Player Matchup

Vamana
Vamana
K1ng__yami
Vamana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Majikmike8
Cliodhna
Level 58
God Stats
0W - 2L
1,112 SR
Queue Stats
115W - 109L
1,398 Elo+
Party 1
Scylla
Scylla
OG OOZIE
Scylla
Level 129
God Stats
1W - 1L
1,622 SR
Queue Stats
132W - 120L
1,336 Elo+
Party 1
Bacchus
Bacchus
Train0078640
Bacchus
Level 147
God Stats
8W - 4L
1,712 SR
Queue Stats
301W - 317L
1,408 Elo+
Solo
Yu Huang
Yu Huang
shadowcaver
Yu Huang
Level 152
God Stats
0W - 3L
1,361 SR
Queue Stats
89W - 123L
1,397 Elo+
Solo
Team Averages
Level 114
1,461 SR
1,401 Elo+

VS

Team Averages
Level 107
1,536 SR
1,478 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlienwareNico
Bacchus
Level 141
God Stats
5W - 3L
1,564 SR
Queue Stats
172W - 196L
1,439 Elo+
Solo
Shiva
Shiva
Ragedale
Shiva
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 298L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
Tigerpanzer313
Jing Wei
Level 117
God Stats
10W - 11L
1,520 SR
Queue Stats
270W - 292L
1,531 Elo+
Party 2
Da Ji
Da Ji
evilzimmy
Da Ji
Level 64
God Stats
4W - 1L
1,594 SR
Queue Stats
98W - 120L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
K1ng__yami
Vamana
7
0 / 1 / 2
4,805
961
1,708
2,349
1,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Majikmike8
Cliodhna
10
1 / 3 / 2
5,404
1,081
5,621
5,120
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
OG OOZIE
Scylla
11
2 / 2 / 1
5,808
1,162
7,137
3,943
1,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Train0078640
Bacchus
8
0 / 0 / 3
4,835
967
3,607
2,465
2,021
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
shadowcaver
Yu Huang
10
0 / 0 / 3
5,256
1,051
5,550
2,996
894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 5
5,790
1,158
1,571
6,470
5,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
11
2 / 0 / 3
5,610
1,122
6,501
6,251
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
Ragedale
Shiva
9
0 / 1 / 4
5,293
1,059
943
4,501
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
10
0 / 1 / 4
5,550
1,110
1,810
4,886
1,688
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
evilzimmy
Da Ji
11
4 / 0 / 1
6,024
1,205
3,991
5,069
2,435
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
3
Kills
6
6
Deaths
3
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
5
2.5
W
Bacchus
2
0
3
3.5
L
Vamana
K1ng__yami
Vamana
0
1
2
1
L
Cliodhna
Majikmike8
Cliodhna
1
3
2
0.67
L
Scylla
OG OOZIE
Scylla
2
2
1
1.25
W
Shiva
Ragedale
Shiva
0
1
4
2
W
Jing Wei
0
1
4
2
L
Bacchus
Train0078640
Bacchus
0
0
3
1.5
W
Da Ji
evilzimmy
Da Ji
4
0
1
4.5
L
Yu Huang
shadowcaver
Yu Huang
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
14,816
16,873
Taken
27,177
7,105
Mitigated
20,263
4,593
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,571
339
514
1,454
6,470
5,501
0
3,703
2,767
4,200
0
W
Bacchus
6,501
528
762
1,669
6,251
5,944
0
3,539
2,712
8,934
774
L
Vamana
K1ng__yami
Vamana
1,708
445
235
383
2,349
1,410
0
881
1,301
0
2,751
L
Cliodhna
Majikmike8
Cliodhna
5,621
159
390
354
5,120
1,693
0
2,159
2,851
0
8,286
L
Scylla
OG OOZIE
Scylla
7,137
759
524
591
3,943
1,087
0
1,838
1,957
14,341
0
W
Shiva
Ragedale
Shiva
943
192
1,203
756
4,501
4,695
0
3,017
1,484
0
5,953
W
Jing Wei
1,810
887
446
498
4,886
1,688
0
3,119
1,767
0
11,444
L
Bacchus
Train0078640
Bacchus
3,607
0
431
222
2,465
2,021
0
846
1,558
5,851
107
W
Da Ji
evilzimmy
Da Ji
3,991
628
545
403
5,069
2,435
0
2,859
2,210
0
7,256
L
Yu Huang
shadowcaver
Yu Huang
5,550
831
460
1,003
2,996
894
0
1,704
1,188
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
28,267
40
Minions Killed
57
0
Camps Cleared
0
542,361
Distance Traveled
592,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,790
1,158
4
1
0
117,256
0
W
Bacchus
5,610
1,122
1
0
0
130,370
0
L
Vamana
4,805
961
3
1
0
67,206
0
L
Cliodhna
5,404
1,081
8
2
0
112,228
0
L
Scylla
5,808
1,162
18
4
0
120,976
0
W
Shiva
5,293
1,059
17
3
0
116,155
0
W
Jing Wei
5,550
1,110
20
4
0
100,762
0
L
Bacchus
4,835
967
3
1
0
128,015
0
W
Da Ji
6,024
1,205
15
3
0
127,733
0
L
Yu Huang
5,256
1,051
8
2
0
113,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role