Player Matchup

Hachiman
Hachiman
DrDredayxNM
Hachiman
Level 40
God Stats
4W - 5L
1,449 SR
Queue Stats
116W - 119L
1,417 Elo+
Solo
Bacchus
Bacchus
MasFeeling
Bacchus
Level 62
God Stats
345W - 380L
1,406 SR
Queue Stats
348W - 381L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
The Boss3912
Baron Samedi
Level 45
God Stats
2W - 1L
1,463 SR
Queue Stats
27W - 28L
1,363 Elo+
Solo
Hel
Hel
ryangreen223
Hel
Level 83
God Stats
6W - 12L
1,371 SR
Queue Stats
317W - 323L
1,384 Elo+
Solo
Arachne
Arachne
whiteboybrim232
Arachne
Level 69
God Stats
66W - 50L
1,550 SR
Queue Stats
122W - 128L
1,438 Elo+
Solo
Team Averages
Level 60
1,448 SR
1,390 Elo+

VS

Team Averages
Level 63
1,494 SR
1,332 Elo+
Olorun
Olorun
BigDawg27
Olorun
Level 4
God Stats
0W - 4L
1,289 SR
Queue Stats
0W - 7L
1,060 Elo+
Party 1
Thanatos
Thanatos
Bruximixi
Thanatos
Level 43
God Stats
1W - 2L
1,678 SR
Queue Stats
252W - 262L
1,353 Elo+
Solo
Chang'e
Chang'e
FloralGod
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,401 Elo+
Party 1
Xbalanque
Xbalanque
MPIRE38
Xbalanque
Level 82
God Stats
188W - 157L
1,490 SR
Queue Stats
495W - 555L
1,431 Elo+
Solo
Osiris
Osiris
chidj773
Osiris
Level 121
God Stats
1W - 2L
1,512 SR
Queue Stats
72W - 73L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrDredayxNM
Hachiman
16
0 / 2 / 12
10,324
939
8,757
9,576
3,259
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
MasFeeling
Bacchus
15
1 / 0 / 3
9,569
870
2,875
1,876
1,790
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
The Boss3912
Baron Samedi
19
10 / 1 / 17
12,589
1,144
18,017
10,420
5,277
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

20
5 / 1 / 29
13,276
1,207
19,290
11,533
6,372
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
21 / 1 / 8
14,121
1,284
24,832
14,916
9,407
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Team 1 Tickets

281

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigDawg27
Olorun
16
0 / 5 / 3
10,051
914
2,288
10,767
3,603
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Bruximixi
Thanatos
16
0 / 13 / 0
9,825
893
6,520
17,337
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
FloralGod
Chang'e
16
2 / 4 / 1
10,430
948
11,305
14,957
6,465
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
MPIRE38
Xbalanque
16
3 / 8 / 1
11,584
1,053
15,905
17,832
5,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
chidj773
Osiris
16
0 / 7 / 4
10,143
922
7,130
18,491
14,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
37
Kills
5
5
Deaths
37
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigDawg27
Olorun
0
5
3
0.3
L
Thanatos
Bruximixi
Thanatos
0
13
0
0
W
Hachiman
DrDredayxNM
Hachiman
0
2
12
3
L
Chang'e
FloralGod
Chang'e
2
4
1
0.63
L
Xbalanque
MPIRE38
Xbalanque
3
8
1
0.44
W
Bacchus
MasFeeling
Bacchus
1
0
3
2.5
W
Baron Samedi
The Boss3912
Baron Samedi
10
1
17
18.5
L
Osiris
chidj773
Osiris
0
7
4
0.29
W
5
1
29
19.5
W
21
1
8
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,771
Damage
43,148
48,321
Taken
79,384
26,105
Mitigated
35,946
22,050
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigDawg27
Olorun
2,288
856
813
422
10,767
3,603
0
6,595
4,172
6,306
0
L
Thanatos
Bruximixi
Thanatos
6,520
1,922
0
2,536
17,337
6,056
0
8,377
8,960
0
23,254
W
Hachiman
DrDredayxNM
Hachiman
8,757
7,377
0
492
9,576
3,259
0
3,048
6,359
0
20,875
L
Chang'e
FloralGod
Chang'e
11,305
1,628
1,871
2,225
14,957
6,465
0
6,715
8,242
40,210
465
L
Xbalanque
MPIRE38
Xbalanque
15,905
9,118
0
521
17,832
5,814
0
6,051
11,781
0
35,649
W
Bacchus
MasFeeling
Bacchus
2,875
78
0
134
1,876
1,790
0
786
1,053
6,595
0
W
Baron Samedi
The Boss3912
Baron Samedi
18,017
1,638
1,973
2,575
10,420
5,277
0
1,703
8,627
35,643
2,234
L
Osiris
chidj773
Osiris
7,130
2,005
23
823
18,491
14,008
0
12,086
6,405
0
24,151
W
19,290
1,356
7,227
6,830
11,533
6,372
0
3,292
8,036
45,203
0
W
24,832
18,502
0
2,819
14,916
9,407
0
4,725
9,901
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
52,033
140
Minions Killed
204
4
Camps Cleared
4
789,475
Distance Traveled
873,841
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,051
914
14
1
0
149,917
1
L
Thanatos
9,825
893
22
2
1
174,727
0
W
Hachiman
10,324
939
24
2
0
142,243
0
L
Chang'e
10,430
948
76
7
1
172,911
0
L
Xbalanque
11,584
1,053
48
4
2
182,783
0
W
Bacchus
9,569
870
8
1
0
65,273
0
W
Baron Samedi
12,589
1,144
43
4
2
181,350
0
L
Osiris
10,143
922
44
4
0
193,503
0
W
Hel
13,276
1,207
57
5
0
213,987
0
W
Arachne
14,121
1,284
8
1
2
186,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role