Player Matchup

Charon
Charon
RandR215
Charon
Level 140
God Stats
21W - 15L
1,785 SR
Queue Stats
56W - 63L
1,449 Elo+
Party 1
Charybdis
Charybdis
TinyArmy
Charybdis
Level 144
God Stats
1W - 2L
1,501 SR
Queue Stats
141W - 148L
1,422 Elo+
Solo
Camazotz
Camazotz
decentcontent
Camazotz
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 83L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
fredbear0_0
Nu Wa
Level 108
God Stats
6W - 7L
1,550 SR
Queue Stats
64W - 63L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
lostboy_24
Ao Kuang
Level 61
God Stats
173W - 177L
1,518 SR
Queue Stats
183W - 199L
1,421 Elo+
Solo
Team Averages
Level 110
1,571 SR
1,456 Elo+

VS

Team Averages
Level 83
1,522 SR
1,485 Elo+
Thor
Thor
Christian3821z
Thor
Level 42
God Stats
8W - 9L
1,424 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Hel
Hel
ChristopherxBro
Hel
Level 56
God Stats
83W - 68L
1,446 SR
Queue Stats
243W - 265L
1,403 Elo+
Solo
Nu Wa
Nu Wa
sunflowerbabyc
Nu Wa
Level 118
God Stats
149W - 110L
1,605 SR
Queue Stats
334W - 310L
1,537 Elo+
Solo
King Arthur
King Arthur
wyattthesnake
King Arthur
Level 93
God Stats
3W - 4L
1,521 SR
Queue Stats
42W - 49L
1,458 Elo+
Solo
Danzaburou
Danzaburou
youngtrigga420
Danzaburou
Level 106
God Stats
20W - 9L
1,613 SR
Queue Stats
185W - 181L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RandR215
Charon
13
1 / 3 / 4
8,509
473
8,109
16,672
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TinyArmy
Charybdis
13
1 / 4 / 2
8,133
452
7,150
11,888
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
decentcontent
Camazotz
16
2 / 0 / 1
8,527
474
4,054
12,268
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
9,254
514
14,395
7,389
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
lostboy_24
Ao Kuang
9
1 / 7 / 0
6,997
389
4,359
11,940
7,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
10,286
571
7,046
13,267
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 4
8,186
455
4,801
14,029
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 1 / 3
9,010
501
10,440
7,389
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
wyattthesnake
King Arthur
17
8 / 1 / 1
11,428
635
10,303
19,357
13,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
youngtrigga420
Danzaburou
14
0 / 1 / 7
8,745
486
10,776
12,715
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
16
16
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
1
2
4
1.5
L
Charon
RandR215
Charon
1
3
4
1
L
Charybdis
TinyArmy
Charybdis
1
4
2
0.5
L
Camazotz
decentcontent
Camazotz
2
0
1
2.5
L
2
2
2
1.5
L
Ao Kuang
lostboy_24
Ao Kuang
1
7
0
0.14
W
1
1
3
2.5
W
King Arthur
wyattthesnake
King Arthur
8
1
1
8.5
W
Danzaburou
youngtrigga420
Danzaburou
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
43,366
60,157
Taken
66,757
33,594
Mitigated
31,307
15,948
Healing
27,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,046
1,239
0
6,271
13,267
4,733
0
2,780
10,487
0
89,562
W
4,801
383
6,373
8,300
14,029
7,348
676
7,450
6,579
41,698
2,356
L
Charon
RandR215
Charon
8,109
1,270
0
1,694
16,672
15,863
0
5,107
11,208
32,446
0
L
Charybdis
TinyArmy
Charybdis
7,150
3,748
0
3,502
11,888
3,642
420
2,234
9,538
0
62,079
L
Camazotz
decentcontent
Camazotz
4,054
412
0
8,128
12,268
4,636
0
2,179
9,837
0
69,149
L
14,395
1,862
0
491
7,389
2,095
0
3,230
3,863
80,955
972
L
Ao Kuang
lostboy_24
Ao Kuang
4,359
1,461
0
2,133
11,940
7,358
0
1,058
10,692
25,063
2,451
W
10,440
3,001
0
2,310
7,389
1,716
588
4,446
2,943
64,364
0
W
King Arthur
wyattthesnake
King Arthur
10,303
108
0
2,356
19,357
13,554
336
9,968
9,389
0
77,840
W
Danzaburou
youngtrigga420
Danzaburou
10,776
3,196
0
2,336
12,715
3,956
2,129
2,603
10,112
0
61,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
47,655
457
Minions Killed
540
0
Camps Cleared
0
1,598,435
Distance Traveled
1,808,996
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,286
571
140
8
0
402,306
0
W
Hel
8,186
455
68
4
0
340,900
0
L
Charon
8,509
473
30
2
0
337,623
0
L
Charybdis
8,133
452
111
6
0
312,453
6
L
Camazotz
8,527
474
136
8
0
413,470
2
L
Nu Wa
9,254
514
137
8
0
365,691
0
L
Ao Kuang
6,997
389
43
2
0
169,198
0
W
Nu Wa
9,010
501
99
6
0
331,183
9
W
King Arthur
11,428
635
134
7
0
368,555
0
W
Danzaburou
8,745
486
99
6
0
366,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role