Player Matchup

Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DragonBorn010
Mulan
Level 128
God Stats
12W - 9L
1,492 SR
Queue Stats
302W - 313L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Killer-_-Fr0st_0
Aphrodite
Level 98
God Stats
38W - 20L
1,594 SR
Queue Stats
199W - 184L
1,461 Elo+
Solo
Anubis
Anubis
MizZEdits
Anubis
Level 144
God Stats
4W - 1L
1,266 SR
Queue Stats
121W - 107L
1,507 Elo+
Party 1
Skadi
Skadi
Sn3she
Skadi
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
113W - 95L
1,511 Elo+
Party 1
Team Averages
Level 105
1,470 SR
1,488 Elo+

VS

Team Averages
Level 121
1,533 SR
1,572 Elo+
King Arthur
King Arthur
DarraghTC
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 186L
1,500 Elo+
Solo
Rama
Rama
KobeForever
Rama
Level 108
God Stats
10W - 8L
1,545 SR
Queue Stats
206W - 219L
1,464 Elo+
Solo
Kali
Kali
MistXFox
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 2
Zhong Kui
Zhong Kui
SDG Bacon
Zhong Kui
Level 119
God Stats
3W - 4L
1,351 SR
Queue Stats
28W - 26L
1,610 Elo+
Party 2
Cabrakan
Cabrakan
W33by
Cabrakan
Level 192
God Stats
0W - 1L
1,771 SR
Queue Stats
74W - 67L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 1 / 4
7,675
548
8,549
8,054
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 2 / 1
9,208
658
12,579
12,299
9,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
13
3 / 0 / 2
8,017
573
4,188
6,686
2,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
MizZEdits
Anubis
14
8 / 3 / 3
8,064
576
9,008
9,058
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sn3she
Skadi
14
1 / 1 / 5
7,455
533
8,595
7,401
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarraghTC
King Arthur
11
2 / 6 / 0
6,777
484
5,886
16,927
11,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 1 / 0
7,162
512
4,760
6,772
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
2 / 3 / 3
7,029
502
4,852
13,850
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SDG Bacon
Zhong Kui
14
3 / 4 / 2
8,223
587
7,917
12,039
8,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
W33by
Cabrakan
9
0 / 5 / 2
6,232
445
3,428
13,704
13,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
7
7
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
4
4
L
King Arthur
DarraghTC
King Arthur
2
6
0
0.33
W
5
2
1
2.75
W
Aphrodite
3
0
2
4
L
0
1
0
0
L
Kali
2
3
3
1.17
W
Anubis
MizZEdits
Anubis
8
3
3
3.17
L
Zhong Kui
SDG Bacon
Zhong Kui
3
4
2
1
W
Skadi
Sn3she
Skadi
1
1
5
3.5
L
Cabrakan
W33by
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
26,843
43,498
Taken
63,292
20,481
Mitigated
39,603
16,364
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,549
999
0
475
8,054
2,536
199
3,845
4,209
54,821
1,182
L
King Arthur
DarraghTC
King Arthur
5,886
1,310
0
1,957
16,927
11,364
0
424
16,461
0
32,412
W
12,579
2,348
0
3,533
12,299
9,789
0
0
12,299
0
65,318
W
Aphrodite
4,188
972
5,597
4,820
6,686
2,010
389
2,590
4,096
27,840
0
L
4,760
3,781
0
3,751
6,772
2,284
145
577
6,193
0
63,868
L
Kali
4,852
2,066
0
3,385
13,850
3,797
0
5,548
8,014
0
43,449
W
Anubis
MizZEdits
Anubis
9,008
129
0
1,137
9,058
3,881
0
1,722
7,336
54,198
0
L
Zhong Kui
SDG Bacon
Zhong Kui
7,917
162
0
6,110
12,039
8,607
662
8,614
3,205
58,198
2,036
W
Skadi
Sn3she
Skadi
8,595
3,673
0
802
7,401
2,265
520
3,133
4,268
0
59,600
L
Cabrakan
W33by
Cabrakan
3,428
306
0
2,288
13,704
13,551
0
5,614
7,902
8,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
35,423
429
Minions Killed
335
0
Camps Cleared
0
1,356,652
Distance Traveled
1,305,949
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,675
548
84
6
0
290,236
6
L
King Arthur
6,777
484
42
3
0
247,599
4
W
Mulan
9,208
658
101
7
0
236,514
0
W
Aphrodite
8,017
573
44
3
0
264,604
2
L
Rama
7,162
512
111
8
0
236,852
2
L
Kali
7,029
502
75
5
0
320,589
0
W
Anubis
8,064
576
85
6
0
284,756
0
L
Zhong Kui
8,223
587
100
7
0
249,487
0
W
Skadi
7,455
533
115
8
0
280,542
2
L
Cabrakan
6,232
445
7
1
0
251,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role