Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GenetiK Rage
Neith
Level 101
God Stats
143W - 126L
1,561 SR
Queue Stats
798W - 771L
1,456 Elo+
Solo
Aphrodite
Aphrodite
MrXamelax
Aphrodite
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,755 Elo+
Party 2
Erlang Shen
Erlang Shen
PeepoBlanket
Erlang Shen
Level 154
God Stats
0W - 4L
1,186 SR
Queue Stats
177W - 162L
1,503 Elo+
Party 2
Team Averages
Level 142
1,449 SR
1,543 Elo+

VS

Team Averages
Level 128
1,620 SR
1,530 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChoGathMain31
Jing Wei
Level 57
God Stats
4W - 4L
1,517 SR
Queue Stats
26W - 26L
1,552 Elo+
Party 1
Lancelot
Lancelot
Xaelii
Lancelot
Level 149
God Stats
9W - 3L
1,713 SR
Queue Stats
114W - 124L
1,437 Elo+
Solo
Bacchus
Bacchus
andy8699
Bacchus
Level 136
God Stats
7W - 2L
1,525 SR
Queue Stats
156W - 144L
1,496 Elo+
Party 1
King Arthur
King Arthur
byra1999
King Arthur
Level 154
God Stats
2W - 2L
1,846 SR
Queue Stats
22W - 14L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 4 / 1
6,972
581
4,443
11,212
3,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
 
Mercury
12
0 / 4 / 0
6,239
520
2,301
9,847
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 2 / 1
6,440
537
3,555
6,943
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
MrXamelax
Aphrodite
9
2 / 8 / 1
6,038
503
4,248
12,319
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
PeepoBlanket
Erlang Shen
11
1 / 4 / 0
6,277
523
5,994
15,713
12,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 3
7,624
635
5,772
3,514
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ChoGathMain31
Jing Wei
12
5 / 1 / 4
7,834
653
7,602
7,792
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
Xaelii
Lancelot
14
7 / 0 / 7
8,095
675
8,379
8,006
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
andy8699
Bacchus
10
0 / 2 / 9
6,865
572
5,346
9,687
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
byra1999
King Arthur
14
7 / 0 / 2
8,605
717
11,802
13,252
10,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
22
22
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
L
Mercury
 
Mercury
0
4
0
0
W
Discordia
 
Discordia
3
2
3
2.25
W
Jing Wei
ChoGathMain31
Jing Wei
5
1
4
7
L
0
2
1
0.25
L
Aphrodite
MrXamelax
Aphrodite
2
8
1
0.31
L
Erlang Shen
PeepoBlanket
Erlang Shen
1
4
0
0.25
W
Lancelot
Xaelii
Lancelot
7
0
7
10.5
W
Bacchus
andy8699
Bacchus
0
2
9
2.25
W
King Arthur
byra1999
King Arthur
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
38,901
56,034
Taken
42,251
29,254
Mitigated
27,085
18,048
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,443
975
0
5,168
11,212
3,565
0
6,194
5,018
44,599
2,877
L
Mercury
 
Mercury
2,301
1,271
0
446
9,847
3,801
0
1,129
8,718
0
50,792
W
Discordia
 
Discordia
5,772
86
0
342
3,514
1,082
112
1,630
1,884
45,831
3,367
W
Jing Wei
ChoGathMain31
Jing Wei
7,602
6,228
0
2,327
7,792
2,705
1,047
2,492
5,300
0
58,957
L
3,555
926
0
2,004
6,943
1,998
671
943
6,000
0
52,161
L
Aphrodite
MrXamelax
Aphrodite
4,248
1,398
1,353
2,391
12,319
6,980
0
2,324
9,995
14,964
0
L
Erlang Shen
PeepoBlanket
Erlang Shen
5,994
3,529
0
6,686
15,713
12,910
0
504
15,209
0
38,614
W
Lancelot
Xaelii
Lancelot
8,379
1,755
0
841
8,006
3,930
147
1,218
6,788
0
48,775
W
Bacchus
andy8699
Bacchus
5,346
479
287
3,021
9,687
8,704
0
2,058
7,629
10,909
0
W
King Arthur
byra1999
King Arthur
11,802
1,563
0
2,950
13,252
10,664
44
1,248
12,004
0
56,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
39,023
346
Minions Killed
353
0
Camps Cleared
0
1,173,849
Distance Traveled
1,285,958
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,972
581
85
7
0
227,579
0
L
Mercury
6,239
520
85
7
0
293,219
0
W
Discordia
7,624
635
96
8
0
221,835
2
W
Jing Wei
7,834
653
98
8
0
247,796
0
L
Neith
6,440
537
94
8
0
216,910
0
L
Aphrodite
6,038
503
21
2
0
216,877
1
L
Erlang Shen
6,277
523
61
5
0
219,264
2
W
Lancelot
8,095
675
71
6
0
316,530
0
W
Bacchus
6,865
572
4
0
0
258,053
0
W
King Arthur
8,605
717
84
7
0
241,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role