Player Matchup

Zeus
Zeus
BROTHER KAMM
Zeus
Level 156
God Stats
25W - 39L
1,659 SR
Queue Stats
238W - 230L
1,580 Elo+
Solo
Arachne
Arachne
FGDAGA
Arachne
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 146L
1,587 Elo+
Party 1
Skadi
Skadi
MapleSyrrups
Skadi
Level 154
God Stats
15W - 10L
1,731 SR
Queue Stats
767W - 732L
1,415 Elo+
Solo
Atlas
Atlas
Sytherip
Atlas
Level 159
God Stats
9W - 11L
1,501 SR
Queue Stats
90W - 88L
1,507 Elo+
Party 1
Horus
Horus
YaBoiDrizzt
Horus
Level 214
God Stats
0W - 1L
1,797 SR
Queue Stats
216W - 204L
1,496 Elo+
Solo
Team Averages
Level 170
1,638 SR
1,517 Elo+

VS

Team Averages
Level 139
1,639 SR
1,543 Elo+
Cthulhu
Cthulhu
Hoku
Cthulhu
Level 172
God Stats
3W - 1L
1,595 SR
Queue Stats
277W - 268L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
King0125
Erlang Shen
Level 126
God Stats
4W - 1L
1,878 SR
Queue Stats
149W - 130L
1,540 Elo+
Solo
Xbalanque
Xbalanque
TailsandTalons
Xbalanque
Level 68
God Stats
8W - 6L
1,644 SR
Queue Stats
288W - 266L
1,509 Elo+
Solo
Hercules
Hercules
aTryHardKing
Hercules
Level 172
God Stats
6W - 4L
1,645 SR
Queue Stats
271W - 259L
1,544 Elo+
Solo
Hades
Hades
一IchiTheKiller
Hades
Level 159
God Stats
1W - 0L
1,434 SR
Queue Stats
28W - 14L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,204
443
4,045
6,025
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FGDAGA
Arachne
13
3 / 3 / 1
7,197
514
7,808
12,876
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 4 / 1
7,652
547
8,022
12,365
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
Sytherip
Atlas
11
2 / 6 / 5
7,137
510
9,469
14,553
10,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 3 / 1
6,909
494
6,512
13,916
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hoku
Cthulhu
14
1 / 3 / 2
7,871
562
7,576
13,678
9,692
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
King0125
Erlang Shen
15
7 / 0 / 6
8,395
600
6,414
11,502
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
TailsandTalons
Xbalanque
12
3 / 5 / 3
7,722
552
8,652
10,560
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
aTryHardKing
Hercules
12
3 / 2 / 10
8,042
574
8,423
15,328
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 1 / 4
8,323
595
9,257
11,357
4,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
18
18
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Arachne
FGDAGA
Arachne
3
3
1
1.17
W
Cthulhu
Hoku
Cthulhu
1
3
2
0.67
W
Erlang Shen
King0125
Erlang Shen
7
0
6
10
L
4
4
1
1.13
L
Atlas
Sytherip
Atlas
2
6
5
0.75
W
Xbalanque
TailsandTalons
Xbalanque
3
5
3
0.9
L
2
3
1
0.83
W
Hercules
aTryHardKing
Hercules
3
2
10
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
40,322
59,735
Taken
62,425
33,807
Mitigated
35,581
11,939
Healing
26,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
45
0
1,237
6,025
1,695
0
2,446
3,579
40,794
0
L
Arachne
FGDAGA
Arachne
7,808
4,749
0
4,604
12,876
6,423
0
3,079
9,797
0
50,435
W
Cthulhu
Hoku
Cthulhu
7,576
968
0
3,829
13,678
9,692
0
227
12,882
55,330
0
W
Erlang Shen
King0125
Erlang Shen
6,414
3,785
0
5,243
11,502
6,025
0
2,404
8,953
0
68,658
L
8,022
2,040
0
1,607
12,365
5,487
627
341
12,024
0
52,733
L
Atlas
Sytherip
Atlas
9,469
2,578
0
914
14,553
10,505
0
3,828
10,725
31,296
0
W
Xbalanque
TailsandTalons
Xbalanque
8,652
5,243
0
2,180
10,560
3,496
895
1,166
9,394
0
47,778
L
6,512
2,126
190
3,387
13,916
9,697
0
7,139
6,777
227
41,852
W
Hercules
aTryHardKing
Hercules
8,423
1,613
0
6,097
15,328
11,752
79
6,114
9,012
0
23,049
W
9,257
1,421
1,109
8,246
11,357
4,616
18
3,286
7,755
75,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
40,353
336
Minions Killed
457
0
Camps Cleared
0
1,310,034
Distance Traveled
1,446,620
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,204
443
75
5
0
242,112
5
L
Arachne
7,197
514
81
6
0
314,854
0
W
Cthulhu
7,871
562
97
7
0
285,300
0
W
Erlang Shen
8,395
600
92
7
0
344,610
0
L
Skadi
7,652
547
86
6
0
259,396
5
L
Atlas
7,137
510
29
2
0
254,084
2
W
Xbalanque
7,722
552
82
6
0
257,115
2
L
Horus
6,909
494
65
5
0
239,588
4
W
Hercules
8,042
574
38
3
0
290,927
0
W
Hades
8,323
595
148
11
0
268,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role