Player Matchup

King Arthur
King Arthur
Awalks
King Arthur
Level 108
God Stats
3W - 5L
1,394 SR
Queue Stats
380W - 332L
1,532 Elo+
Solo
Terra
Terra
PeachRose72
Terra
Level 85
God Stats
26W - 28L
1,459 SR
Queue Stats
432W - 567L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
Starkaster21
Amaterasu
Level 118
God Stats
19W - 18L
1,714 SR
Queue Stats
346W - 423L
1,476 Elo+
Party 1
Scylla
Scylla
XxRageMoneyxX
Scylla
Level 81
God Stats
1W - 2L
1,771 SR
Queue Stats
275W - 337L
1,521 Elo+
Party 1
Apollo
Apollo
heatran75
Apollo
Level 123
God Stats
3W - 3L
1,675 SR
Queue Stats
50W - 37L
1,581 Elo+
Solo
Team Averages
Level 103
1,603 SR
1,506 Elo+

VS

Team Averages
Level 107
1,544 SR
1,497 Elo+
Sylvanus
Sylvanus
BP Comrade
Sylvanus
Level 86
God Stats
34W - 41L
1,470 SR
Queue Stats
116W - 115L
1,407 Elo+
Solo
Skadi
Skadi
LegendaryPR23
Skadi
Level 107
God Stats
3W - 2L
1,521 SR
Queue Stats
139W - 175L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
ZrexVex
Ah Puch
Level 128
God Stats
4W - 5L
1,722 SR
Queue Stats
33W - 41L
1,588 Elo+
Solo
King Arthur
King Arthur
lDardo
King Arthur
Level 104
God Stats
9W - 11L
1,417 SR
Queue Stats
251W - 281L
1,535 Elo+
Party 2
Athena
Athena
tttiiitttooo
Athena
Level 109
God Stats
27W - 26L
1,592 SR
Queue Stats
150W - 165L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awalks
King Arthur
12
1 / 5 / 0
6,556
504
2,797
13,306
7,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 5 / 3
5,946
457
4,296
16,957
10,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Starkaster21
Amaterasu
12
1 / 5 / 3
6,247
481
4,668
13,115
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
6,275
483
4,176
7,992
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
heatran75
Apollo
12
2 / 4 / 0
6,744
519
4,229
7,705
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BP Comrade
Sylvanus
11
0 / 2 / 8
6,623
509
4,577
9,794
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 0 / 2
7,755
597
10,369
6,848
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
ZrexVex
Ah Puch
13
4 / 1 / 1
8,231
633
6,531
4,135
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
lDardo
King Arthur
15
8 / 1 / 1
9,456
727
11,205
10,416
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
4 / 1 / 10
7,689
591
8,572
9,526
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
22
22
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Awalks
King Arthur
1
5
0
0.2
W
Sylvanus
BP Comrade
Sylvanus
0
2
8
2
W
6
0
2
7
L
0
5
3
0.3
L
Amaterasu
Starkaster21
Amaterasu
1
5
3
0.5
L
1
3
1
0.5
W
Ah Puch
ZrexVex
Ah Puch
4
1
1
4.5
L
Apollo
heatran75
Apollo
2
4
0
0.5
W
King Arthur
lDardo
King Arthur
8
1
1
8.5
W
Athena
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
41,254
59,075
Taken
40,719
28,912
Mitigated
20,792
11,816
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Awalks
King Arthur
2,797
610
0
1,898
13,306
7,113
0
1,480
11,826
0
42,797
W
Sylvanus
BP Comrade
Sylvanus
4,577
1,348
1,018
3,291
9,794
5,011
475
3,790
6,004
26,016
5,931
W
10,369
3,365
0
981
6,848
2,014
691
2,237
4,611
0
61,366
L
4,296
859
1,654
3,201
16,957
10,714
0
7,403
9,554
23,992
0
L
Amaterasu
Starkaster21
Amaterasu
4,668
1,894
0
1,470
13,115
6,173
0
4,503
8,612
0
42,860
L
4,176
972
0
1,672
7,992
2,152
0
4,133
3,859
39,740
0
W
Ah Puch
ZrexVex
Ah Puch
6,531
354
0
1,703
4,135
1,187
0
891
3,244
56,085
2,085
L
Apollo
heatran75
Apollo
4,229
1,851
0
1,921
7,705
2,760
0
1,254
6,451
0
46,740
W
King Arthur
lDardo
King Arthur
11,205
1,314
0
2,566
10,416
7,907
0
700
9,716
0
65,523
W
Athena
8,572
1,470
0
5,105
9,526
4,673
64
1,556
7,970
45,325
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
39,754
381
Minions Killed
430
0
Camps Cleared
0
1,350,579
Distance Traveled
1,432,186
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,556
504
85
7
0
255,094
0
W
Sylvanus
6,623
509
58
4
0
258,376
7
W
Skadi
7,755
597
87
7
0
277,739
0
L
Terra
5,946
457
28
2
0
269,480
0
L
Amaterasu
6,247
481
66
5
0
306,830
0
L
Scylla
6,275
483
96
7
0
248,239
0
W
Ah Puch
8,231
633
112
9
0
296,755
0
L
Apollo
6,744
519
106
8
0
270,936
0
W
King Arthur
9,456
727
96
7
0
263,730
2
W
Athena
7,689
591
77
6
0
335,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role