Player Matchup

Surtr
Surtr
 
Surtr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FelineYard22688
Kukulkan
Level 60
God Stats
5W - 5L
1,489 SR
Queue Stats
13W - 12L
1,519 Elo+
Party 1
Chronos
Chronos
RichyFDEZ
Chronos
Level 125
God Stats
1W - 2L
1,229 SR
Queue Stats
19W - 22L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Romanun
Gilgamesh
Level 122
God Stats
8W - 11L
1,371 SR
Queue Stats
95W - 95L
1,526 Elo+
Solo
Nox
Nox
SuccubeObscureFR
Nox
Level 149
God Stats
374W - 395L
1,441 SR
Queue Stats
537W - 594L
1,463 Elo+
Solo
Team Averages
Level 100
1,406 SR
1,497 Elo+

VS

Team Averages
Level 130
1,519 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
Broekn
Ah Muzen Cab
Level 122
God Stats
24W - 22L
1,417 SR
Queue Stats
451W - 472L
1,437 Elo+
Solo
Kali
Kali
CarillonDreams
Kali
Level 140
God Stats
22W - 20L
1,549 SR
Queue Stats
208W - 219L
1,517 Elo+
Solo
Izanami
Izanami
Lockstrap
Izanami
Level 109
God Stats
3W - 4L
1,681 SR
Queue Stats
31W - 24L
1,622 Elo+
Solo
Geb
Geb
NeoMonsterr
Geb
Level 173
God Stats
1W - 4L
1,445 SR
Queue Stats
211W - 157L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Sweaty star7895
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 0 / 0
5,759
1,152
4,070
6,007
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
11
0 / 0 / 1
5,817
1,163
4,443
1,690
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
RichyFDEZ
Chronos
9
0 / 0 / 0
4,976
995
0
83
24
Gilgamesh
Romanun
Gilgamesh
11
0 / 0 / 2
5,804
1,161
3,143
3,626
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 0
5,682
1,136
2,341
2,152
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

389

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Broekn
Ah Muzen Cab
10
0 / 0 / 0
5,449
1,090
1,715
3,259
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 0
5,787
1,157
1,736
4,270
2,375
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Lockstrap
Izanami
10
0 / 0 / 1
5,755
1,151
3,209
2,439
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
0 / 1 / 1
6,259
1,252
3,856
4,175
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

10
0 / 1 / 0
5,145
1,029
1,048
1,441
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
0
1
L
Ah Muzen Cab
Broekn
Ah Muzen Cab
0
0
0
0
L
1
0
0
1
W
Kukulkan
0
0
1
0.5
L
Izanami
Lockstrap
Izanami
0
0
1
0.5
L
0
1
1
0.5
W
Chronos
RichyFDEZ
Chronos
0
0
0
0
W
Gilgamesh
Romanun
Gilgamesh
0
0
2
1
W
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,997
Damage
11,564
13,558
Taken
15,584
6,267
Mitigated
7,193
1,651
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,070
1,368
0
1,353
6,007
2,346
0
1,827
4,180
376
11,129
L
Ah Muzen Cab
Broekn
Ah Muzen Cab
1,715
668
0
0
3,259
952
0
1,906
1,316
0
7,673
L
1,736
632
0
849
4,270
2,375
0
2,199
2,071
0
5,846
W
Kukulkan
4,443
339
0
84
1,690
557
0
826
864
25,794
0
L
Izanami
Lockstrap
Izanami
3,209
2,011
0
370
2,439
808
0
730
1,672
0
21,176
L
3,856
96
0
1,542
4,175
2,740
0
1,365
2,691
11,419
969
W
Chronos
RichyFDEZ
Chronos
0
0
0
0
83
24
0
83
0
0
0
W
Gilgamesh
Romanun
Gilgamesh
3,143
498
0
214
3,626
2,716
0
1,099
2,527
0
8,083
W
2,341
42
0
0
2,152
624
0
758
1,394
3,650
0
L
1,048
296
0
0
1,441
318
0
741
599
3,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
28,395
91
Minions Killed
112
3
Camps Cleared
4
393,979
Distance Traveled
444,867
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,759
1,152
23
5
1
108,244
0
L
Ah Muzen Cab
5,449
1,090
20
4
1
109,840
2
L
Kali
5,787
1,157
11
2
1
101,906
0
W
Kukulkan
5,817
1,163
50
10
0
93,640
0
L
Izanami
5,755
1,151
52
10
1
86,419
0
L
Geb
6,259
1,252
22
4
1
103,999
0
W
Chronos
4,976
995
0
0
0
158
0
W
Gilgamesh
5,804
1,161
18
4
2
113,180
0
W
Nox
5,682
1,136
0
0
0
78,757
0
L
Nu Wa
5,145
1,029
7
1
0
42,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role