Player Matchup

Poseidon
Poseidon
CBuck11
Poseidon
Level 121
God Stats
0W - 1L
1,744 SR
Queue Stats
234W - 196L
1,511 Elo+
Solo
Nut
Nut
Dbz x GRAND KAI
Nut
Level 157
God Stats
16W - 10L
1,602 SR
Queue Stats
216W - 217L
1,508 Elo+
Solo
Medusa
Medusa
Luferks
Medusa
Level 144
God Stats
6W - 9L
1,367 SR
Queue Stats
96W - 90L
1,532 Elo+
Solo
Lancelot
Lancelot
Soalheiro385
Lancelot
Level 120
God Stats
4W - 9L
1,462 SR
Queue Stats
310W - 310L
1,443 Elo+
Solo
Cthulhu
Cthulhu
ThatDudeGp
Cthulhu
Level 106
God Stats
95W - 101L
1,593 SR
Queue Stats
221W - 225L
1,506 Elo+
Solo
Team Averages
Level 130
1,554 SR
1,500 Elo+

VS

Team Averages
Level 128
1,583 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chafechambrz
Odin
Level 146
God Stats
3W - 4L
1,464 SR
Queue Stats
211W - 187L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheOpArgus
Tsukuyomi
Level 117
God Stats
5W - 0L
1,728 SR
Queue Stats
48W - 57L
1,424 Elo+
Party 1
Ra
Ra
iflyuby
Ra
Level 159
God Stats
4W - 2L
1,732 SR
Queue Stats
38W - 34L
1,463 Elo+
Party 1
Surtr
Surtr
temp-347937
Surtr
Level 109
God Stats
14W - 18L
1,490 SR
Queue Stats
246W - 224L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CBuck11
Poseidon
14
2 / 5 / 1
8,060
576
2,700
8,956
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 2
7,853
561
4,878
9,235
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Luferks
Medusa
14
5 / 2 / 1
8,000
571
6,272
5,789
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Soalheiro385
Lancelot
12
4 / 2 / 2
6,986
499
3,418
8,664
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
ThatDudeGp
Cthulhu
12
1 / 3 / 6
6,705
479
7,387
12,039
8,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 5 / 0
6,341
453
4,401
7,784
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 4
6,966
498
2,921
10,237
6,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
TheOpArgus
Tsukuyomi
15
5 / 3 / 5
8,262
590
9,605
11,240
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
5 / 1 / 2
9,133
652
5,525
3,007
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
7,926
566
6,123
7,533
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
14
14
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
5
0
0.4
L
Poseidon
CBuck11
Poseidon
2
5
1
0.5
W
1
3
4
1
L
1
2
2
1
L
Medusa
Luferks
Medusa
5
2
1
2.75
L
Lancelot
Soalheiro385
Lancelot
4
2
2
2.5
L
Cthulhu
ThatDudeGp
Cthulhu
1
3
6
1.33
W
Tsukuyomi
TheOpArgus
Tsukuyomi
5
3
5
2.5
W
5
1
2
6
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
28,575
44,683
Taken
39,801
18,986
Mitigated
17,507
12,682
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,401
2,307
0
1,479
7,784
2,025
84
2,170
5,614
0
37,570
L
Poseidon
CBuck11
Poseidon
2,700
520
0
1,221
8,956
2,473
0
1,373
7,331
69,120
428
W
2,921
947
0
984
10,237
6,723
0
2,461
7,776
0
23,175
L
4,878
3,085
0
3,667
9,235
3,201
0
1,289
7,906
0
52,438
L
Medusa
Luferks
Medusa
6,272
1,896
0
1,679
5,789
1,843
210
0
5,789
0
57,688
L
Lancelot
Soalheiro385
Lancelot
3,418
615
0
3,877
8,664
3,177
484
1,981
6,561
0
44,972
L
Cthulhu
ThatDudeGp
Cthulhu
7,387
888
0
2,238
12,039
8,292
0
773
11,060
31,409
0
W
Tsukuyomi
TheOpArgus
Tsukuyomi
9,605
2,115
0
4,591
11,240
4,063
0
4,102
7,138
0
63,927
W
5,525
335
1,140
1,168
3,007
1,203
0
472
2,535
62,035
630
W
6,123
1,544
0
1,585
7,533
3,493
167
808
6,725
1,294
50,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
38,628
487
Minions Killed
434
0
Camps Cleared
0
1,411,663
Distance Traveled
1,440,263
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,341
453
73
5
0
254,921
0
L
Poseidon
8,060
576
129
9
0
291,477
2
W
Odin
6,966
498
29
2
0
297,904
3
L
Nut
7,853
561
131
9
0
232,013
3
L
Medusa
8,000
571
120
9
0
292,078
4
L
Lancelot
6,986
499
73
5
0
314,441
0
L
Cthulhu
6,705
479
34
2
0
281,654
4
W
Tsukuyomi
8,262
590
100
7
0
338,608
0
W
Ra
9,133
652
126
9
0
296,852
0
W
Surtr
7,926
566
106
8
0
251,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role