Player Matchup

Horus
Horus
J00L5
Horus
Level 202
God Stats
22W - 14L
1,501 SR
Queue Stats
572W - 545L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
Kenkq
Ao Kuang
Level 80
God Stats
34W - 26L
1,621 SR
Queue Stats
137W - 115L
1,479 Elo+
Solo
Olorun
Olorun
SpookyySkeletonn
Olorun
Level 29
God Stats
7W - 7L
1,434 SR
Queue Stats
53W - 62L
1,273 Elo+
Party 2
Mulan
Mulan
Yowesty
Mulan
Level 69
God Stats
7W - 1L
1,834 SR
Queue Stats
37W - 47L
1,389 Elo+
Party 2
Vulcan
Vulcan
patasdemono
Vulcan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,331 Elo+
Solo
Team Averages
Level 102
1,578 SR
1,383 Elo+

VS

Team Averages
Level 92
1,524 SR
1,435 Elo+
Hercules
Hercules
LinderFrank
Hercules
Level 107
God Stats
3W - 6L
1,761 SR
Queue Stats
56W - 52L
1,567 Elo+
Solo
Ishtar
Ishtar
Nob3r
Ishtar
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 1
Anubis
Anubis
Vovanmsk
Anubis
Level 53
God Stats
187W - 196L
1,435 SR
Queue Stats
251W - 280L
1,362 Elo+
Solo
Bake Kujira
Bake Kujira
chima3
Bake Kujira
Level 105
God Stats
1W - 5L
1,435 SR
Queue Stats
21W - 27L
1,393 Elo+
Party 1
Arachne
Arachne
pennless
Arachne
Level 87
God Stats
13W - 15L
1,490 SR
Queue Stats
199W - 259L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
J00L5
Horus
14
0 / 0 / 10
9,086
505
7,679
11,454
9,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
Kenkq
Ao Kuang
16
7 / 0 / 5
9,735
541
16,545
18,550
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 1 / 3
9,225
513
13,229
10,947
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Yowesty
Mulan
14
1 / 2 / 5
9,037
502
10,051
13,894
14,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
17
5 / 3 / 2
10,491
583
11,042
6,530
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LinderFrank
Hercules
13
2 / 5 / 2
7,946
441
9,449
20,664
14,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Nob3r
Ishtar
12
1 / 3 / 1
7,091
394
10,955
11,850
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Vovanmsk
Anubis
5
0 / 1 / 1
5,822
323
1,128
2,827
1,058
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
chima3
Bake Kujira
11
1 / 2 / 2
7,467
415
7,316
20,014
16,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
pennless
Arachne
13
2 / 5 / 2
7,720
429
4,581
18,802
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
J00L5
Horus
0
0
10
5
W
Ao Kuang
Kenkq
Ao Kuang
7
0
5
9.5
L
Hercules
LinderFrank
Hercules
2
5
2
0.6
L
Ishtar
Nob3r
Ishtar
1
3
1
0.5
W
3
1
3
4.5
L
Anubis
Vovanmsk
Anubis
0
1
1
0.5
W
Mulan
Yowesty
Mulan
1
2
5
1.75
L
Bake Kujira
chima3
Bake Kujira
1
2
2
1
W
Vulcan
5
3
2
2
L
Arachne
pennless
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,546
Damage
33,429
61,375
Taken
74,157
38,969
Mitigated
42,127
29,013
Healing
26,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
J00L5
Horus
7,679
2,911
1,466
5,456
11,454
9,740
97
1,761
9,693
0
24,665
W
Ao Kuang
Kenkq
Ao Kuang
16,545
6,332
0
11,389
18,550
7,847
0
2,430
16,120
63,466
14,481
L
Hercules
LinderFrank
Hercules
9,449
2,993
1,064
7,531
20,664
14,512
0
10,131
10,533
0
36,251
L
Ishtar
Nob3r
Ishtar
10,955
5,768
0
3,894
11,850
3,505
0
6,826
5,024
0
53,520
W
13,229
8,127
1,011
5,601
10,947
3,863
2,742
2,134
8,813
67,654
6,137
L
Anubis
Vovanmsk
Anubis
1,128
51
0
1,116
2,827
1,058
0
2,109
718
13,507
956
W
Mulan
Yowesty
Mulan
10,051
1,532
0
2,655
13,894
14,931
756
555
13,339
0
45,682
L
Bake Kujira
chima3
Bake Kujira
7,316
3,864
2,305
4,042
20,014
16,813
0
11,917
8,097
23,583
925
W
Vulcan
11,042
610
0
1,435
6,530
2,588
3,621
1,574
4,956
79,716
1,920
L
Arachne
pennless
Arachne
4,581
3,664
0
6,940
18,802
6,239
0
8,881
9,921
0
49,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
36,046
473
Minions Killed
289
0
Camps Cleared
0
1,740,524
Distance Traveled
1,422,759
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,086
505
42
2
0
374,923
3
W
Ao Kuang
9,735
541
103
6
0
415,211
1
L
Hercules
7,946
441
56
3
0
319,597
0
L
Ishtar
7,091
394
84
5
0
326,911
0
W
Olorun
9,225
513
112
6
0
313,351
0
L
Anubis
5,822
323
27
2
0
81,780
0
W
Mulan
9,037
502
77
4
0
303,063
0
L
Bake Kujira
7,467
415
26
1
0
366,892
1
W
Vulcan
10,491
583
139
8
0
333,976
2
L
Arachne
7,720
429
96
5
0
327,579
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role