
4
3
3
1.83
W
2
4
5
1.13
L
Poseidon
Joset2491
Poseidon
8
6
3
1.58
W
Cernunnos
Nexusart
Cernunnos
10
6
4
2
L
Bakasura
SoloEythor
Bakasura
5
3
5
2.5
W
Sun Wukong
Tchiouette
Sun Wukong
2
5
2
0.6
L
Neith
cxnxy2011
Neith
2
6
5
0.75
W
Arachne
kittymeuble
Arachne
5
3
2
2
W
Cthulhu
thired
Cthulhu
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
51,365
83,622
Taken
72,519
48,690
Mitigated
37,157
19,622
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,364
657
0
3,544
15,880
15,805
449
3,364
12,516
30,403
0
L
14,711
6,019
0
2,262
11,958
3,515
3,278
1,037
10,921
58,996
6,260
W
6,634
814
1,104
2,682
12,085
4,160
2,057
5,199
6,184
65,552
1,750
L
Poseidon
Joset2491
Poseidon
13,743
1,565
0
1,760
12,301
3,609
907
5,006
7,295
67,686
0
W
Cernunnos
Nexusart
Cernunnos
15,280
10,254
0
3,723
14,753
5,703
2,415
6,981
7,772
0
78,114
L
Bakasura
SoloEythor
Bakasura
12,723
9,398
0
7,086
21,374
10,781
304
3,369
18,005
0
77,220
W
Sun Wukong
Tchiouette
Sun Wukong
7,368
2,591
0
2,293
18,817
12,263
2,415
8,289
10,528
0
60,471
L
Neith
cxnxy2011
Neith
6,824
2,940
0
2,356
11,006
3,447
588
4,561
6,445
0
54,925
W
Arachne
kittymeuble
Arachne
9,342
6,104
0
5,270
18,912
8,097
0
6,284
12,433
0
86,516
W
Cthulhu
thired
Cthulhu
10,802
401
305
4,245
19,055
18,467
693
4,202
14,204
51,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,319
Gold Earned
51,236
483
Minions Killed
463
0
Camps Cleared
0
2,013,645
Distance Traveled
1,969,598
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,442
450
36
2
0
379,749
0
L
Sol
10,256
488
106
5
0
329,180
0
W
Ra
10,893
519
129
6
0
389,898
0
L
Poseidon
11,022
525
102
5
0
418,204
2
W
Cernunnos
11,410
543
106
5
0
373,230
0
L
Bakasura
10,926
520
130
6
0
434,160
0
W
Sun Wukong
9,927
473
72
3
0
369,007
0
L
Neith
9,590
457
89
4
0
408,305
2
W
Arachne
11,216
534
105
5
0
473,965
0
W
Cthulhu
11,873
565
71
3
0
407,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role