Player Matchup

Cernunnos
Cernunnos
Caboose24736
Cernunnos
Level 129
God Stats
0W - 1L
1,706 SR
Queue Stats
33W - 31L
1,483 Elo+
Party 1
Ravana
Ravana
JPTHESAINT
Ravana
Level 65
God Stats
11W - 12L
1,416 SR
Queue Stats
170W - 180L
1,404 Elo+
Solo
King Arthur
King Arthur
LustShadow
King Arthur
Level 157
God Stats
0W - 2L
1,480 SR
Queue Stats
84W - 80L
1,475 Elo+
Party 1
Bacchus
Bacchus
chamia
Bacchus
Level 104
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
tenshi_no_sama11
Janus
Level 60
God Stats
10W - 12L
1,498 SR
Queue Stats
26W - 24L
1,466 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,466 Elo+

VS

Team Averages
Level 123
1,473 SR
1,461 Elo+
Ravana
Ravana
APJAY
Ravana
Level 145
God Stats
5W - 5L
1,315 SR
Queue Stats
272W - 268L
1,446 Elo+
Solo
Hel
Hel
Burnt_Witch8X
Hel
Level 143
God Stats
26W - 20L
1,478 SR
Queue Stats
132W - 125L
1,445 Elo+
Solo
Charybdis
Charybdis
PhallusPower
Charybdis
Level 88
God Stats
10W - 7L
1,536 SR
Queue Stats
237W - 232L
1,460 Elo+
Solo
Chang'e
Chang'e
TheCutePrince
Chang'e
Level 96
God Stats
7W - 8L
1,622 SR
Queue Stats
172W - 162L
1,508 Elo+
Solo
Chaac
Chaac
ohGranzby
Chaac
Level 145
God Stats
17W - 20L
1,410 SR
Queue Stats
667W - 646L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Caboose24736
Cernunnos
8
0 / 3 / 0
4,703
392
5,292
8,798
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
JPTHESAINT
Ravana
11
0 / 4 / 1
5,531
461
2,744
9,142
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
LustShadow
King Arthur
13
2 / 1 / 0
6,570
548
5,432
11,061
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
chamia
Bacchus
8
0 / 3 / 0
5,074
423
2,662
9,199
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 4 / 0
5,699
475
3,462
4,870
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
APJAY
Ravana
13
5 / 0 / 2
7,584
632
5,348
5,318
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

13
5 / 0 / 1
7,704
642
3,582
5,919
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PhallusPower
Charybdis
12
1 / 0 / 5
6,731
561
5,248
6,611
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
11
0 / 2 / 2
6,996
583
5,899
9,786
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
ohGranzby
Chaac
12
4 / 1 / 2
7,298
608
6,617
10,176
8,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
APJAY
Ravana
5
0
2
6
W
5
0
1
5.5
L
Cernunnos
Caboose24736
Cernunnos
0
3
0
0
L
Ravana
JPTHESAINT
Ravana
0
4
1
0.13
L
King Arthur
LustShadow
King Arthur
2
1
0
2
W
Charybdis
PhallusPower
Charybdis
1
0
5
3.5
W
Chang'e
0
2
2
0.5
L
Bacchus
chamia
Bacchus
0
3
0
0
W
Chaac
ohGranzby
Chaac
4
1
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
26,694
43,070
Taken
37,810
20,941
Mitigated
17,928
7,187
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
APJAY
Ravana
5,348
1,164
0
971
5,318
2,615
0
331
4,927
0
60,922
W
3,582
0
295
4,276
5,919
1,734
176
2,787
2,848
40,955
1,162
L
Cernunnos
Caboose24736
Cernunnos
5,292
2,499
0
2,554
8,798
2,549
0
0
8,798
0
30,818
L
Ravana
JPTHESAINT
Ravana
2,744
781
0
1,134
9,142
3,531
0
1,264
7,800
0
41,758
L
King Arthur
LustShadow
King Arthur
5,432
1,096
0
1,020
11,061
5,588
0
4,188
6,173
0
53,072
W
Charybdis
PhallusPower
Charybdis
5,248
3,450
0
2,972
6,611
1,966
1,010
915
5,696
0
54,882
W
Chang'e
5,899
1,002
200
5,158
9,786
2,683
0
0
9,786
37,081
1,776
L
Bacchus
chamia
Bacchus
2,662
375
243
2,236
9,199
8,113
0
0
9,199
12,603
1,240
W
Chaac
ohGranzby
Chaac
6,617
1,226
0
3,408
10,176
8,930
0
2,000
8,176
0
30,913
L
3,462
34
0
0
4,870
1,160
0
3,113
1,757
31,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
36,313
282
Minions Killed
385
0
Camps Cleared
0
1,129,460
Distance Traveled
1,186,599
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,584
632
92
8
0
260,767
2
W
Hel
7,704
642
78
7
0
252,136
0
L
Cernunnos
4,703
392
51
4
0
203,850
2
L
Ravana
5,531
461
58
5
0
224,182
0
L
King Arthur
6,570
548
82
7
0
234,793
4
W
Charybdis
6,731
561
106
9
0
214,762
0
W
Chang'e
6,996
583
76
6
0
200,608
0
L
Bacchus
5,074
423
18
2
0
218,966
0
W
Chaac
7,298
608
33
3
0
258,326
5
L
Janus
5,699
475
73
6
0
247,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role