Player Matchup

The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
DANIELDANGEL29
Kuzenbo
Gold III
Level 160
God Stats
23W - 30L
1,517 SR
Queue Stats
162W - 172L
1,596 MMR
Solo
Mercury
Mercury
Gold I
Iamawesomeyo
Mercury
Gold I
Level 120
God Stats
0W - 3L
1,318 SR
Queue Stats
141W - 127L
1,667 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Reaper2529
Cu Chulainn
Gold III
Level 129
God Stats
4W - 3L
1,773 SR
Queue Stats
28W - 23L
1,713 MMR
Solo
Neith
Neith
Gold II
YoThtzTR4G1C
Neith
Gold II
Level 265
God Stats
7W - 7L
1,569 SR
Queue Stats
567W - 591L
1,604 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,535 SR
1,616 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,542 SR
1,605 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
MIDGOD100
Chang'e
Gold II
Level 156
God Stats
35W - 22L
1,560 SR
Queue Stats
211W - 206L
1,621 MMR
Party 1
Serqet
Serqet
Platinum IV
ZelDUUUUUH
Serqet
Platinum IV
Level 171
God Stats
14W - 5L
1,552 SR
Queue Stats
320W - 312L
1,606 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
georgexw
Sun Wukong
Platinum IV
Level 148
God Stats
80W - 73L
1,557 SR
Queue Stats
104W - 102L
1,617 MMR
Solo
Apollo
Apollo
Platinum V
mountainjoe13
Apollo
Platinum V
Level 141
God Stats
3W - 2L
1,538 SR
Queue Stats
141W - 136L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 1
5,688
517
5,349
6,859
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 0
4,906
446
4,682
7,051
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Iamawesomeyo
Mercury
10
0 / 4 / 0
5,403
491
1,034
8,492
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Reaper2529
Cu Chulainn
12
0 / 1 / 0
6,832
621
5,042
9,444
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 3 / 0
5,798
527
5,194
7,237
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
KaliCthulhuOlorunMedusaNu Wa

VS

Bans
Morgan Le FayKing ArthurAwilixAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 6
5,989
544
3,548
7,589
6,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MIDGOD100
Chang'e
13
5 / 1 / 3
7,007
637
5,673
5,799
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
ZelDUUUUUH
Serqet
12
2 / 0 / 7
6,314
574
4,199
7,593
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
georgexw
Sun Wukong
13
2 / 0 / 0
7,040
640
6,174
8,690
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 0 / 3
6,144
559
5,358
6,330
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
14
14
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
1
0.17
W
Bacchus
 
Bacchus
1
0
6
4
L
1
3
0
0.33
L
Mercury
Iamawesomeyo
Mercury
0
4
0
0
W
Chang'e
MIDGOD100
Chang'e
5
1
3
6.5
L
Cu Chulainn
Reaper2529
Cu Chulainn
0
1
0
0
L
0
3
0
0
W
Serqet
ZelDUUUUUH
Serqet
2
0
7
5.5
W
Sun Wukong
georgexw
Sun Wukong
2
0
0
2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
24,952
39,083
Taken
36,001
15,563
Mitigated
17,493
9,098
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,349
890
0
1,027
6,859
1,518
0
2,530
3,972
43,404
2,213
W
Bacchus
 
Bacchus
3,548
469
0
1,878
7,589
6,017
0
2,092
5,044
21,356
1,712
L
4,682
963
0
265
7,051
4,103
0
3,484
3,349
15,421
953
L
Mercury
Iamawesomeyo
Mercury
1,034
665
0
3,228
8,492
2,335
0
1,236
7,069
0
36,852
W
Chang'e
MIDGOD100
Chang'e
5,673
503
1,046
3,367
5,799
1,753
0
2,601
2,784
46,669
0
L
Cu Chulainn
Reaper2529
Cu Chulainn
5,042
1,001
0
2,746
9,444
5,477
0
0
9,414
0
56,924
L
5,194
1,599
0
1,832
7,237
2,130
0
1,248
5,989
0
45,767
W
Serqet
ZelDUUUUUH
Serqet
4,199
751
0
2,731
7,593
2,892
0
1,325
6,056
0
54,106
W
Sun Wukong
georgexw
Sun Wukong
6,174
2,229
0
4,483
8,690
4,715
0
239
8,411
0
58,457
W
5,358
3,132
0
3,320
6,330
2,116
360
1,111
4,913
0
44,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
32,494
381
Minions Killed
420
0
Camps Cleared
0
1,092,669
Distance Traveled
1,244,257
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,688
517
74
7
0
242,042
8
W
Bacchus
5,989
544
32
3
0
233,192
5
L
Kuzenbo
4,906
446
34
3
0
202,177
4
L
Mercury
5,403
491
76
7
0
256,194
0
W
Chang'e
7,007
637
100
9
0
258,812
2
L
Cu Chulainn
6,832
621
119
11
0
208,905
2
L
Neith
5,798
527
78
7
0
183,351
0
W
Serqet
6,314
574
90
8
0
289,901
0
W
Sun Wukong
7,040
640
115
10
0
228,656
0
W
Apollo
6,144
559
83
8
0
233,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role