Player Matchup

Arachne
Arachne
Its zAJ
Arachne
Level 132
God Stats
2W - 0L
1,148 SR
Queue Stats
117W - 110L
1,454 Elo+
Solo
Guan Yu
Guan Yu
KroKuro
Guan Yu
Level 146
God Stats
3W - 0L
1,730 SR
Queue Stats
106W - 105L
1,452 Elo+
Party 2
Ares
Ares
RogueSeal21
Ares
Level 121
God Stats
4W - 2L
1,578 SR
Queue Stats
80W - 70L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Trampolinepark
Nu Wa
Level 88
God Stats
3W - 1L
1,798 SR
Queue Stats
102W - 104L
1,500 Elo+
Solo
Cupid
Cupid
ySebxs
Cupid
Level 43
God Stats
13W - 8L
1,610 SR
Queue Stats
310W - 308L
1,462 Elo+
Solo
Team Averages
Level 106
1,573 SR
1,469 Elo+

VS

Team Averages
Level 101
1,380 SR
1,481 Elo+
Danzaburou
Danzaburou
Er3kose
Danzaburou
Level 147
God Stats
2W - 5L
1,135 SR
Queue Stats
323W - 361L
1,358 Elo+
Solo
Awilix
Awilix
GrayToonz
Awilix
Level 147
God Stats
1W - 2L
1,440 SR
Queue Stats
20W - 25L
1,433 Elo+
Party 1
Geb
Geb
Mad2Kowalski
Geb
Level 106
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
WiseMagi
Discordia
Level 60
God Stats
1W - 1L
1,307 SR
Queue Stats
38W - 37L
1,430 Elo+
Solo
Arachne
Arachne
wils0319
Arachne
Level 47
God Stats
16W - 25L
1,431 SR
Queue Stats
54W - 71L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Its zAJ
Arachne
11
4 / 0 / 2
6,354
635
4,047
5,671
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Guan Yu
KroKuro
Guan Yu
11
4 / 0 / 2
6,810
681
7,298
8,706
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 1 / 4
5,675
568
1,636
7,847
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 4
6,542
654
2,962
5,337
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
ySebxs
Cupid
11
4 / 1 / 0
6,173
617
4,599
5,509
1,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Er3kose
Danzaburou
9
1 / 3 / 1
5,263
526
4,181
5,810
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
GrayToonz
Awilix
8
0 / 3 / 2
4,626
463
2,790
8,358
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
1 / 2 / 1
4,937
494
4,215
5,991
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
WiseMagi
Discordia
11
1 / 1 / 0
5,778
578
5,129
4,265
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
wils0319
Arachne
8
0 / 5 / 2
4,777
478
2,007
8,124
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
3
3
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Er3kose
Danzaburou
1
3
1
0.5
L
Awilix
GrayToonz
Awilix
0
3
2
0.33
W
Arachne
Its zAJ
Arachne
4
0
2
5
W
Guan Yu
KroKuro
Guan Yu
4
0
2
5
L
1
2
1
0.75
W
2
1
4
4
W
0
1
4
2
L
Discordia
WiseMagi
Discordia
1
1
0
1
L
Arachne
wils0319
Arachne
0
5
2
0.2
W
Cupid
ySebxs
Cupid
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
18,322
33,070
Taken
32,548
17,310
Mitigated
9,703
8,567
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Er3kose
Danzaburou
4,181
1,383
0
502
5,810
912
0
83
5,727
0
33,168
L
Awilix
GrayToonz
Awilix
2,790
1,083
0
685
8,358
2,311
0
1,077
7,281
0
32,200
W
Arachne
Its zAJ
Arachne
4,047
3,275
0
1,375
5,671
2,489
0
949
4,722
0
38,346
W
Guan Yu
KroKuro
Guan Yu
7,298
576
340
3,054
8,706
7,095
7
447
8,257
0
36,939
L
4,215
393
0
1,013
5,991
3,289
0
1,172
4,819
15,072
1,800
W
1,636
169
0
1,087
7,847
4,760
0
1,964
5,839
19,910
0
W
2,962
546
0
0
5,337
1,289
0
3,764
1,061
42,905
0
L
Discordia
WiseMagi
Discordia
5,129
161
0
635
4,265
1,029
0
1,840
2,425
39,887
326
L
Arachne
wils0319
Arachne
2,007
1,222
0
2,206
8,124
2,162
0
426
7,698
0
22,052
W
Cupid
ySebxs
Cupid
4,599
3,395
282
2,429
5,509
1,677
761
1,460
4,049
0
39,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
25,381
332
Minions Killed
272
0
Camps Cleared
0
1,063,868
Distance Traveled
1,012,167
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,263
526
58
6
0
174,248
0
L
Awilix
4,626
463
47
5
0
221,699
0
W
Arachne
6,354
635
69
7
0
258,298
0
W
Guan Yu
6,810
681
61
6
0
195,094
1
L
Geb
4,937
494
24
2
0
221,375
0
W
Ares
5,675
568
36
4
0
212,412
2
W
Nu Wa
6,542
654
91
9
0
203,120
1
L
Discordia
5,778
578
93
9
0
217,789
0
L
Arachne
4,777
478
50
5
0
177,056
0
W
Cupid
6,173
617
75
8
0
194,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role