Player Matchup

Fenrir
Fenrir
ANGELggs
Fenrir
Level 43
God Stats
6W - 9L
1,294 SR
Queue Stats
62W - 93L
1,323 Elo+
Party 1
Izanami
Izanami
Addidee
Izanami
Level 68
God Stats
14W - 20L
1,406 SR
Queue Stats
317W - 344L
1,389 Elo+
Solo
Aphrodite
Aphrodite
MiskoJones99619
Aphrodite
Level 33
God Stats
4W - 0L
1,568 SR
Queue Stats
48W - 47L
1,411 Elo+
Party 2
Chaac
Chaac
Segabruh1
Chaac
Level 46
God Stats
5W - 6L
1,486 SR
Queue Stats
148W - 158L
1,308 Elo+
Party 1
Ares
Ares
SusanaOrio
Ares
Level 29
God Stats
11W - 4L
1,574 SR
Queue Stats
25W - 27L
1,313 Elo+
Party 2
Team Averages
Level 44
1,466 SR
1,349 Elo+

VS

Team Averages
Level 35
1,514 SR
1,346 Elo+
Poseidon
Poseidon
Figther09
Poseidon
Level 57
God Stats
2W - 9L
1,285 SR
Queue Stats
83W - 105L
1,366 Elo+
Party 3
Medusa
Medusa
LYCHESA
Medusa
Level 17
God Stats
12W - 13L
1,670 SR
Queue Stats
19W - 34L
1,350 Elo+
Party 3
Fenrir
Fenrir
Viezesmeerlap
Fenrir
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
11W - 21L
1,346 Elo+
Party 4
Cerberus
Cerberus
kaiser136
Cerberus
Level 33
God Stats
1W - 2L
1,296 SR
Queue Stats
9W - 19L
1,335 Elo+
Solo
Cu Chulainn
Cu Chulainn
miguel_osasuna
Cu Chulainn
Level 38
God Stats
2W - 2L
1,671 SR
Queue Stats
11W - 22L
1,335 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANGELggs
Fenrir
12
4 / 1 / 3
7,331
489
6,089
9,354
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Addidee
Izanami
15
8 / 2 / 1
9,182
612
12,169
10,112
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MiskoJones99619
Aphrodite
16
4 / 0 / 2
9,641
643
9,148
8,862
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Segabruh1
Chaac
15
4 / 0 / 5
9,207
614
10,064
12,942
14,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 8
7,981
532
4,725
12,241
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Figther09
Poseidon
12
1 / 2 / 0
7,034
469
6,307
10,074
3,140
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
LYCHESA
Medusa
12
3 / 3 / 1
7,457
497
8,183
9,206
2,567
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 0
5,958
397
2,114
11,960
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
kaiser136
Cerberus
11
1 / 6 / 3
6,895
460
4,938
17,224
11,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
miguel_osasuna
Cu Chulainn
13
0 / 4 / 1
7,117
474
6,797
14,017
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANGELggs
Fenrir
4
1
3
5.5
W
Izanami
Addidee
Izanami
8
2
1
4.25
L
Poseidon
Figther09
Poseidon
1
2
0
0.5
L
Medusa
LYCHESA
Medusa
3
3
1
1.17
W
Aphrodite
MiskoJones99619
Aphrodite
4
0
2
5
W
Chaac
Segabruh1
Chaac
4
0
5
6.5
W
0
2
8
2
L
0
5
0
0
L
Cerberus
kaiser136
Cerberus
1
6
3
0.42
L
Cu Chulainn
miguel_osasuna
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,195
Damage
28,339
53,511
Taken
62,481
38,838
Mitigated
32,346
18,092
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANGELggs
Fenrir
6,089
1,539
0
585
9,354
4,333
0
2,168
7,186
0
39,113
W
Izanami
Addidee
Izanami
12,169
7,661
0
2,807
10,112
4,022
2,618
3,484
6,628
0
88,729
L
Poseidon
Figther09
Poseidon
6,307
1,077
0
5,106
10,074
3,140
0
6,374
3,700
44,159
0
L
Medusa
LYCHESA
Medusa
8,183
3,376
0
2,787
9,206
2,567
275
2,163
7,043
0
53,724
W
Aphrodite
MiskoJones99619
Aphrodite
9,148
357
1,690
7,120
8,862
3,791
1,062
2,617
6,245
72,537
2,368
W
Chaac
Segabruh1
Chaac
10,064
683
0
4,335
12,942
14,796
492
993
11,949
0
59,000
W
4,725
352
0
1,555
12,241
11,896
274
1,983
10,258
19,913
0
L
2,114
288
0
1,062
11,960
4,530
0
885
11,075
0
42,668
L
Cerberus
kaiser136
Cerberus
4,938
438
0
4,039
17,224
11,105
0
3,488
13,736
19,820
0
L
Cu Chulainn
miguel_osasuna
Cu Chulainn
6,797
833
0
1,209
14,017
11,004
0
952
13,065
0
45,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
34,461
487
Minions Killed
380
0
Camps Cleared
0
1,478,954
Distance Traveled
1,385,324
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,331
489
53
4
0
341,015
0
W
Izanami
9,182
612
153
10
0
269,718
0
L
Poseidon
7,034
469
85
6
0
274,934
6
L
Medusa
7,457
497
92
6
0
259,891
0
W
Aphrodite
9,641
643
154
10
0
299,548
0
W
Chaac
9,207
614
111
7
0
270,372
6
W
Ares
7,981
532
16
1
0
298,301
0
L
Fenrir
5,958
397
69
5
0
283,120
0
L
Cerberus
6,895
460
42
3
0
277,405
2
L
Cu Chulainn
7,117
474
92
6
0
289,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role