Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
AminezziaHaze
Rama
Diamond II
Level 122
God Stats
14W - 12L
1,568 SR
Queue Stats
117W - 112L
2,090 MMR
Solo
Odin
Odin
Platinum II
C6BANK
Odin
Platinum II
Level 86
God Stats
1W - 2L
1,504 SR
Queue Stats
131W - 121L
1,944 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
TokyoTulip
Cu Chulainn
Diamond III
Level 196
God Stats
2W - 7L
1,424 SR
Queue Stats
132W - 119L
2,219 MMR
Solo
Ne Zha
Ne Zha
Diamond I
kradenots
Ne Zha
Diamond I
Level 208
God Stats
22W - 14L
1,743 SR
Queue Stats
215W - 199L
2,502 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,548 SR
2,051 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,614 SR
1,870 MMR
Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
 
Horus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
Cuadraditos
Fafnir
Diamond I
Level 98
God Stats
4W - 0L
1,925 SR
Queue Stats
131W - 88L
2,454 MMR
Solo
Apollo
Apollo
Diamond I
Cαstιel
Apollo
Diamond I
Level 88
God Stats
71W - 55L
1,643 SR
Queue Stats
132W - 103L
2,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 2
5,809
581
2,753
2,980
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 2
5,467
547
5,669
8,240
1,834
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odin
C6BANK
Odin
7
0 / 5 / 3
4,769
477
1,526
7,651
3,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
TokyoTulip
Cu Chulainn
12
6 / 2 / 0
6,961
696
7,181
8,843
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
kradenots
Ne Zha
10
2 / 4 / 2
5,600
560
3,343
7,942
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AwilixLancelotPoseidonMulan

VS

Bans
SylvanusAo KuangXbalanqueSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 1
6,641
664
3,371
3,648
1,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
 
Horus
10
3 / 1 / 8
6,466
647
5,347
8,087
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serqet
 
Serqet
11
1 / 2 / 4
5,556
556
3,728
6,543
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fafnir
12
2 / 2 / 0
6,927
693
3,761
9,062
4,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Cαstιel
Apollo
12
8 / 2 / 1
7,467
747
8,590
8,442
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
17
17
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
2
1
W
Anubis
 
Anubis
3
1
1
3.5
W
Horus
 
Horus
3
1
8
7
W
Serqet
 
Serqet
1
2
4
1.5
L
0
5
2
0.2
L
Odin
C6BANK
Odin
0
5
3
0.3
W
Fafnir
2
2
0
1
W
Apollo
Cαstιel
Apollo
8
2
1
4.25
L
Cu Chulainn
TokyoTulip
Cu Chulainn
6
2
0
3
L
Ne Zha
kradenots
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
24,797
35,656
Taken
35,782
12,245
Mitigated
16,215
5,264
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,753
348
0
741
2,980
537
0
920
2,060
41,269
0
W
Anubis
 
Anubis
3,371
59
0
1,951
3,648
1,562
0
1,511
2,137
53,771
0
W
Horus
 
Horus
5,347
2,090
810
2,464
8,087
4,421
28
491
7,596
0
18,141
W
Serqet
 
Serqet
3,728
875
0
621
6,543
2,651
0
482
6,061
0
42,319
L
5,669
4,669
0
1,912
8,240
1,834
0
604
7,636
0
35,573
L
Odin
C6BANK
Odin
1,526
274
0
355
7,651
3,423
0
1,961
5,514
170
10,054
W
Fafnir
3,761
561
0
3,408
9,062
4,663
0
661
8,401
36,853
1,864
W
Apollo
Cαstιel
Apollo
8,590
4,856
0
3,800
8,442
2,918
922
0
8,442
0
50,794
L
Cu Chulainn
TokyoTulip
Cu Chulainn
7,181
1,683
0
1,392
8,843
4,375
0
3,143
5,222
99
46,396
L
Ne Zha
kradenots
Ne Zha
3,343
1,573
0
864
7,942
2,076
0
209
7,733
0
31,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
33,057
314
Minions Killed
364
0
Camps Cleared
0
975,937
Distance Traveled
1,030,410
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,809
581
98
10
0
207,572
0
W
Anubis
6,641
664
107
11
0
194,508
0
W
Horus
6,466
647
27
3
0
209,625
0
W
Serqet
5,556
556
65
7
0
242,968
1
L
Rama
5,467
547
65
7
0
183,677
1
L
Odin
4,769
477
15
2
0
167,397
0
W
Fafnir
6,927
693
80
8
0
195,199
0
W
Apollo
7,467
747
85
9
0
188,110
2
L
Cu Chulainn
6,961
696
85
9
0
185,304
2
L
Ne Zha
5,600
560
51
5
0
231,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role