Player Matchup

Scylla
Scylla
BaseballHercules
Scylla
Level 129
God Stats
3W - 1L
1,579 SR
Queue Stats
86W - 69L
1,695 Elo+
Party 1
Charybdis
Charybdis
OverlordElveg
Charybdis
Level 124
God Stats
13W - 7L
1,939 SR
Queue Stats
101W - 93L
1,677 Elo+
Party 1
Cerberus
Cerberus
SlimSmoke21
Cerberus
Level 125
God Stats
14W - 15L
1,608 SR
Queue Stats
211W - 212L
1,540 Elo+
Solo
Team Averages
Level 126
1,709 SR
1,637 Elo+

VS

Team Averages
Level 126
1,595 SR
1,561 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hellzstriker
Janus
Level 182
God Stats
15W - 13L
1,576 SR
Queue Stats
48W - 34L
1,648 Elo+
Solo
Ratatoskr
Ratatoskr
liltrixwityomom
Ratatoskr
Level 128
God Stats
4W - 7L
1,711 SR
Queue Stats
202W - 188L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 5
12,274
944
10,709
6,368
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
OverlordElveg
Charybdis
17
4 / 2 / 4
11,370
875
5,934
10,383
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SlimSmoke21
Cerberus
16
2 / 2 / 8
10,550
812
8,131
15,249
11,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 3 / 4
9,093
699
9,071
8,693
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 1
9,812
755
8,109
8,084
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
liltrixwityomom
Ratatoskr
15
1 / 6 / 3
9,390
722
6,824
11,663
3,729
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
4
4
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
4
0.67
W
5
0
5
7.5
L
3
2
1
1.75
W
Charybdis
OverlordElveg
Charybdis
4
2
4
3
W
Cerberus
SlimSmoke21
Cerberus
2
2
8
3
L
Ratatoskr
liltrixwityomom
Ratatoskr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
24,004
32,000
Taken
28,440
16,479
Mitigated
10,372
7,661
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,071
109
506
2,628
8,693
4,759
0
5,840
2,787
31,452
597
W
10,709
860
0
1,346
6,368
2,052
1,403
3,274
3,036
66,736
901
L
8,109
204
0
650
8,084
1,884
0
5,686
2,292
37,062
0
W
Charybdis
OverlordElveg
Charybdis
5,934
3,163
0
3,236
10,383
3,017
1,544
6,850
3,317
0
44,099
W
Cerberus
SlimSmoke21
Cerberus
8,131
279
0
3,079
15,249
11,410
339
6,052
8,745
16,931
992
L
Ratatoskr
liltrixwityomom
Ratatoskr
6,824
1,392
0
1,554
11,663
3,729
0
6,671
4,966
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
28,295
215
Minions Killed
161
0
Camps Cleared
0
728,305
Distance Traveled
685,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,093
699
45
3
0
191,320
0
W
Scylla
12,274
944
135
10
0
255,392
0
L
Janus
9,812
755
74
6
0
242,543
0
W
Charybdis
11,370
875
51
4
0
224,591
0
W
Cerberus
10,550
812
29
2
0
248,322
0
L
Ratatoskr
9,390
722
42
3
0
251,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role