Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Caboose14
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,396 Elo+
Party 1
Ravana
Ravana
Jaggernaut95
Ravana
Level 88
God Stats
22W - 15L
1,375 SR
Queue Stats
109W - 83L
1,396 Elo+
Party 1
King Arthur
King Arthur
TTVXOBO1987
King Arthur
Level 105
God Stats
5W - 9L
1,309 SR
Queue Stats
709W - 727L
1,527 Elo+
Solo
Ra
Ra
angelHD
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,387 Elo+
Solo
Team Averages
Level 90
1,437 SR
1,441 Elo+

VS

Team Averages
Level 109
1,604 SR
1,456 Elo+
Medusa
Medusa
Apofius
Medusa
Level 155
God Stats
0W - 3L
1,531 SR
Queue Stats
303W - 293L
1,399 Elo+
Solo
Khepri
Khepri
YellowThunderTB
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,490 Elo+
Party 2
Bellona
Bellona
br4ndnn0
Bellona
Level 65
God Stats
2W - 5L
1,494 SR
Queue Stats
33W - 36L
1,448 Elo+
Solo
Ne Zha
Ne Zha
broodjekankur
Ne Zha
Level 142
God Stats
6W - 6L
1,753 SR
Queue Stats
186W - 188L
1,468 Elo+
Solo
Chang'e
Chang'e
zxThePhoenix
Chang'e
Level 93
God Stats
3W - 3L
1,740 SR
Queue Stats
99W - 94L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 0
3,192
638
2,047
1,098
251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Caboose14
Bacchus
6
0 / 0 / 0
3,597
719
2,012
3,041
1,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
6
0 / 1 / 1
3,387
677
1,072
3,515
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TTVXOBO1987
King Arthur
8
2 / 1 / 0
4,449
890
1,371
3,327
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,661
732
1,212
1,537
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apofius
Medusa
6
0 / 0 / 0
3,086
617
2,026
2,477
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,504
701
641
3,210
1,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
br4ndnn0
Bellona
2
0 / 1 / 0
2,783
557
613
1,849
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
3,530
706
1,603
4,579
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
zxThePhoenix
Chang'e
6
1 / 1 / 0
3,464
693
1,377
3,429
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
0
0
L
Medusa
Apofius
Medusa
0
0
0
0
W
Bacchus
Caboose14
Bacchus
0
0
0
0
W
Ravana
0
1
1
0.5
W
King Arthur
TTVXOBO1987
King Arthur
2
1
0
2
L
0
0
0
0
W
1
0
0
1
L
Bellona
br4ndnn0
Bellona
0
1
0
0
L
1
1
0
1
L
Chang'e
zxThePhoenix
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,714
Damage
6,260
12,518
Taken
15,544
4,350
Mitigated
5,686
3,660
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,047
637
0
85
1,098
251
0
40
1,058
0
20,164
L
Medusa
Apofius
Medusa
2,026
519
0
692
2,477
708
0
1,045
1,432
0
17,858
W
Bacchus
Caboose14
Bacchus
2,012
509
0
1,006
3,041
1,528
0
601
2,440
4,868
681
W
Ravana
1,072
161
0
515
3,515
1,158
0
841
2,548
0
17,201
W
King Arthur
TTVXOBO1987
King Arthur
1,371
197
0
1,024
3,327
1,029
0
0
3,327
0
20,460
L
641
187
46
1,301
3,210
1,886
0
750
2,460
8,454
0
W
1,212
371
228
802
1,537
384
0
360
1,127
15,212
426
L
Bellona
br4ndnn0
Bellona
613
406
0
829
1,849
872
0
0
1,849
0
4,928
L
1,603
344
0
907
4,579
1,462
0
358
4,221
0
19,389
L
Chang'e
zxThePhoenix
Chang'e
1,377
134
80
980
3,429
758
0
755
2,674
11,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,286
Gold Earned
16,367
136
Minions Killed
113
0
Camps Cleared
0
553,509
Distance Traveled
495,865
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,192
638
38
8
0
113,198
0
L
Medusa
3,086
617
31
6
0
105,865
0
W
Bacchus
3,597
719
8
2
0
121,516
1
W
Ravana
3,387
677
32
6
0
119,598
0
W
King Arthur
4,449
890
38
8
0
100,285
0
L
Khepri
3,504
701
10
2
0
110,090
0
W
Ra
3,661
732
20
4
0
98,912
0
L
Bellona
2,783
557
11
2
0
35,665
0
L
Ne Zha
3,530
706
34
7
0
122,139
0
L
Chang'e
3,464
693
27
5
0
122,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role