Player Matchup

Yu Huang
Yu Huang
Ashaoi4976
Yu Huang
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 168L
1,409 Elo+
Solo
Izanami
Izanami
Lsallysai
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,243 Elo+
Solo
Nemesis
Nemesis
Mrkodek21
Nemesis
Level 110
God Stats
2W - 4L
1,431 SR
Queue Stats
88W - 98L
1,425 Elo+
Solo
Amaterasu
Amaterasu
Papa_Jim_Jam
Amaterasu
Level 61
God Stats
125W - 135L
1,439 SR
Queue Stats
168W - 174L
1,427 Elo+
Solo
Cthulhu
Cthulhu
ThatDudeGp
Cthulhu
Level 106
God Stats
70W - 69L
1,582 SR
Queue Stats
190W - 188L
1,495 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,400 Elo+

VS

Team Averages
Level 80
1,485 SR
1,443 Elo+
Ganesha
Ganesha
JuliPdee
Ganesha
Level 77
God Stats
4W - 3L
1,312 SR
Queue Stats
255W - 247L
1,449 Elo+
Solo
Tyr
Tyr
KIYO-SAN-99
Tyr
Level 68
God Stats
7W - 2L
1,684 SR
Queue Stats
64W - 46L
1,493 Elo+
Solo
Danzaburou
Danzaburou
PNK_CoTa
Danzaburou
Level 67
God Stats
4W - 4L
1,435 SR
Queue Stats
305W - 297L
1,448 Elo+
Solo
Thor
Thor
YokiJoe
Thor
Level 69
God Stats
11W - 7L
1,490 SR
Queue Stats
99W - 92L
1,431 Elo+
Solo
Nu Wa
Nu Wa
doomislove
Nu Wa
Level 119
God Stats
6W - 6L
1,505 SR
Queue Stats
278W - 274L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ashaoi4976
Yu Huang
7
0 / 1 / 0
3,749
625
444
2,047
540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Lsallysai
Izanami
6
0 / 2 / 0
3,548
591
2,734
3,590
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Mrkodek21
Nemesis
7
0 / 2 / 0
3,722
620
1,685
4,633
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Amaterasu
Papa_Jim_Jam
Amaterasu
8
1 / 0 / 0
4,347
725
1,001
3,889
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ThatDudeGp
Cthulhu
7
0 / 1 / 0
3,681
614
4,232
3,337
1,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JuliPdee
Ganesha
7
0 / 0 / 3
4,254
709
1,088
5,689
1,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,274
712
1,607
4,095
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PNK_CoTa
Danzaburou
7
2 / 0 / 1
4,108
685
2,500
5,048
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
YokiJoe
Thor
9
3 / 0 / 1
4,719
787
1,827
4,125
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
8
0 / 0 / 3
4,496
749
1,904
2,017
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Ashaoi4976
Yu Huang
0
1
0
0
W
Ganesha
JuliPdee
Ganesha
0
0
3
1.5
W
1
1
0
1
L
Izanami
Lsallysai
Izanami
0
2
0
0
L
Nemesis
Mrkodek21
Nemesis
0
2
0
0
W
Danzaburou
PNK_CoTa
Danzaburou
2
0
1
2.5
L
Amaterasu
Papa_Jim_Jam
Amaterasu
1
0
0
1
L
Cthulhu
ThatDudeGp
Cthulhu
0
1
0
0
W
Thor
YokiJoe
Thor
3
0
1
3.5
W
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,096
Damage
8,926
17,496
Taken
20,974
5,063
Mitigated
6,832
6,811
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Ashaoi4976
Yu Huang
444
92
0
510
2,047
540
0
209
1,838
18,187
0
W
Ganesha
JuliPdee
Ganesha
1,088
196
1,345
2,009
5,689
1,953
0
1,821
3,868
11,109
0
W
1,607
252
0
990
4,095
1,769
0
0
4,095
0
18,306
L
Izanami
Lsallysai
Izanami
2,734
1,943
0
815
3,590
857
0
846
2,744
0
15,664
L
Nemesis
Mrkodek21
Nemesis
1,685
543
0
2,083
4,633
1,041
0
1,109
3,524
0
17,861
W
Danzaburou
PNK_CoTa
Danzaburou
2,500
885
0
1,370
5,048
1,338
0
2,081
2,967
0
17,698
L
Amaterasu
Papa_Jim_Jam
Amaterasu
1,001
308
0
2,102
3,889
1,523
0
180
3,709
0
20,324
L
Cthulhu
ThatDudeGp
Cthulhu
4,232
282
40
1,261
3,337
1,102
0
648
2,689
18,527
323
W
Thor
YokiJoe
Thor
1,827
484
0
969
4,125
1,378
0
602
3,523
0
24,793
W
Nu Wa
1,904
397
0
960
2,017
394
10
128
1,889
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,047
Gold Earned
21,851
171
Minions Killed
166
0
Camps Cleared
0
653,765
Distance Traveled
678,960
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,749
625
35
6
0
93,327
0
W
Ganesha
4,254
709
2
0
0
140,394
1
W
Tyr
4,274
712
32
5
0
130,112
0
L
Izanami
3,548
591
37
6
0
127,996
0
L
Nemesis
3,722
620
34
6
0
153,367
0
W
Danzaburou
4,108
685
44
7
0
136,159
0
L
Amaterasu
4,347
725
44
7
0
133,437
0
L
Cthulhu
3,681
614
21
4
0
145,638
4
W
Thor
4,719
787
48
8
0
146,443
0
W
Nu Wa
4,496
749
40
7
0
125,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role