Player Matchup

Vamana
Vamana
HandofSpeed
Vamana
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
342W - 355L
1,513 Elo+
Solo
Tiamat
Tiamat
SNAKEKILLAH
Tiamat
Level 127
God Stats
4W - 9L
1,248 SR
Queue Stats
46W - 48L
1,562 Elo+
Solo
Ne Zha
Ne Zha
SynMystical
Ne Zha
Level 127
God Stats
49W - 27L
1,718 SR
Queue Stats
310W - 308L
1,440 Elo+
Solo
Team Averages
Level 138
1,489 SR
1,505 Elo+

VS

Team Averages
Level 85
1,359 SR
1,536 Elo+
Izanami
Izanami
FabianFDC
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RosaCrips
Gilgamesh
Level 68
God Stats
0W - 3L
1,083 SR
Queue Stats
36W - 26L
1,571 Elo+
Solo
Geb
Geb
uyi1212
Geb
Level 129
God Stats
3W - 3L
1,493 SR
Queue Stats
42W - 43L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
1 / 1 / 8
10,900
779
10,308
13,452
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiamat
18
1 / 1 / 7
10,814
772
16,364
8,391
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
19
9 / 2 / 1
12,386
885
13,011
10,838
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FabianFDC
Izanami
15
2 / 5 / 1
9,883
706
4,291
10,623
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
RosaCrips
Gilgamesh
16
1 / 4 / 1
9,814
701
10,164
17,647
13,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
17
1 / 2 / 3
9,820
701
7,614
16,375
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
FabianFDC
Izanami
2
5
1
0.5
W
Vamana
1
1
8
5
L
Gilgamesh
RosaCrips
Gilgamesh
1
4
1
0.38
W
Tiamat
1
1
7
4.5
W
Ne Zha
9
2
1
4.75
L
Geb
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
22,069
32,681
Taken
44,645
22,614
Mitigated
32,721
11,453
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FabianFDC
Izanami
4,291
2,448
0
1,016
10,623
2,938
0
3,518
6,572
0
27,150
W
Vamana
10,308
2,767
0
4,144
13,452
13,056
988
3,312
9,552
0
29,077
L
Gilgamesh
RosaCrips
Gilgamesh
10,164
2,817
0
1,288
17,647
13,293
0
5,892
10,302
496
36,244
W
Tiamat
16,364
1,023
0
3,188
8,391
4,622
700
1,232
7,048
45,677
0
W
Ne Zha
13,011
1,571
0
4,121
10,838
4,936
1,136
2,253
8,340
0
62,752
L
Geb
7,614
219
0
1,762
16,375
16,490
0
5,058
9,984
30,599
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
29,517
215
Minions Killed
171
0
Camps Cleared
0
819,379
Distance Traveled
710,398
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,883
706
66
5
0
204,737
0
W
Vamana
10,900
779
45
3
0
275,205
1
L
Gilgamesh
9,814
701
72
5
0
263,989
0
W
Tiamat
10,814
772
89
6
0
273,154
0
W
Ne Zha
12,386
885
81
6
0
271,020
1
L
Geb
9,820
701
33
2
0
241,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role