Player Matchup

Anhur
Anhur
Gold II
Aleksintarinat
Anhur
Gold II
Level 108
God Stats
4W - 2L
1,985 SR
Queue Stats
188W - 196L
1,522 MMR
Party 1
Kali
Kali
Bronze III
Dermot13
Kali
Bronze III
Level 105
God Stats
0W - 1L
1,720 SR
Queue Stats
16W - 23L
1,538 MMR
Solo
King Arthur
King Arthur
Gold III
GlamorousMidget
King Arthur
Gold III
Level 148
God Stats
4W - 1L
1,757 SR
Queue Stats
205W - 208L
1,527 MMR
Party 1
Ares
Ares
Gold III
Sïthis
Ares
Gold III
Level 124
God Stats
3W - 3L
1,541 SR
Queue Stats
77W - 71L
1,528 MMR
Solo
Vulcan
Vulcan
Gold IV
TheRealNemxsis
Vulcan
Gold IV
Level 163
God Stats
1W - 2L
1,547 SR
Queue Stats
55W - 55L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,710 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,531 SR
1,531 MMR
Sobek
Sobek
Gold IV
Maxxxtor
Sobek
Gold IV
Level 128
God Stats
12W - 8L
1,550 SR
Queue Stats
57W - 55L
1,469 MMR
Party 2
Medusa
Medusa
Gold II
ScorpionLars074
Medusa
Gold II
Level 154
God Stats
11W - 12L
1,496 SR
Queue Stats
121W - 125L
1,536 MMR
Solo
Hades
Hades
Gold I
XalexGame
Hades
Gold I
Level 129
God Stats
1W - 1L
1,351 SR
Queue Stats
127W - 117L
1,624 MMR
Party 2
Janus
Janus
Gold IV
bijemkurve
Janus
Gold IV
Level 69
God Stats
16W - 15L
1,677 SR
Queue Stats
66W - 66L
1,516 MMR
Solo
Nemesis
Nemesis
Gold III
cadri-11
Nemesis
Gold III
Level 137
God Stats
5W - 5L
1,579 SR
Queue Stats
125W - 128L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,406
534
2,960
6,752
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
1 / 4 / 1
5,552
463
2,812
9,375
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
GlamorousMidget
King Arthur
12
2 / 1 / 1
6,970
581
6,916
11,330
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
Sïthis
Ares
8
0 / 3 / 2
5,367
447
2,321
10,099
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
5,915
493
4,538
5,081
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Erlang ShenFreyaThorChang'e

VS

Bans
BacchusIx ChelFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Maxxxtor
Sobek
12
3 / 0 / 5
7,203
600
3,579
6,653
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 1
7,674
640
6,217
5,085
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
XalexGame
Hades
12
2 / 2 / 1
6,913
576
6,523
9,435
5,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
13
1 / 1 / 3
7,409
617
2,698
3,555
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cadri-11
Nemesis
12
4 / 0 / 4
6,683
557
5,117
8,522
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Kali
1
4
1
0.38
L
King Arthur
GlamorousMidget
King Arthur
2
1
1
2.5
W
Sobek
Maxxxtor
Sobek
3
0
5
5.5
W
3
1
1
3.5
L
Ares
Sïthis
Ares
0
3
2
0.33
L
0
3
1
0.17
W
Hades
XalexGame
Hades
2
2
1
1.25
W
Janus
1
1
3
2.5
W
Nemesis
cadri-11
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
24,134
42,637
Taken
33,250
19,508
Mitigated
16,743
10,256
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,960
595
0
2,909
6,752
1,902
0
893
5,859
0
42,422
L
Kali
2,812
1,047
0
2,460
9,375
2,617
0
1,885
7,402
0
31,545
L
King Arthur
GlamorousMidget
King Arthur
6,916
646
0
2,188
11,330
7,714
0
6,387
4,903
344
50,936
W
Sobek
Maxxxtor
Sobek
3,579
269
0
4,048
6,653
5,046
148
1,754
4,899
21,853
0
W
6,217
1,886
0
1,458
5,085
1,615
724
1,039
4,046
0
64,408
L
Ares
Sïthis
Ares
2,321
35
0
2,144
10,099
5,905
0
1,476
8,605
16,324
0
L
4,538
41
0
555
5,081
1,370
0
1,961
3,068
39,557
643
W
Hades
XalexGame
Hades
6,523
1,379
625
5,587
9,435
5,184
0
431
9,004
47,426
0
W
Janus
2,698
301
0
668
3,555
1,139
0
1,453
2,102
56,741
1,152
W
Nemesis
cadri-11
Nemesis
5,117
2,067
0
1,783
8,522
3,759
0
2,162
6,360
0
53,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
35,882
358
Minions Killed
455
0
Camps Cleared
0
1,194,255
Distance Traveled
1,248,496
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,406
534
96
8
0
241,781
3
L
Kali
5,552
463
55
5
0
234,388
0
L
King Arthur
6,970
581
92
8
0
236,533
0
W
Sobek
7,203
600
19
2
0
284,475
0
W
Medusa
7,674
640
122
10
0
215,227
5
L
Ares
5,367
447
31
3
0
249,695
0
L
Vulcan
5,915
493
84
7
0
231,858
2
W
Hades
6,913
576
95
8
0
224,971
0
W
Janus
7,409
617
133
11
0
241,313
7
W
Nemesis
6,683
557
86
7
0
282,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role