Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Alpha Monkey356
Fenrir
Gold IV
Level 126
God Stats
2W - 2L
1,528 SR
Queue Stats
187W - 198L
1,470 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Shooter2413
Ah Muzen Cab
Silver IV
Level 122
God Stats
0W - 2L
1,686 SR
Queue Stats
14W - 23L
1,276 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Xx AGEOLL xX
Cabrakan
Silver II
Level 86
God Stats
3W - 4L
1,574 SR
Queue Stats
22W - 32L
1,112 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,558 SR
1,372 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,462 SR
1,343 MMR
Neith
Neith
Gold IV
Blitzkrieg1194
Neith
Gold IV
Level 158
God Stats
5W - 9L
1,564 SR
Queue Stats
568W - 568L
1,336 MMR
Solo
Anubis
Anubis
Gold IV
Dertrace
Anubis
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,427 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Lost rep4009
Sun Wukong
Platinum V
Level 145
God Stats
8W - 13L
1,241 SR
Queue Stats
259W - 243L
1,403 MMR
Solo
Ganesha
Ganesha
Gold V
francoucss
Ganesha
Gold V
Level 148
God Stats
10W - 6L
1,613 SR
Queue Stats
109W - 110L
1,226 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
joshvelra
Ao Kuang
Silver I
Level 144
God Stats
8W - 9L
1,390 SR
Queue Stats
670W - 683L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 3 / 2
7,433
572
5,335
6,229
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
12
3 / 5 / 1
7,215
555
7,167
11,167
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
5 / 4 / 2
7,228
556
3,954
12,381
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Shooter2413
Ah Muzen Cab
13
0 / 2 / 1
7,119
548
3,904
6,644
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
Xx AGEOLL xX
Cabrakan
10
0 / 3 / 2
5,969
459
2,065
12,959
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Morgan Le FayAthenaBacchusFreya

VS

Bans
ThorCthulhuCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,385
568
5,262
5,386
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Dertrace
Anubis
14
8 / 1 / 0
8,291
638
9,819
7,187
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Lost rep4009
Sun Wukong
12
4 / 4 / 1
7,638
588
8,491
11,598
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
francoucss
Ganesha
12
2 / 1 / 9
7,715
593
5,008
9,064
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
joshvelra
Ao Kuang
13
3 / 4 / 4
7,380
568
5,813
10,678
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
17
17
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
2
1
L
Hercules
 
Hercules
3
5
1
0.7
L
5
4
2
1.5
W
0
0
4
2
W
Anubis
Dertrace
Anubis
8
1
0
8
W
Sun Wukong
Lost rep4009
Sun Wukong
4
4
1
1.13
L
Ah Muzen Cab
Shooter2413
Ah Muzen Cab
0
2
1
0.25
L
Cabrakan
Xx AGEOLL xX
Cabrakan
0
3
2
0.33
W
Ganesha
francoucss
Ganesha
2
1
9
6.5
W
Ao Kuang
joshvelra
Ao Kuang
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
34,393
49,380
Taken
43,913
26,220
Mitigated
23,151
11,583
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,335
315
0
1,650
6,229
1,432
0
4,449
1,780
45,499
514
L
Hercules
 
Hercules
7,167
2,084
0
2,964
11,167
9,236
0
1,505
9,057
0
40,434
L
3,954
542
0
2,336
12,381
5,090
0
5,902
6,366
0
40,911
W
5,262
832
0
1,360
5,386
1,739
264
157
5,229
0
65,664
W
Anubis
Dertrace
Anubis
9,819
0
0
3,084
7,187
2,931
28
2,571
4,573
57,853
805
W
Sun Wukong
Lost rep4009
Sun Wukong
8,491
2,229
0
5,494
11,598
7,900
179
0
11,130
1,378
45,603
L
Ah Muzen Cab
Shooter2413
Ah Muzen Cab
3,904
1,230
0
1,473
6,644
1,677
0
2,564
4,080
0
64,028
L
Cabrakan
Xx AGEOLL xX
Cabrakan
2,065
331
0
3,160
12,959
8,785
0
6,029
6,930
19,992
0
W
Ganesha
francoucss
Ganesha
5,008
407
0
2,065
9,064
7,545
0
2,469
6,556
17,673
0
W
Ao Kuang
joshvelra
Ao Kuang
5,813
2,329
0
4,195
10,678
3,036
0
2,203
8,438
44,347
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,964
Gold Earned
38,409
377
Minions Killed
422
0
Camps Cleared
0
1,210,036
Distance Traveled
1,285,784
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,433
572
86
7
0
222,909
0
L
Hercules
7,215
555
68
5
0
217,881
0
L
Fenrir
7,228
556
68
5
0
282,949
0
W
Neith
7,385
568
141
11
0
248,042
2
W
Anubis
8,291
638
106
8
0
253,315
2
W
Sun Wukong
7,638
588
82
6
0
235,635
2
L
Ah Muzen Cab
7,119
548
126
10
0
254,322
1
L
Cabrakan
5,969
459
29
2
0
231,975
2
W
Ganesha
7,715
593
6
0
0
269,638
7
W
Ao Kuang
7,380
568
87
7
0
279,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role