Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kneptomb
Anhur
Level 129
God Stats
16W - 10L
1,764 SR
Queue Stats
224W - 181L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
Ravestub22
Kuzenbo
Level 85
God Stats
9W - 11L
1,493 SR
Queue Stats
97W - 107L
1,502 Elo+
Party 1
Surtr
Surtr
Vorpalim
Surtr
Level 194
God Stats
273W - 177L
1,747 SR
Queue Stats
363W - 330L
1,569 Elo+
Solo
Chang'e
Chang'e
leroyjolly
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,544 Elo+
Party 1
Team Averages
Level 115
1,601 SR
1,528 Elo+

VS

Team Averages
Level 123
1,501 SR
1,556 Elo+
Anhur
Anhur
JackJ723
Anhur
Level 149
God Stats
11W - 13L
1,432 SR
Queue Stats
148W - 172L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
JamDaddyWild
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 113L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Mr Ok 7
Sun Wukong
Level 143
God Stats
1W - 0L
1,727 SR
Queue Stats
73W - 62L
1,570 Elo+
Solo
Ix Chel
Ix Chel
MrCobraGuy
Ix Chel
Level 87
God Stats
2W - 6L
1,201 SR
Queue Stats
102W - 106L
1,504 Elo+
Solo
Xing Tian
Xing Tian
jMoneyKemp69
Xing Tian
Level 80
God Stats
12W - 5L
1,647 SR
Queue Stats
111W - 136L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 2 / 1
7,200
554
4,427
9,009
2,675
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Kneptomb
Anhur
11
0 / 2 / 1
6,338
488
4,829
8,097
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Ravestub22
Kuzenbo
10
0 / 2 / 1
6,091
469
4,740
8,449
6,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Vorpalim
Surtr
13
2 / 2 / 0
7,646
588
11,330
16,151
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
leroyjolly
Chang'e
12
0 / 4 / 0
6,661
512
6,419
10,065
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JackJ723
Anhur
12
2 / 1 / 5
6,870
528
8,621
7,502
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JamDaddyWild
Sylvanus
14
4 / 0 / 5
7,740
595
7,633
9,796
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Mr Ok 7
Sun Wukong
13
1 / 2 / 1
7,263
559
8,306
13,688
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
MrCobraGuy
Ix Chel
13
3 / 1 / 0
7,534
580
6,070
8,321
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
jMoneyKemp69
Xing Tian
12
2 / 0 / 4
7,437
572
4,152
10,742
7,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
2
1
1.25
W
Anhur
JackJ723
Anhur
2
1
5
4.5
W
Sylvanus
JamDaddyWild
Sylvanus
4
0
5
6.5
L
Anhur
Kneptomb
Anhur
0
2
1
0.25
W
Sun Wukong
Mr Ok 7
Sun Wukong
1
2
1
0.75
W
Ix Chel
MrCobraGuy
Ix Chel
3
1
0
3
L
Kuzenbo
Ravestub22
Kuzenbo
0
2
1
0.25
L
Surtr
Vorpalim
Surtr
2
2
0
1
W
Xing Tian
jMoneyKemp69
Xing Tian
2
0
4
4
L
Chang'e
leroyjolly
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
34,782
51,771
Taken
50,049
22,282
Mitigated
29,287
15,645
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,427
768
0
1,569
9,009
2,675
0
2,129
6,818
0
56,329
W
Anhur
JackJ723
Anhur
8,621
3,653
0
3,797
7,502
2,045
1,086
1,606
5,840
0
64,498
W
Sylvanus
JamDaddyWild
Sylvanus
7,633
2,193
1,496
3,090
9,796
5,646
0
1,942
7,778
59,771
7,094
L
Anhur
Kneptomb
Anhur
4,829
2,108
0
1,073
8,097
1,964
0
2,493
5,559
0
42,038
W
Sun Wukong
Mr Ok 7
Sun Wukong
8,306
1,619
0
4,113
13,688
11,019
0
852
12,836
0
57,252
W
Ix Chel
MrCobraGuy
Ix Chel
6,070
305
410
3,521
8,321
2,880
0
4,069
3,862
47,158
1,164
L
Kuzenbo
Ravestub22
Kuzenbo
4,740
1,966
0
2,812
8,449
6,704
63
2,620
5,829
16,692
2,093
L
Surtr
Vorpalim
Surtr
11,330
5,470
0
6,808
16,151
8,554
85
2,490
12,893
1,915
63,851
W
Xing Tian
jMoneyKemp69
Xing Tian
4,152
423
0
2,320
10,742
7,697
338
2,807
7,895
19,996
545
L
Chang'e
leroyjolly
Chang'e
6,419
380
388
2,995
10,065
2,385
0
7,265
2,436
42,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
36,844
396
Minions Killed
458
0
Camps Cleared
0
1,354,214
Distance Traveled
1,289,502
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,200
554
97
7
0
312,667
0
W
Anhur
6,870
528
104
8
0
234,531
3
W
Sylvanus
7,740
595
105
8
0
265,906
0
L
Anhur
6,338
488
82
6
0
241,541
2
W
Sun Wukong
7,263
559
117
9
0
258,392
1
W
Ix Chel
7,534
580
94
7
0
255,642
0
L
Kuzenbo
6,091
469
28
2
0
270,952
2
L
Surtr
7,646
588
100
8
0
248,826
0
W
Xing Tian
7,437
572
38
3
0
275,031
0
L
Chang'e
6,661
512
89
7
0
280,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role