Player Matchup

Artio
Artio
CHAIRMANKING
Artio
Level 104
God Stats
6W - 1L
1,853 SR
Queue Stats
165W - 151L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Curel-NBTH
Zhong Kui
Level 148
God Stats
4W - 3L
1,590 SR
Queue Stats
113W - 114L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
Hairypancakes12
Aphrodite
Level 164
God Stats
2W - 0L
1,595 SR
Queue Stats
214W - 196L
1,557 Elo+
Solo
Awilix
Awilix
Landeau_x
Awilix
Level 137
God Stats
20W - 21L
1,530 SR
Queue Stats
81W - 94L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
et3rnalllll
Jing Wei
Level 127
God Stats
6W - 7L
1,427 SR
Queue Stats
143W - 148L
1,515 Elo+
Solo
Team Averages
Level 136
1,599 SR
1,496 Elo+

VS

Team Averages
Level 123
1,474 SR
1,478 Elo+
Janus
Janus
Corporalbeast32
Janus
Level 114
God Stats
1W - 4L
1,362 SR
Queue Stats
76W - 78L
1,467 Elo+
Solo
Ullr
Ullr
Cªrs
Ullr
Level 184
God Stats
10W - 11L
1,542 SR
Queue Stats
68W - 56L
1,557 Elo+
Party 2
Fafnir
Fafnir
FuzzyLogarithm4
Fafnir
Level 58
God Stats
2W - 5L
1,452 SR
Queue Stats
92W - 113L
1,429 Elo+
Solo
King Arthur
King Arthur
RadioFox123
King Arthur
Level 125
God Stats
16W - 13L
1,545 SR
Queue Stats
113W - 108L
1,467 Elo+
Party 2
Fenrir
Fenrir
Shmercury
Fenrir
Level 132
God Stats
3W - 5L
1,472 SR
Queue Stats
47W - 53L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,904
531
5,283
12,151
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Curel-NBTH
Zhong Kui
14
3 / 2 / 5
7,849
604
6,487
8,387
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Aphrodite
Hairypancakes12
Aphrodite
13
2 / 1 / 3
7,513
578
7,380
9,168
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Awilix
Landeau_x
Awilix
14
9 / 2 / 2
7,908
608
7,379
7,619
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
et3rnalllll
Jing Wei
12
4 / 2 / 1
7,474
575
7,940
9,228
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
6,751
519
3,245
6,777
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Cªrs
Ullr
11
2 / 2 / 2
6,458
497
10,076
8,608
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 2
5,265
405
3,070
8,269
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
RadioFox123
King Arthur
11
0 / 4 / 1
6,448
496
5,862
14,767
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Shmercury
Fenrir
12
3 / 6 / 2
6,678
514
5,528
12,898
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
8
8
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
3
5
0
0.6
W
Zhong Kui
Curel-NBTH
Zhong Kui
3
2
5
2.75
L
Ullr
Cªrs
Ullr
2
2
2
1.5
L
0
2
2
0.5
W
Aphrodite
Hairypancakes12
Aphrodite
2
1
3
3.5
W
Awilix
Landeau_x
Awilix
9
2
2
5
L
King Arthur
RadioFox123
King Arthur
0
4
1
0.13
L
Fenrir
Shmercury
Fenrir
3
6
2
0.67
W
Jing Wei
et3rnalllll
Jing Wei
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,469
Damage
27,781
46,553
Taken
51,319
24,362
Mitigated
25,293
20,455
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,283
1,196
406
4,968
12,151
7,464
54
2,178
9,973
19,961
332
L
3,245
46
0
367
6,777
2,038
0
3,856
2,905
31,752
0
W
Zhong Kui
Curel-NBTH
Zhong Kui
6,487
507
0
3,006
8,387
5,160
5
2,261
5,870
50,335
2,528
L
Ullr
Cªrs
Ullr
10,076
5,180
0
863
8,608
2,604
0
2,296
6,312
0
50,631
L
3,070
1,142
0
3,432
8,269
5,530
0
2,214
6,055
10,905
0
W
Aphrodite
Hairypancakes12
Aphrodite
7,380
1,265
364
6,214
9,168
7,069
0
243
8,925
42,957
2,242
W
Awilix
Landeau_x
Awilix
7,379
2,855
0
2,540
7,619
2,202
0
453
7,134
0
46,025
L
King Arthur
RadioFox123
King Arthur
5,862
808
0
1,940
14,767
10,457
0
6,260
7,758
0
44,712
L
Fenrir
Shmercury
Fenrir
5,528
2,109
0
2,407
12,898
4,664
0
3,388
9,369
0
49,760
W
Jing Wei
et3rnalllll
Jing Wei
7,940
6,831
0
2,957
9,228
2,467
588
1,098
8,130
0
61,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
31,600
413
Minions Killed
313
0
Camps Cleared
0
1,274,021
Distance Traveled
1,174,131
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,904
531
24
2
0
272,951
1
L
Janus
6,751
519
65
5
0
227,217
5
W
Zhong Kui
7,849
604
111
9
0
254,628
1
L
Ullr
6,458
497
75
6
0
231,781
0
L
Fafnir
5,265
405
12
1
0
178,178
1
W
Aphrodite
7,513
578
97
7
0
201,510
6
W
Awilix
7,908
608
71
5
0
302,772
2
L
King Arthur
6,448
496
79
6
0
259,512
3
L
Fenrir
6,678
514
82
6
0
277,443
0
W
Jing Wei
7,474
575
110
8
0
242,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role