Player Matchup

Charybdis
Charybdis
Gold V
SmiteDaDDy5648
Charybdis
Gold V
Level 166
God Stats
3W - 3L
1,569 SR
Queue Stats
376W - 383L
1,255 MMR
Solo
Lancelot
Lancelot
Gold IV
SolrakX
Lancelot
Gold IV
Level 145
God Stats
3W - 3L
1,548 SR
Queue Stats
489W - 488L
1,281 MMR
Solo
King Arthur
King Arthur
Gold II
cF FLUX
King Arthur
Gold II
Level 216
God Stats
4W - 5L
1,470 SR
Queue Stats
347W - 357L
1,537 MMR
Party 1
Sylvanus
Sylvanus
Silver II
cFMurkzz
Sylvanus
Silver II
Level 143
God Stats
2W - 0L
1,809 SR
Queue Stats
33W - 48L
1,062 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
chacblocked
Zhong Kui
Gold III
Level 146
God Stats
28W - 26L
1,668 SR
Queue Stats
466W - 450L
1,278 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,613 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,609 SR
1,286 MMR
Danzaburou
Danzaburou
Gold V
FeelingRim
Danzaburou
Gold V
Level 126
God Stats
0W - 1L
1,621 SR
Queue Stats
45W - 45L
1,362 MMR
Party 2
Thor
Thor
Silver IV
FireBoy12123
Thor
Silver IV
Level 69
God Stats
3W - 3L
1,582 SR
Queue Stats
15W - 30L
1,306 MMR
Solo
Fafnir
Fafnir
Gold V
Lacunalnc
Fafnir
Gold V
Level 68
God Stats
19W - 19L
1,569 SR
Queue Stats
26W - 26L
1,399 MMR
Party 2
Mulan
Mulan
Silver II
Troxxez
Mulan
Silver II
Level 116
God Stats
4W - 1L
1,881 SR
Queue Stats
32W - 47L
972 MMR
Solo
Ra
Ra
Silver I
joshvelra
Ra
Silver I
Level 144
God Stats
2W - 6L
1,393 SR
Queue Stats
667W - 681L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SmiteDaDDy5648
Charybdis
14
0 / 1 / 2
7,596
584
3,443
8,489
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
SolrakX
Lancelot
17
8 / 0 / 3
9,510
732
8,295
9,203
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
cF FLUX
King Arthur
15
5 / 1 / 2
9,063
697
9,818
15,083
10,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
cFMurkzz
Sylvanus
12
1 / 0 / 3
6,779
521
2,999
7,261
4,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
chacblocked
Zhong Kui
15
5 / 0 / 4
9,360
720
9,117
9,624
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaBacchusAgniAwilixCthulhu

VS

Bans
JormungandrSurtrChang'eIzanamiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeelingRim
Danzaburou
13
1 / 2 / 0
7,028
541
5,780
7,205
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 0
5,501
423
1,495
9,894
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
Lacunalnc
Fafnir
10
0 / 4 / 1
6,476
498
3,738
10,929
9,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mulan
Troxxez
Mulan
11
1 / 6 / 0
6,535
503
9,670
14,657
10,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 0
6,179
475
2,974
6,702
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FeelingRim
Danzaburou
1
2
0
0.5
L
0
4
0
0
L
Fafnir
Lacunalnc
Fafnir
0
4
1
0.13
W
Charybdis
SmiteDaDDy5648
Charybdis
0
1
2
1
W
Lancelot
SolrakX
Lancelot
8
0
3
9.5
L
Mulan
Troxxez
Mulan
1
6
0
0.17
W
King Arthur
cF FLUX
King Arthur
5
1
2
6
W
Sylvanus
cFMurkzz
Sylvanus
1
0
3
2.5
W
Zhong Kui
chacblocked
Zhong Kui
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
23,657
49,660
Taken
49,387
30,027
Mitigated
26,849
25,195
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FeelingRim
Danzaburou
5,780
2,262
0
2,504
7,205
1,797
0
940
6,265
0
58,917
L
1,495
0
0
2,696
9,894
2,874
0
3,464
6,430
0
25,588
L
Fafnir
Lacunalnc
Fafnir
3,738
1,447
0
2,107
10,929
9,594
0
4,100
6,829
14,307
1,680
W
Charybdis
SmiteDaDDy5648
Charybdis
3,443
1,510
0
4,062
8,489
2,715
2,534
1,079
7,410
0
53,250
W
Lancelot
SolrakX
Lancelot
8,295
1,624
0
5,482
9,203
4,716
0
678
8,525
0
74,111
L
Mulan
Troxxez
Mulan
9,670
1,764
0
2,303
14,657
10,488
0
0
14,657
0
44,435
W
King Arthur
cF FLUX
King Arthur
9,818
932
0
5,163
15,083
10,347
500
0
15,083
0
52,719
W
Sylvanus
cFMurkzz
Sylvanus
2,999
1,134
746
3,183
7,261
4,678
1,249
1,804
5,457
29,347
0
W
Zhong Kui
chacblocked
Zhong Kui
9,117
1,644
0
6,559
9,624
7,571
2,980
3,092
6,485
66,348
3,081
L
2,974
384
233
2,612
6,702
2,096
0
3,391
3,311
45,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
31,719
487
Minions Killed
340
0
Camps Cleared
0
1,316,300
Distance Traveled
1,160,071
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,028
541
109
8
0
258,193
0
L
Thor
5,501
423
50
4
0
245,913
0
L
Fafnir
6,476
498
26
2
0
248,136
3
W
Charybdis
7,596
584
96
7
0
219,683
2
W
Lancelot
9,510
732
129
10
0
357,400
1
L
Mulan
6,535
503
73
6
0
202,322
0
W
King Arthur
9,063
697
84
6
0
262,763
0
W
Sylvanus
6,779
521
53
4
0
220,665
1
W
Zhong Kui
9,360
720
125
10
0
255,789
0
L
Ra
6,179
475
82
6
0
205,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role