Player Matchup

Eset
Eset
Cordovil_36
Eset
Level 139
God Stats
0W - 1L
1,695 SR
Queue Stats
177W - 204L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
Moons dance
Hou Yi
Level 129
God Stats
15W - 19L
1,357 SR
Queue Stats
821W - 809L
1,473 Elo+
Solo
Lancelot
Lancelot
NaveSilva
Lancelot
Level 155
God Stats
7W - 9L
1,554 SR
Queue Stats
367W - 401L
1,417 Elo+
Party 2
Odin
Odin
angelHD
Odin
Level 103
God Stats
19W - 10L
1,500 SR
Queue Stats
153W - 151L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
scar_kxng
Baron Samedi
Level 104
God Stats
5W - 7L
1,532 SR
Queue Stats
85W - 95L
1,400 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,433 Elo+

VS

Team Averages
Level 119
1,537 SR
1,466 Elo+
Horus
Horus
Antho Lbarjo
Horus
Level 117
God Stats
15W - 13L
1,326 SR
Queue Stats
96W - 94L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
AxeAltair
Cthulhu
Level 86
God Stats
31W - 32L
1,541 SR
Queue Stats
105W - 89L
1,475 Elo+
Party 1
Camazotz
Camazotz
FanatiqueMAJOR
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,450 Elo+
Party 1
Poseidon
Poseidon
J00L5
Poseidon
Level 202
God Stats
14W - 14L
1,491 SR
Queue Stats
658W - 636L
1,430 Elo+
Solo
Chernobog
Chernobog
Shr1kez
Chernobog
Level 88
God Stats
5W - 2L
1,828 SR
Queue Stats
76W - 69L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,190
563
5,831
5,874
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
2 / 0 / 0
6,517
592
4,925
6,471
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
NaveSilva
Lancelot
11
1 / 3 / 0
5,508
501
3,851
8,285
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
angelHD
Odin
9
0 / 1 / 1
5,400
491
2,046
5,357
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
scar_kxng
Baron Samedi
8
0 / 4 / 1
4,873
443
2,161
7,360
4,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,578
507
3,314
5,200
4,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
AxeAltair
Cthulhu
10
1 / 1 / 0
6,066
551
3,539
6,312
5,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
11
2 / 1 / 3
5,894
536
2,905
8,785
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
J00L5
Poseidon
12
2 / 2 / 2
6,907
628
3,299
4,569
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Shr1kez
Chernobog
11
4 / 1 / 2
6,870
625
6,110
6,901
1,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
10
10
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Cthulhu
AxeAltair
Cthulhu
1
1
0
1
L
2
2
1
1.25
W
Camazotz
2
1
3
3.5
W
Poseidon
J00L5
Poseidon
2
2
2
1.5
L
Hou Yi
2
0
0
2
L
Lancelot
NaveSilva
Lancelot
1
3
0
0.33
W
Chernobog
Shr1kez
Chernobog
4
1
2
5
L
Odin
angelHD
Odin
0
1
1
0.5
L
Baron Samedi
scar_kxng
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
19,167
33,347
Taken
31,767
14,539
Mitigated
16,117
8,255
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,314
1,838
1,275
2,672
5,200
4,055
162
1,705
3,495
0
19,325
W
Cthulhu
AxeAltair
Cthulhu
3,539
324
0
2,203
6,312
5,890
0
483
5,459
32,746
3,375
L
5,831
481
0
1,959
5,874
1,609
0
2,169
3,403
47,446
1,007
W
Camazotz
2,905
819
0
3,565
8,785
2,954
0
1,199
7,586
0
40,231
W
Poseidon
J00L5
Poseidon
3,299
71
0
1,055
4,569
1,301
0
3,637
932
48,721
1,002
L
Hou Yi
4,925
2,801
0
3,001
6,471
1,774
0
0
6,471
0
47,969
L
Lancelot
NaveSilva
Lancelot
3,851
841
0
310
8,285
3,232
0
533
7,672
0
45,267
W
Chernobog
Shr1kez
Chernobog
6,110
3,972
0
3,247
6,901
1,917
539
915
5,986
0
48,619
L
Odin
angelHD
Odin
2,046
547
0
1,368
5,357
3,350
0
2,703
2,654
0
24,011
L
Baron Samedi
scar_kxng
Baron Samedi
2,161
283
172
1,445
7,360
4,574
0
393
6,877
13,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
31,315
341
Minions Killed
331
0
Camps Cleared
0
1,009,952
Distance Traveled
1,121,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,578
507
30
3
0
232,727
0
W
Cthulhu
6,066
551
42
4
0
200,010
1
L
Eset
6,190
563
99
9
0
202,473
0
W
Camazotz
5,894
536
76
7
0
243,165
1
W
Poseidon
6,907
628
99
9
0
223,188
0
L
Hou Yi
6,517
592
94
9
0
183,017
0
L
Lancelot
5,508
501
74
7
0
256,414
0
W
Chernobog
6,870
625
84
8
0
222,081
0
L
Odin
5,400
491
55
5
0
172,365
0
L
Baron Samedi
4,873
443
19
2
0
195,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role