Player Matchup

Discordia
Discordia
Bakingsoda85426
Discordia
Level 65
God Stats
13W - 6L
1,463 SR
Queue Stats
340W - 345L
1,467 Elo+
Solo
Shiva
Shiva
King J A 9158
Shiva
Level 158
God Stats
1W - 2L
1,193 SR
Queue Stats
291W - 303L
1,511 Elo+
Solo
Horus
Horus
LEGlllT-
Horus
Level 87
God Stats
8W - 4L
1,647 SR
Queue Stats
412W - 419L
1,499 Elo+
Solo
Nut
Nut
OnlyTemptation
Nut
Level 87
God Stats
2W - 1L
1,492 SR
Queue Stats
70W - 81L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Seitenx
Ne Zha
Level 192
God Stats
6W - 7L
1,624 SR
Queue Stats
484W - 472L
1,602 Elo+
Solo
Team Averages
Level 118
1,484 SR
1,509 Elo+

VS

Team Averages
Level 145
1,639 SR
1,506 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
G X B O N
Sol
Level 126
God Stats
1W - 1L
1,735 SR
Queue Stats
64W - 74L
1,473 Elo+
Solo
Ra
Ra
ScubaSteve700
Ra
Level 129
God Stats
2W - 3L
1,705 SR
Queue Stats
203W - 180L
1,520 Elo+
Solo
Ganesha
Ganesha
couldyoudieplz
Ganesha
Level 127
God Stats
3W - 4L
1,764 SR
Queue Stats
191W - 209L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
skrrtskrrtz
Erlang Shen
Level 129
God Stats
1W - 2L
1,492 SR
Queue Stats
350W - 341L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bakingsoda85426
Discordia
13
4 / 0 / 8
7,795
1,114
10,171
3,072
1,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 0 / 9
7,932
1,133
5,159
8,878
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
LEGlllT-
Horus
12
2 / 1 / 7
7,587
1,084
2,104
11,418
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 12
7,477
1,068
7,586
7,562
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Seitenx
Ne Zha
12
3 / 2 / 5
7,553
1,079
9,406
5,941
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 4 / 2
5,888
841
4,638
7,023
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 0
5,058
723
3,273
2,971
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 1 / 1
6,160
880
4,487
5,593
1,532
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 4
6,525
932
4,754
9,016
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
skrrtskrrtz
Erlang Shen
11
0 / 3 / 3
5,641
806
5,445
11,361
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
13
Kills
3
4
Deaths
13
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
2
0.5
W
Discordia
Bakingsoda85426
Discordia
4
0
8
8
L
0
2
0
0
W
3
0
9
7.5
W
Horus
LEGlllT-
Horus
2
1
7
5.5
W
1
1
12
7
L
2
1
1
2.5
W
Ne Zha
Seitenx
Ne Zha
3
2
5
2.75
L
0
3
4
0.67
L
Erlang Shen
skrrtskrrtz
Erlang Shen
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
22,597
36,871
Taken
35,964
17,316
Mitigated
20,951
19,959
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,638
102
200
643
7,023
4,284
0
2,315
4,431
0
12,468
W
Discordia
Bakingsoda85426
Discordia
10,171
599
841
712
3,072
1,343
1,298
983
1,995
18,058
738
L
3,273
1,547
0
578
2,971
692
0
868
2,103
5,446
0
W
5,159
1,078
1,240
4,131
8,878
4,335
1,106
2,776
6,033
0
11,913
W
Horus
LEGlllT-
Horus
2,104
878
2,487
5,514
11,418
5,535
201
3,184
7,905
0
4,011
W
7,586
3,609
731
1,794
7,562
2,681
997
3,064
4,217
0
19,373
L
4,487
319
3,473
3,242
5,593
1,532
0
1,232
4,325
13,104
307
W
Ne Zha
Seitenx
Ne Zha
9,406
343
999
1,510
5,941
3,422
0
2,076
3,749
0
20,749
L
4,754
413
366
1,221
9,016
8,422
0
2,742
6,017
10,893
0
L
Erlang Shen
skrrtskrrtz
Erlang Shen
5,445
1,235
77
4,118
11,361
6,021
0
2,647
8,642
33
7,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
29,272
99
Minions Killed
52
0
Camps Cleared
0
731,718
Distance Traveled
524,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,888
841
15
2
0
126,349
0
W
Discordia
7,795
1,114
24
3
0
158,806
0
L
Sol
5,058
723
5
1
0
53,545
0
W
Shiva
7,932
1,133
10
1
0
141,002
0
W
Horus
7,587
1,084
7
1
0
164,305
0
W
Nut
7,477
1,068
35
5
0
140,090
0
L
Ra
6,160
880
19
3
0
111,879
0
W
Ne Zha
7,553
1,079
23
3
0
127,515
0
L
Ganesha
6,525
932
2
0
0
146,155
0
L
Erlang Shen
5,641
806
11
2
0
86,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role