Player Matchup

Hera
Hera
Gold I
hattaka23
Hera
Gold I
Level 84
God Stats
3W - 3L
1,348 SR
Queue Stats
422W - 449L
1,563 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 84
1,348 SR
1,563 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR
Medusa
Medusa
Bronze III
ionlywherepyjama
Medusa
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
10 / 1 / 0
10,233
1,279
9,206
4,772
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SurtrSkadiKaliBacchusHades

VS

Bans
NemesisHe BoYmirChronosErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,863
858
2,747
12,449
3,632
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
10
Kills
0
1
Deaths
10
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
10
1
0
10
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,206
Damage
2,747
4,772
Taken
12,449
1,650
Mitigated
3,632
480
Healing
444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,206
2,569
0
480
4,772
1,650
1,071
565
4,207
54,128
0
L
2,747
1,076
0
444
12,449
3,632
248
9,206
3,243
0
26,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,233
Gold Earned
6,863
88
Minions Killed
43
4
Camps Cleared
1
156,205
Distance Traveled
145,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,233
1,279
88
11
4
156,205
0
L
Medusa
6,863
858
43
5
1
145,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role