Player Matchup

Zhong Kui
Zhong Kui
KAPOWREBORN
Zhong Kui
Level 153
God Stats
5W - 7L
1,516 SR
Queue Stats
72W - 83L
1,537 Elo+
Party 1
Tiamat
Tiamat
StevenChilton
Tiamat
Level 128
God Stats
4W - 3L
1,496 SR
Queue Stats
100W - 98L
1,507 Elo+
Party 1
Thor
Thor
jinairo21_
Thor
Level 64
God Stats
29W - 45L
1,470 SR
Queue Stats
178W - 170L
1,523 Elo+
Solo
King Arthur
King Arthur
sjny3
King Arthur
Level 102
God Stats
32W - 42L
1,532 SR
Queue Stats
185W - 224L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
stiffcrab250
Hun Batz
Level 145
God Stats
9W - 9L
1,703 SR
Queue Stats
132W - 160L
1,478 Elo+
Party 1
Team Averages
Level 118
1,543 SR
1,510 Elo+

VS

Team Averages
Level 110
1,588 SR
1,529 Elo+
Thor
Thor
 
Thor
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Babу
Rama
Level 151
God Stats
2W - 1L
1,882 SR
Queue Stats
15W - 8L
1,604 Elo+
Solo
Ravana
Ravana
zazamane
Ravana
Level 64
God Stats
9W - 8L
1,558 SR
Queue Stats
169W - 171L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KAPOWREBORN
Zhong Kui
13
5 / 0 / 6
8,213
587
10,021
9,629
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 7
8,122
580
8,930
9,599
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 3
8,591
614
8,051
10,359
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
sjny3
King Arthur
15
4 / 1 / 5
8,402
600
10,648
10,638
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Hun Batz
stiffcrab250
Hun Batz
16
11 / 3 / 2
9,004
643
10,606
10,227
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 5 / 1
7,528
538
6,668
13,314
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
 
Ix Chel
13
3 / 6 / 2
7,511
537
10,280
12,016
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 6
6,640
474
4,786
16,766
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Babу
Rama
12
1 / 5 / 1
7,318
523
6,048
9,728
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
zazamane
Ravana
13
0 / 3 / 1
7,468
533
4,993
12,535
8,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
8
8
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
1
0.9
L
Ix Chel
 
Ix Chel
3
6
2
0.67
L
Kumbhakarna
 
Kumbhakarna
0
4
6
0.75
L
Rama
Babу
Rama
1
5
1
0.3
W
Zhong Kui
KAPOWREBORN
Zhong Kui
5
0
6
8
W
2
3
7
1.83
W
1
1
3
2.5
W
King Arthur
sjny3
King Arthur
4
1
5
6.5
W
Hun Batz
stiffcrab250
Hun Batz
11
3
2
4
L
Ravana
zazamane
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
32,775
50,452
Taken
64,359
32,200
Mitigated
29,857
17,554
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,668
1,724
0
935
13,314
4,132
0
1,985
11,259
0
48,747
L
Ix Chel
 
Ix Chel
10,280
1,310
525
1,286
12,016
4,113
0
6,512
5,504
40,253
0
L
Kumbhakarna
 
Kumbhakarna
4,786
201
0
4,272
16,766
10,929
0
7,835
8,931
19,826
0
L
Rama
Babу
Rama
6,048
4,617
0
2,051
9,728
2,586
128
2,207
7,521
0
42,510
W
Zhong Kui
KAPOWREBORN
Zhong Kui
10,021
1,782
274
4,261
9,629
8,463
460
3,457
6,172
32,276
579
W
8,930
580
0
1,762
9,599
5,241
4
6,849
2,750
48,848
1,256
W
8,051
2,241
0
3,526
10,359
6,610
0
317
10,042
1,017
58,545
W
King Arthur
sjny3
King Arthur
10,648
1,461
0
3,827
10,638
8,118
305
2,663
7,975
0
63,364
W
Hun Batz
stiffcrab250
Hun Batz
10,606
3,625
0
3,904
10,227
3,768
0
1,893
8,334
0
72,775
L
Ravana
zazamane
Ravana
4,993
1,131
0
5,787
12,535
8,097
0
407
11,465
0
54,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
36,465
460
Minions Killed
352
0
Camps Cleared
0
1,406,517
Distance Traveled
1,323,073
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,528
538
78
6
0
276,081
0
L
Ix Chel
7,511
537
67
5
0
232,357
1
L
Kumbhakarna
6,640
474
24
2
0
276,356
4
L
Rama
7,318
523
83
6
0
268,621
0
W
Zhong Kui
8,213
587
56
4
0
278,529
3
W
Tiamat
8,122
580
89
6
0
246,859
1
W
Thor
8,591
614
116
8
0
267,129
5
W
King Arthur
8,402
600
99
7
0
307,965
0
W
Hun Batz
9,004
643
100
7
0
306,035
0
L
Ravana
7,468
533
100
7
0
269,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role